Player Matchup

Sun Wukong
Sun Wukong
Gyboon
Sun Wukong
Level 64
God Stats
2W - 3L
1,560 SR
Queue Stats
171W - 210L
1,467 Elo+
Party 2
Merlin
Merlin
Juankacerero
Merlin
Level 148
God Stats
5W - 7L
1,658 SR
Queue Stats
487W - 542L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
Kroosia
Gilgamesh
Level 83
God Stats
34W - 22L
1,561 SR
Queue Stats
576W - 602L
1,457 Elo+
Party 2
Thor
Thor
marcial687
Thor
Level 92
God Stats
1W - 5L
1,282 SR
Queue Stats
334W - 388L
1,418 Elo+
Party 2
Cerberus
Cerberus
sunsitoo
Cerberus
Level 64
God Stats
11W - 16L
1,720 SR
Queue Stats
18W - 31L
1,198 Elo+
Party 2
Team Averages
Level 90
1,556 SR
1,400 Elo+

VS

Team Averages
Level 93
1,531 SR
1,525 Elo+
Ymir
Ymir
Adrjancuhhh
Ymir
Level 77
God Stats
2W - 0L
1,612 SR
Queue Stats
25W - 14L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
El Cura MF
Morgan Le Fay
Level 89
God Stats
36W - 30L
1,538 SR
Queue Stats
569W - 572L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
LMT Black Heart
Baron Samedi
Level 107
God Stats
29W - 31L
1,541 SR
Queue Stats
82W - 76L
1,497 Elo+
Solo
Scylla
Scylla
RoninCX
Scylla
Level 128
God Stats
1W - 1L
1,463 SR
Queue Stats
100W - 108L
1,532 Elo+
Solo
Apollo
Apollo
ninjakiller_rp7
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gyboon
Sun Wukong
13
2 / 3 / 4
8,358
440
9,512
15,814
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
1 / 7 / 4
9,434
497
10,713
13,653
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kroosia
Gilgamesh
14
3 / 6 / 5
9,059
477
10,152
16,551
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 7 / 1
8,199
432
6,906
16,973
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
sunsitoo
Cerberus
13
0 / 6 / 0
7,809
411
3,954
12,351
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
9,399
495
11,204
18,538
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
El Cura MF
Morgan Le Fay
18
8 / 0 / 5
11,113
585
13,974
13,483
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
LMT Black Heart
Baron Samedi
16
10 / 1 / 6
10,151
534
10,659
9,011
4,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
RoninCX
Scylla
16
6 / 4 / 5
10,125
533
12,879
10,469
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 13
9,812
516
9,626
12,593
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
29
29
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Morgan Le Fay
El Cura MF
Morgan Le Fay
8
0
5
10.5
L
Sun Wukong
Gyboon
Sun Wukong
2
3
4
1.33
L
Merlin
1
7
4
0.43
L
Gilgamesh
Kroosia
Gilgamesh
3
6
5
0.92
W
Baron Samedi
LMT Black Heart
Baron Samedi
10
1
6
13
W
Scylla
RoninCX
Scylla
6
4
5
2.13
L
3
7
1
0.5
W
2
2
13
4.25
L
Cerberus
sunsitoo
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
58,342
75,342
Taken
64,094
33,017
Mitigated
36,347
13,370
Healing
24,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,204
2,356
1,023
5,542
18,538
17,798
310
1,927
15,994
38,301
0
W
Morgan Le Fay
El Cura MF
Morgan Le Fay
13,974
923
0
4,311
13,483
5,588
488
3,750
9,415
89,392
0
L
Sun Wukong
Gyboon
Sun Wukong
9,512
1,684
1,077
4,373
15,814
8,978
0
9,864
5,858
0
34,272
L
Merlin
10,713
576
130
2,111
13,653
4,051
0
9,213
4,186
66,743
0
L
Gilgamesh
Kroosia
Gilgamesh
10,152
2,901
0
3,068
16,551
10,063
0
9,184
7,203
0
38,773
W
Baron Samedi
LMT Black Heart
Baron Samedi
10,659
1,191
1,229
4,881
9,011
4,057
952
3,027
5,561
43,608
0
W
Scylla
RoninCX
Scylla
12,879
1,030
0
1,620
10,469
3,817
410
3,159
6,896
60,102
0
L
6,906
1,981
0
724
16,973
4,852
0
10,431
6,326
0
44,865
W
9,626
5,539
0
5,808
12,593
5,087
2,276
1,581
10,701
0
63,678
L
Cerberus
sunsitoo
Cerberus
3,954
0
0
1,887
12,351
5,073
0
9,298
3,053
39,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
50,600
403
Minions Killed
483
0
Camps Cleared
0
1,675,962
Distance Traveled
1,767,311
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,399
495
51
3
0
358,766
0
W
Morgan Le Fay
11,113
585
143
8
0
393,996
2
L
Sun Wukong
8,358
440
62
3
0
340,464
4
L
Merlin
9,434
497
124
7
0
310,610
3
L
Gilgamesh
9,059
477
62
3
0
363,183
0
W
Baron Samedi
10,151
534
74
4
0
328,439
5
W
Scylla
10,125
533
113
6
0
324,870
2
L
Thor
8,199
432
72
4
0
335,290
2
W
Apollo
9,812
516
102
5
0
361,240
2
L
Cerberus
7,809
411
83
4
0
326,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role