Player Matchup

Chaac
Chaac
DrunkenBean
Chaac
Level 37
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 7L
1,294 Elo+
Party 2
Kukulkan
Kukulkan
SgtDiabetus
Kukulkan
Level 68
God Stats
3W - 4L
1,488 SR
Queue Stats
25W - 28L
1,462 Elo+
Party 2
Artemis
Artemis
TrollLord2954
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,468 Elo+
Party 2
Team Averages
Level 64
1,531 SR
1,408 Elo+

VS

Team Averages
Level 95
1,495 SR
1,428 Elo+
Chiron
Chiron
 
Chiron
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Mista Coyne
Horus
Level 118
God Stats
3W - 1L
1,661 SR
Queue Stats
97W - 89L
1,531 Elo+
Party 1
Merlin
Merlin
MrSplashGuy
Merlin
Level 51
God Stats
5W - 5L
1,326 SR
Queue Stats
16W - 18L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
8,263
689
10,814
14,075
13,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SgtDiabetus
Kukulkan
11
1 / 4 / 3
7,622
635
7,224
6,523
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
10
0 / 5 / 4
7,249
604
6,877
8,400
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 1 / 3
9,310
776
12,801
9,060
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 10
9,193
766
5,430
14,526
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
3 / 1 / 8
8,372
698
5,287
7,658
3,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
3
9.5
L
4
4
1
1.13
W
2
3
10
2.33
W
Merlin
3
1
8
7
L
Kukulkan
SgtDiabetus
Kukulkan
1
4
3
0.63
L
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
23,518
28,998
Taken
31,244
17,330
Mitigated
21,426
7,069
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,801
4,274
1,334
2,350
9,060
4,320
673
921
8,139
0
36,030
L
10,814
475
0
3,841
14,075
13,197
0
2,389
11,686
0
25,045
W
5,430
2,607
2,222
4,460
14,526
14,079
155
3,942
10,584
0
14,761
W
Merlin
5,287
296
0
294
7,658
3,027
538
2,361
5,297
23,681
0
L
Kukulkan
SgtDiabetus
Kukulkan
7,224
850
670
896
6,523
1,786
343
963
5,560
27,885
0
L
Artemis
6,877
2,385
0
1,662
8,400
2,347
232
1,935
6,465
0
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
26,875
107
Minions Killed
116
0
Camps Cleared
0
589,492
Distance Traveled
589,450
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,310
776
60
5
0
173,179
2
L
Chaac
8,263
689
28
2
0
211,595
2
W
Horus
9,193
766
18
2
0
221,348
1
W
Merlin
8,372
698
38
3
0
194,923
1
L
Kukulkan
7,622
635
54
5
0
189,138
0
L
Artemis
7,249
604
25
2
0
188,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role