Player Matchup

Achilles
Achilles
AAeKceN2842
Achilles
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 15L
1,415 Elo+
Solo
Ymir
Ymir
Fox1822
Ymir
Level 14
God Stats
1W - 4L
1,412 SR
Queue Stats
50W - 54L
1,193 Elo+
Party 1
Amaterasu
Amaterasu
NightPlayer2k2
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,492 Elo+
Solo
Sol
Sol
Rubber_Duckx
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,585 Elo+
Solo
Anubis
Anubis
SharkBlack823
Anubis
Level 15
God Stats
28W - 17L
1,469 SR
Queue Stats
61W - 58L
1,257 Elo+
Party 1
Team Averages
Level 10
1,476 SR
1,388 Elo+

VS

Team Averages
Level 18
1,554 SR
1,411 Elo+
Baron Samedi
Baron Samedi
BushDog9037
Baron Samedi
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
19W - 21L
1,173 Elo+
Solo
Janus
Janus
Crackkorn
Janus
Level 28
God Stats
27W - 30L
1,456 SR
Queue Stats
288W - 318L
1,435 Elo+
Solo
Ullr
Ullr
Releasingstars
Ullr
Level 6
God Stats
4W - 2L
1,352 SR
Queue Stats
25W - 25L
1,747 Elo+
Solo
Medusa
Medusa
fffbbbaaa2
Medusa
Level 18
God Stats
26W - 18L
1,581 SR
Queue Stats
36W - 35L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
riddimboy_
Gilgamesh
Level 29
God Stats
4W - 2L
1,882 SR
Queue Stats
39W - 51L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AAeKceN2842
Achilles
19
3 / 12 / 2
12,210
370
6,853
28,617
34,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Fox1822
Ymir
20
2 / 10 / 4
14,219
431
11,658
28,049
33,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
NightPlayer2k2
Amaterasu
3
0 / 4 / 0
8,218
249
358
2,732
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
17 / 10 / 3
20,452
620
47,737
34,202
14,409
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 13 / 6
14,515
440
14,342
27,984
14,732
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BushDog9037
Baron Samedi
20
7 / 7 / 10
16,102
488
16,754
24,731
21,768
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Crackkorn
Janus
20
7 / 5 / 12
17,103
518
21,450
18,870
6,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
21 / 3 / 9
20,571
623
28,708
28,925
12,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
fffbbbaaa2
Medusa
20
6 / 9 / 4
16,336
495
16,385
21,822
9,010
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
riddimboy_
Gilgamesh
20
8 / 3 / 10
17,591
533
13,962
28,705
21,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
26
Kills
49
49
Deaths
27
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
AAeKceN2842
Achilles
3
12
2
0.33
W
Baron Samedi
BushDog9037
Baron Samedi
7
7
10
1.71
W
Janus
Crackkorn
Janus
7
5
12
2.6
L
Ymir
Fox1822
Ymir
2
10
4
0.4
L
Amaterasu
NightPlayer2k2
Amaterasu
0
4
0
0
W
21
3
9
8.5
L
17
10
3
1.85
L
4
13
6
0.54
W
Medusa
fffbbbaaa2
Medusa
6
9
4
0.89
W
Gilgamesh
riddimboy_
Gilgamesh
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,948
Damage
97,259
121,584
Taken
123,053
97,829
Mitigated
71,858
28,613
Healing
30,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AAeKceN2842
Achilles
6,853
800
0
2,749
28,617
34,729
342
9,165
19,452
0
51,636
W
Baron Samedi
BushDog9037
Baron Samedi
16,754
2,173
982
8,617
24,731
21,768
1,019
16,821
7,910
58,165
0
W
Janus
Crackkorn
Janus
21,450
3,625
0
3,275
18,870
6,738
1,109
13,481
5,389
103,531
0
L
Ymir
Fox1822
Ymir
11,658
1,750
246
2,275
28,049
33,268
947
10,086
17,653
78,068
0
L
Amaterasu
NightPlayer2k2
Amaterasu
358
358
0
0
2,732
691
0
392
2,340
0
1,570
W
28,708
15,103
0
9,594
28,925
12,923
3,460
17,156
11,769
0
190,940
L
47,737
16,470
0
15,023
34,202
14,409
1,588
6,866
26,985
164,680
0
L
14,342
787
0
8,320
27,984
14,732
164
11,034
16,950
71,809
0
W
Medusa
fffbbbaaa2
Medusa
16,385
10,365
7
2,106
21,822
9,010
6,685
12,865
8,957
0
73,255
W
Gilgamesh
riddimboy_
Gilgamesh
13,962
3,858
0
5,779
28,705
21,419
3,992
14,561
14,144
0
107,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,614
Gold Earned
87,703
515
Minions Killed
700
0
Camps Cleared
0
1,976,017
Distance Traveled
2,845,609
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,210
370
47
1
0
485,999
1
W
Baron Samedi
16,102
488
69
2
0
547,073
3
W
Janus
17,103
518
168
5
0
481,917
1
L
Ymir
14,219
431
136
4
0
453,977
0
L
Amaterasu
8,218
249
5
0
0
75,815
1
W
Ullr
20,571
623
240
7
0
617,787
5
L
Sol
20,452
620
217
7
0
522,089
1
L
Anubis
14,515
440
110
3
0
438,137
3
W
Medusa
16,336
495
114
3
0
517,223
0
W
Gilgamesh
17,591
533
109
3
0
681,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role