Player Matchup

Bacchus
Bacchus
Arzanyos
Bacchus
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
77W - 80L
1,481 Elo+
Solo
Arachne
Arachne
Colowskii
Arachne
Level 73
God Stats
1W - 2L
1,284 SR
Queue Stats
364W - 321L
1,541 Elo+
Solo
Izanami
Izanami
TTV_King_Lordy
Izanami
Level 66
God Stats
32W - 17L
1,688 SR
Queue Stats
192W - 165L
1,539 Elo+
Solo
Persephone
Persephone
Tillingfish
Persephone
Level 109
God Stats
24W - 21L
1,776 SR
Queue Stats
154W - 155L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Xarahx
Guan Yu
Level 81
God Stats
4W - 0L
1,500 SR
Queue Stats
282W - 232L
1,511 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,504 Elo+

VS

Team Averages
Level 99
1,539 SR
1,534 Elo+
Hou Yi
Hou Yi
Thinks Hes Nice
Hou Yi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 235L
1,509 Elo+
Party 1
Ravana
Ravana
Treskoli
Ravana
Level 57
God Stats
3W - 1L
1,923 SR
Queue Stats
12W - 14L
1,525 Elo+
Party 2
Hercules
Hercules
aduf
Hercules
Level 99
God Stats
16W - 18L
1,495 SR
Queue Stats
266W - 223L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
egggoz
Jormungandr
Level 156
God Stats
0W - 4L
1,278 SR
Queue Stats
247W - 215L
1,560 Elo+
Party 2
Baba Yaga
Baba Yaga
tornadosrock
Baba Yaga
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arzanyos
Bacchus
15
2 / 5 / 16
11,017
459
11,346
16,720
19,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Colowskii
Arachne
20
9 / 3 / 12
13,510
563
14,895
26,257
12,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 4 / 5
13,304
554
11,956
15,751
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Tillingfish
Persephone
20
8 / 3 / 9
13,438
560
20,672
15,933
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Xarahx
Guan Yu
18
4 / 6 / 12
11,937
497
13,164
20,716
20,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
12,389
516
9,897
19,997
6,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Treskoli
Ravana
16
2 / 7 / 4
10,587
441
7,771
15,104
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
aduf
Hercules
14
5 / 6 / 7
10,025
418
9,101
28,155
22,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
egggoz
Jormungandr
18
7 / 5 / 7
12,146
506
25,091
22,944
26,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
tornadosrock
Baba Yaga
16
2 / 5 / 8
10,210
425
14,466
17,478
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
29
Kills
21
21
Deaths
29
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arzanyos
Bacchus
2
5
16
2
W
Arachne
Colowskii
Arachne
9
3
12
5
W
6
4
5
2.13
L
5
6
6
1.33
W
Persephone
Tillingfish
Persephone
8
3
9
4.17
L
Ravana
Treskoli
Ravana
2
7
4
0.57
W
Guan Yu
Xarahx
Guan Yu
4
6
12
1.67
L
Hercules
aduf
Hercules
5
6
7
1.42
L
Jormungandr
egggoz
Jormungandr
7
5
7
2.1
L
Baba Yaga
tornadosrock
Baba Yaga
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,033
Damage
66,326
95,377
Taken
103,678
64,182
Mitigated
68,000
27,035
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arzanyos
Bacchus
11,346
1,010
0
2,115
16,720
19,024
375
8,376
8,344
27,663
0
W
Arachne
Colowskii
Arachne
14,895
10,880
0
6,950
26,257
12,972
310
8,239
18,018
0
100,718
W
11,956
8,619
0
5,725
15,751
6,115
3,666
3,507
12,244
0
114,576
L
9,897
2,901
0
1,978
19,997
6,676
1,150
4,346
15,651
437
77,978
W
Persephone
Tillingfish
Persephone
20,672
1,133
0
2,337
15,933
5,669
1,203
7,920
8,010
97,618
0
L
Ravana
Treskoli
Ravana
7,771
1,608
0
2,764
15,104
5,479
0
3,936
11,168
0
69,572
W
Guan Yu
Xarahx
Guan Yu
13,164
2,110
3,750
6,158
20,716
20,402
536
12,254
8,462
0
55,518
L
Hercules
aduf
Hercules
9,101
2,846
597
7,894
28,155
22,084
38
10,456
17,699
0
31,735
L
Jormungandr
egggoz
Jormungandr
25,091
5,055
0
852
22,944
26,530
32
9,837
13,107
87,595
0
L
Baba Yaga
tornadosrock
Baba Yaga
14,466
774
264
5,011
17,478
7,231
0
10,066
7,412
60,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,206
Gold Earned
55,357
584
Minions Killed
541
0
Camps Cleared
0
2,316,809
Distance Traveled
2,130,949
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,017
459
27
1
0
474,699
7
W
Arachne
13,510
563
130
5
0
524,474
3
W
Izanami
13,304
554
196
8
0
383,443
2
L
Hou Yi
12,389
516
125
5
0
392,241
3
W
Persephone
13,438
560
134
6
0
447,527
7
L
Ravana
10,587
441
130
5
0
444,640
5
W
Guan Yu
11,937
497
97
4
0
486,666
2
L
Hercules
10,025
418
47
2
0
442,888
2
L
Jormungandr
12,146
506
147
6
0
407,063
1
L
Baba Yaga
10,210
425
92
4
0
444,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role