Player Matchup

Ymir
Ymir
Azeroth89
Ymir
Level 28
God Stats
2W - 2L
1,544 SR
Queue Stats
27W - 25L
1,541 Elo+
Solo
Arachne
Arachne
ThyArtofRuins
Arachne
Level 29
God Stats
45W - 34L
1,499 SR
Queue Stats
103W - 90L
1,407 Elo+
Solo
Neith
Neith
Twizz052
Neith
Level 28
God Stats
17W - 11L
1,621 SR
Queue Stats
64W - 54L
1,442 Elo+
Solo
Freya
Freya
XGN BeArSbOy
Freya
Level 27
God Stats
82W - 43L
1,732 SR
Queue Stats
261W - 256L
1,422 Elo+
Solo
Sol
Sol
zaytoocut
Sol
Level 29
God Stats
6W - 12L
1,307 SR
Queue Stats
193W - 176L
1,449 Elo+
Solo
Team Averages
Level 28
1,541 SR
1,452 Elo+

VS

Team Averages
Level 26
1,423 SR
1,398 Elo+
Discordia
Discordia
Agler124
Discordia
Level 27
God Stats
11W - 15L
1,239 SR
Queue Stats
149W - 153L
1,356 Elo+
Solo
Sol
Sol
ClinicallyAgora9
Sol
Level 28
God Stats
26W - 32L
1,572 SR
Queue Stats
61W - 77L
1,371 Elo+
Party 1
Janus
Janus
Insodnius
Janus
Level 17
God Stats
2W - 2L
1,452 SR
Queue Stats
26W - 21L
1,524 Elo+
Solo
Bakasura
Bakasura
Maiko_AikayaNya
Bakasura
Level 27
God Stats
2W - 6L
1,353 SR
Queue Stats
5W - 12L
1,366 Elo+
Solo
Ymir
Ymir
Woofrain_
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 1 / 23
11,801
1,073
8,296
10,686
8,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
19
15 / 1 / 17
13,936
1,267
24,631
15,642
6,940
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Twizz052
Neith
18
5 / 2 / 16
11,480
1,044
11,932
6,849
2,573
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 11
10,517
956
9,944
11,348
4,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 0 / 19
12,399
1,127
16,994
9,246
3,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agler124
Discordia
15
1 / 4 / 5
9,790
890
10,111
8,372
4,118
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 9 / 2
9,353
850
8,781
16,557
6,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Insodnius
Janus
15
0 / 6 / 5
9,498
863
11,863
11,275
3,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
15
3 / 11 / 1
10,014
910
3,273
21,244
9,332
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
15
4 / 7 / 3
10,540
958
13,576
20,331
9,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
25
37
Kills
9
9
Deaths
37
86
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Agler124
Discordia
1
4
5
0.88
W
Ymir
4
1
23
15.5
L
1
9
2
0.22
L
Janus
Insodnius
Janus
0
6
5
0.42
L
Bakasura
3
11
1
0.32
W
Arachne
15
1
17
23.5
W
Neith
Twizz052
Neith
5
2
16
6.5
L
Ymir
4
7
3
0.79
W
4
5
11
1.9
W
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,797
Damage
47,604
53,771
Taken
77,779
25,564
Mitigated
33,186
20,417
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Agler124
Discordia
10,111
830
0
812
8,372
4,118
0
2,386
5,986
20,884
0
W
Ymir
8,296
781
0
0
10,686
8,452
0
8,619
1,839
16,133
0
L
8,781
3,110
0
791
16,557
6,126
0
10,723
5,834
21,310
0
L
Janus
Insodnius
Janus
11,863
687
0
0
11,275
3,838
0
2,672
8,603
30,366
0
L
Bakasura
3,273
1,725
0
885
21,244
9,332
0
9,846
11,398
0
16,743
W
Arachne
24,631
17,970
631
8,434
15,642
6,940
0
11,671
3,477
0
39,668
W
Neith
Twizz052
Neith
11,932
7,850
1,155
988
6,849
2,573
0
6,038
718
0
40,681
L
Ymir
13,576
292
0
0
20,331
9,772
0
9,607
10,724
27,792
0
W
9,944
2,854
0
3,348
11,348
4,118
0
9,909
1,288
15,005
0
W
16,994
7,576
0
5,861
9,246
3,481
0
7,254
1,852
48,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,133
Gold Earned
49,195
224
Minions Killed
150
7
Camps Cleared
3
909,961
Distance Traveled
868,098
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,790
890
23
2
1
172,583
0
W
Ymir
11,801
1,073
19
2
0
192,450
0
L
Sol
9,353
850
19
2
2
130,365
0
L
Janus
9,498
863
47
4
0
193,563
0
L
Bakasura
10,014
910
31
3
0
174,122
0
W
Arachne
13,936
1,267
46
4
3
222,460
1
W
Neith
11,480
1,044
72
7
1
152,364
0
L
Ymir
10,540
958
30
3
0
197,465
0
W
Freya
10,517
956
12
1
0
140,781
0
W
Sol
12,399
1,127
75
7
3
201,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role