Player Matchup

The Morrigan
The Morrigan
Akiralamm
The Morrigan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,320 Elo+
Solo
Sylvanus
Sylvanus
Idcn
Sylvanus
Level 86
God Stats
2W - 2L
1,267 SR
Queue Stats
55W - 85L
1,354 Elo+
Solo
Bellona
Bellona
Palpatations911
Bellona
Level 88
God Stats
4W - 1L
1,709 SR
Queue Stats
205W - 259L
1,368 Elo+
Solo
Medusa
Medusa
ToonInk777
Medusa
Level 58
God Stats
46W - 48L
1,554 SR
Queue Stats
154W - 174L
1,506 Elo+
Solo
Anubis
Anubis
Wolf_JoRdArK97
Anubis
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
379W - 377L
1,500 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,409 Elo+

VS

Team Averages
Level 103
1,386 SR
1,426 Elo+
Chang'e
Chang'e
Chillymastadon
Chang'e
Level 148
God Stats
2W - 4L
1,308 SR
Queue Stats
283W - 275L
1,517 Elo+
Solo
Chiron
Chiron
MachineGunAdamm
Chiron
Level 50
God Stats
8W - 10L
1,461 SR
Queue Stats
42W - 51L
1,425 Elo+
Solo
Artio
Artio
Morfeo1907
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,342 Elo+
Solo
Thanatos
Thanatos
SilencedChild
Thanatos
Level 83
God Stats
3W - 2L
1,423 SR
Queue Stats
414W - 457L
1,397 Elo+
Solo
Bastet
Bastet
irishman1n
Bastet
Level 109
God Stats
0W - 1L
1,238 SR
Queue Stats
243W - 255L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akiralamm
The Morrigan
12
0 / 2 / 2
8,266
517
2,694
6,306
2,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Idcn
Sylvanus
12
1 / 3 / 5
7,710
482
4,805
10,854
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 0 / 0
4,805
300
0
472
144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
ToonInk777
Medusa
14
7 / 3 / 3
8,873
555
16,171
11,800
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 5 / 1
8,743
546
8,869
12,373
6,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,679
542
9,692
12,050
5,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,205
200
0
0
0
Artio
13
2 / 5 / 4
7,771
486
4,665
17,169
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
SilencedChild
Thanatos
15
5 / 3 / 2
9,718
607
7,071
15,889
10,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
irishman1n
Bastet
10
1 / 3 / 2
7,027
439
1,671
6,861
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
12
Kills
12
13
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akiralamm
The Morrigan
0
2
2
0.5
L
4
1
5
6.5
W
Sylvanus
Idcn
Sylvanus
1
3
5
1.17
L
0
0
0
0
L
Artio
2
5
4
0.8
W
0
0
0
0
L
Thanatos
SilencedChild
Thanatos
5
3
2
2
W
Medusa
ToonInk777
Medusa
7
3
3
2.83
W
4
5
1
0.9
L
Bastet
irishman1n
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
23,099
41,805
Taken
51,969
20,757
Mitigated
26,963
11,138
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akiralamm
The Morrigan
2,694
1,000
0
0
6,306
2,006
83
1,139
5,167
31,509
197
L
9,692
1,186
1,089
5,315
12,050
5,416
962
6,963
5,087
47,345
0
W
Sylvanus
Idcn
Sylvanus
4,805
1,930
920
2,915
10,854
8,282
136
3,663
7,191
29,869
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artio
4,665
464
636
3,767
17,169
8,989
162
5,847
11,322
27,993
0
W
0
0
0
46
472
144
0
0
472
0
1,055
L
Thanatos
SilencedChild
Thanatos
7,071
1,268
0
11,100
15,889
10,582
0
2,880
13,009
101
41,834
W
Medusa
ToonInk777
Medusa
16,171
7,619
0
2,512
11,800
4,252
168
2,860
8,940
0
63,906
W
8,869
838
0
4,745
12,373
6,073
185
6,796
5,577
51,702
0
L
Bastet
irishman1n
Bastet
1,671
584
0
0
6,861
1,976
834
481
6,380
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
36,400
307
Minions Killed
303
0
Camps Cleared
0
1,024,190
Distance Traveled
1,073,141
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,266
517
73
5
0
270,630
0
L
Chang'e
8,679
542
89
6
0
277,665
3
W
Sylvanus
7,710
482
44
3
0
229,862
4
L
Chiron
3,205
200
0
0
0
0
0
L
Artio
7,771
486
50
3
0
248,128
0
W
Bellona
4,805
300
3
0
0
15,293
0
L
Thanatos
9,718
607
91
6
0
324,625
4
W
Medusa
8,873
555
92
6
0
262,123
1
W
Anubis
8,743
546
95
6
0
246,282
9
L
Bastet
7,027
439
73
5
0
222,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role