Player Matchup

Amaterasu
Amaterasu
Arturias117
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,513 Elo+
Party 3
Apollo
Apollo
ElDr0g4s4185
Apollo
Level 16
God Stats
2W - 3L
1,135 SR
Queue Stats
29W - 16L
1,608 Elo+
Party 1
Thor
Thor
IOskyStylesI
Thor
Level 27
God Stats
1W - 3L
1,195 SR
Queue Stats
118W - 117L
1,473 Elo+
Party 1
Ares
Ares
Zen9735
Ares
Level 26
God Stats
6W - 3L
1,555 SR
Queue Stats
47W - 38L
1,555 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
wringwraith
Morgan Le Fay
Level 27
God Stats
8W - 8L
1,507 SR
Queue Stats
39W - 37L
1,512 Elo+
Party 3
Team Averages
Level 22
1,379 SR
1,532 Elo+

VS

Team Averages
Level 29
1,446 SR
1,575 Elo+
Vamana
Vamana
IPK KillerI
Vamana
Level 18
God Stats
2W - 4L
1,312 SR
Queue Stats
55W - 50L
1,565 Elo+
Solo
Jing Wei
Jing Wei
SL1M_R3AP3R-_-
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,702 Elo+
Party 2
Ymir
Ymir
SimChris13
Ymir
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 6L
1,436 Elo+
Solo
Nemesis
Nemesis
mollynator93
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Solo
Scylla
Scylla
winbar7
Scylla
Level 101
God Stats
47W - 35L
1,610 SR
Queue Stats
297W - 258L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arturias117
Amaterasu
20
7 / 3 / 2
13,925
557
12,350
16,517
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
20
7 / 1 / 5
14,457
578
14,650
20,587
9,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 5 / 9
12,482
499
8,590
19,989
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Zen9735
Ares
16
4 / 1 / 7
12,626
505
8,495
25,786
29,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
wringwraith
Morgan Le Fay
17
4 / 2 / 5
12,327
493
14,391
13,400
5,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
4 / 2 / 0
8,958
358
8,558
10,309
7,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
20
1 / 0 / 3
12,273
491
7,829
14,320
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 1
9,563
383
7,307
27,096
22,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
mollynator93
Nemesis
7
0 / 14 / 0
7,045
282
2,516
12,625
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
winbar7
Scylla
20
6 / 2 / 2
13,020
521
24,302
13,896
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
25
Kills
12
12
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arturias117
Amaterasu
7
3
2
2.67
W
Apollo
7
1
5
9.5
W
3
5
9
1.5
L
Vamana
4
2
0
2
L
Jing Wei
1
0
3
2.5
L
1
10
1
0.15
W
Ares
Zen9735
Ares
4
1
7
7.5
L
Nemesis
mollynator93
Nemesis
0
14
0
0
L
Scylla
winbar7
Scylla
6
2
2
3.5
W
Morgan Le Fay
wringwraith
Morgan Le Fay
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,476
Damage
50,512
96,279
Taken
78,246
62,234
Mitigated
44,495
35,957
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arturias117
Amaterasu
12,350
8,000
414
9,344
16,517
8,830
5,664
3,804
12,606
0
71,837
W
Apollo
14,650
8,832
0
9,878
20,587
9,684
12,144
4,927
15,538
0
142,204
W
8,590
2,668
0
4,701
19,989
8,282
0
5,671
14,150
0
80,646
L
Vamana
8,558
4,228
0
3,795
10,309
7,495
78
2,056
8,177
0
31,350
L
Jing Wei
7,829
5,159
0
4,342
14,320
5,851
0
2,902
11,222
0
89,362
L
7,307
1,778
0
1,165
27,096
22,041
259
9,581
17,020
31,826
0
W
Ares
Zen9735
Ares
8,495
581
1,011
7,129
25,786
29,490
224
10,611
14,791
27,751
0
L
Nemesis
mollynator93
Nemesis
2,516
2,122
0
963
12,625
4,056
0
717
11,858
0
18,483
L
Scylla
winbar7
Scylla
24,302
887
0
2,235
13,896
5,052
0
6,249
7,083
109,688
0
W
Morgan Le Fay
wringwraith
Morgan Le Fay
14,391
1,073
196
3,284
13,400
5,948
1,520
5,555
7,585
73,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,817
Gold Earned
50,859
618
Minions Killed
501
0
Camps Cleared
0
2,362,586
Distance Traveled
1,992,339
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,925
557
153
6
0
424,845
0
W
Apollo
14,457
578
200
8
0
516,122
6
W
Thor
12,482
499
112
4
0
474,643
0
L
Vamana
8,958
358
57
2
0
245,125
5
L
Jing Wei
12,273
491
171
7
0
523,203
2
L
Ymir
9,563
383
38
2
0
460,836
8
W
Ares
12,626
505
22
1
0
484,301
12
L
Nemesis
7,045
282
31
1
0
265,385
2
L
Scylla
13,020
521
204
8
0
497,790
5
W
Morgan Le Fay
12,327
493
131
5
0
462,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role