Player Matchup

Sobek
Sobek
Mr_BrunECHO_-
Sobek
Level 73
God Stats
11W - 19L
1,413 SR
Queue Stats
668W - 721L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
Mr_Hiran-_
Gilgamesh
Level 41
God Stats
9W - 10L
1,409 SR
Queue Stats
185W - 213L
1,475 Elo+
Party 3
Hel
Hel
Mr_martiny-__
Hel
Level 112
God Stats
0W - 8L
1,048 SR
Queue Stats
855W - 932L
1,467 Elo+
Party 3
Set
Set
SEB I InSiD3
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 60L
1,318 Elo+
Party 1
Skadi
Skadi
Tsukasa chan991
Skadi
Level 23
God Stats
17W - 24L
1,422 SR
Queue Stats
29W - 47L
1,306 Elo+
Party 1
Team Averages
Level 59
1,358 SR
1,408 Elo+

VS

Team Averages
Level 94
1,518 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Gigareta
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 293L
1,516 Elo+
Party 2
Anhur
Anhur
Nacheto356
Anhur
Level 124
God Stats
23W - 31L
1,450 SR
Queue Stats
589W - 636L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rafashuts
Tsukuyomi
Level 23
God Stats
17W - 10L
1,436 SR
Queue Stats
65W - 67L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
doggalaxy
Kukulkan
Level 97
God Stats
4W - 4L
1,705 SR
Queue Stats
316W - 248L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
7,054
543
5,058
9,983
7,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Mr_Hiran-_
Gilgamesh
12
2 / 4 / 0
6,646
511
5,395
9,289
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
6,663
513
3,787
7,872
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 4
6,023
463
3,038
6,682
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 3
6,295
484
2,918
7,280
541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 3 / 4
6,316
486
3,418
5,977
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 1
7,735
595
8,508
9,897
6,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
12
5 / 2 / 1
6,986
537
7,091
6,956
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rafashuts
Tsukuyomi
12
3 / 0 / 2
6,676
514
3,422
5,703
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
doggalaxy
Kukulkan
12
1 / 0 / 2
6,995
538
7,030
4,866
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
14
14
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
4
1
W
4
2
1
2.25
L
4
0
0
4
L
Gilgamesh
Mr_Hiran-_
Gilgamesh
2
4
0
0.5
L
0
2
1
0.25
W
Anhur
5
2
1
2.75
W
Tsukuyomi
Rafashuts
Tsukuyomi
3
0
2
4
L
0
2
4
1
L
1
6
3
0.42
W
Kukulkan
doggalaxy
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
29,469
41,106
Taken
33,399
18,542
Mitigated
14,530
12,687
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,418
78
0
422
5,977
2,001
0
2,569
3,408
14,676
0
W
8,508
2,378
0
3,712
9,897
6,797
0
295
9,602
0
47,268
L
5,058
504
0
3,506
9,983
7,058
0
5,307
4,550
20,647
0
L
Gilgamesh
Mr_Hiran-_
Gilgamesh
5,395
2,230
0
1,791
9,289
5,316
195
0
9,289
0
38,417
L
3,787
209
2,214
3,773
7,872
2,839
0
4,091
3,781
47,231
0
W
Anhur
7,091
2,687
0
3,169
6,956
2,086
0
864
6,092
0
39,396
W
Tsukuyomi
Rafashuts
Tsukuyomi
3,422
1,243
0
3,372
5,703
1,812
0
1,577
4,126
0
33,366
L
3,038
1,250
0
411
6,682
2,788
0
475
6,207
0
22,144
L
2,918
1,404
123
869
7,280
541
1,202
393
6,831
0
18,667
W
Kukulkan
doggalaxy
Kukulkan
7,030
937
0
130
4,866
1,834
0
3,540
1,326
57,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
34,708
299
Minions Killed
400
0
Camps Cleared
0
1,175,219
Distance Traveled
1,230,980
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,316
486
13
1
0
251,491
5
W
Tyr
7,735
595
105
8
0
263,024
4
L
Sobek
7,054
543
29
2
0
243,090
1
L
Gilgamesh
6,646
511
74
6
0
229,922
4
L
Hel
6,663
513
106
8
0
238,054
2
W
Anhur
6,986
537
89
7
0
209,133
3
W
Tsukuyomi
6,676
514
78
6
0
259,152
1
L
Set
6,023
463
47
4
0
250,002
0
L
Skadi
6,295
484
43
3
0
214,151
2
W
Kukulkan
6,995
538
115
9
0
248,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role