Player Matchup

Baron Samedi
Baron Samedi
Cortorias
Baron Samedi
Level 95
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 33L
1,433 Elo+
Party 1
Sobek
Sobek
RaginKJin
Sobek
Level 158
God Stats
1W - 0L
1,227 SR
Queue Stats
4W - 4L
1,294 Elo+
Party 1
Hou Yi
Hou Yi
Łiar
Hou Yi
Level 160
God Stats
37W - 0L
2,332 SR
Queue Stats
899W - 13L
2,533 Elo+
Party 1
Team Averages
Level 138
1,686 SR
1,753 Elo+

VS

Team Averages
Level 160
1,662 SR
1,640 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Thoth
Geb
Level 160
God Stats
28W - 8L
1,987 SR
Queue Stats
846W - 179L
1,919 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cortorias
Baron Samedi
11
0 / 1 / 14
7,180
718
6,251
5,857
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
RaginKJin
Sobek
11
3 / 4 / 12
7,554
755
3,927
9,791
8,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Łiar
Hou Yi
14
12 / 0 / 3
9,175
918
12,790
6,347
2,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 6 / 2
6,973
697
6,587
11,173
6,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
 
Aphrodite
10
1 / 5 / 3
6,501
650
4,300
7,334
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
Thoth
Geb
10
1 / 4 / 3
6,915
692
4,000
9,107
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
5
5
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
6
2
0.67
L
Aphrodite
 
Aphrodite
1
5
3
0.5
W
Baron Samedi
Cortorias
Baron Samedi
0
1
14
7
W
Sobek
RaginKJin
Sobek
3
4
12
2.25
L
Geb
Thoth
Geb
1
4
3
0.63
W
Hou Yi
Łiar
Hou Yi
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,968
Damage
14,887
21,995
Taken
27,614
12,897
Mitigated
15,082
8,404
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,587
1,614
0
767
11,173
6,996
0
4,883
6,290
0
20,286
L
Aphrodite
 
Aphrodite
4,300
193
1,615
2,572
7,334
3,505
0
2,881
4,453
19,870
0
W
Baron Samedi
Cortorias
Baron Samedi
6,251
726
1,767
2,866
5,857
2,510
841
2,165
3,602
27,078
0
W
Sobek
RaginKJin
Sobek
3,927
366
0
2,430
9,791
8,045
185
3,208
6,267
11,328
0
L
Geb
Thoth
Geb
4,000
413
0
409
9,107
4,581
0
2,414
6,693
17,401
0
W
Hou Yi
Łiar
Hou Yi
12,790
7,597
0
1,341
6,347
2,342
1,671
2,423
3,826
0
35,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
20,389
110
Minions Killed
104
0
Camps Cleared
0
538,464
Distance Traveled
513,139
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,973
697
35
4
0
177,866
1
L
Aphrodite
6,501
650
51
5
0
165,192
4
W
Baron Samedi
7,180
718
37
4
0
176,341
0
W
Sobek
7,554
755
8
1
0
179,212
3
L
Geb
6,915
692
18
2
0
170,081
1
W
Hou Yi
9,175
918
65
7
0
182,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role