Player Matchup

Chaac
Chaac
Deathtaco911
Chaac
Level 125
God Stats
4W - 3L
1,609 SR
Queue Stats
235W - 256L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlyHighForMe
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,881 SR
Queue Stats
550W - 474L
1,555 Elo+
Party 1
Yemoja
Yemoja
Let It OFF
Yemoja
Level 109
God Stats
4W - 3L
1,507 SR
Queue Stats
587W - 480L
1,598 Elo+
Party 1
Ganesha
Ganesha
ReDrewVinated
Ganesha
Level 132
God Stats
15W - 8L
1,614 SR
Queue Stats
276W - 251L
1,521 Elo+
Solo
Artemis
Artemis
XTHE RECTANGLEX
Artemis
Level 145
God Stats
2W - 2L
1,446 SR
Queue Stats
208W - 199L
1,565 Elo+
Party 1
Team Averages
Level 127
1,611 SR
1,537 Elo+

VS

Team Averages
Level 68
1,522 SR
1,454 Elo+
Sun Wukong
Sun Wukong
Arachneon
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,379 Elo+
Solo
Cthulhu
Cthulhu
DeathMetal C
Cthulhu
Level 105
God Stats
8W - 4L
1,612 SR
Queue Stats
191W - 173L
1,499 Elo+
Party 2
Hachiman
Hachiman
Maybe Banksy
Hachiman
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 6L
1,439 Elo+
Party 2
The Morrigan
The Morrigan
TheLORDMANIX
The Morrigan
Level 153
God Stats
5W - 11L
1,349 SR
Queue Stats
572W - 561L
1,512 Elo+
Solo
Chang'e
Chang'e
kvbemporium
Chang'e
Level 29
God Stats
0W - 1L
1,864 SR
Queue Stats
20W - 24L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 18
9,115
912
11,240
15,840
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
FlyHighForMe
Morgan Le Fay
16
13 / 2 / 13
10,166
1,017
14,210
12,441
6,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Let It OFF
Yemoja
14
2 / 2 / 18
8,463
846
3,255
8,033
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
14
0 / 2 / 27
9,078
908
10,289
13,510
13,930
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 2 / 11
9,621
962
14,318
10,481
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arachneon
Sun Wukong
13
1 / 7 / 4
7,599
760
6,744
13,256
5,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DeathMetal C
Cthulhu
13
1 / 4 / 2
7,641
764
8,773
13,819
11,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Maybe Banksy
Hachiman
12
1 / 5 / 3
6,832
683
8,708
10,480
3,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Morrigan
TheLORDMANIX
The Morrigan
12
1 / 7 / 3
7,543
754
9,376
7,973
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
kvbemporium
Chang'e
13
3 / 7 / 2
7,575
758
5,404
12,885
4,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
21
30
Kills
7
8
Deaths
30
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arachneon
Sun Wukong
1
7
4
0.43
L
Cthulhu
DeathMetal C
Cthulhu
1
4
2
0.5
W
5
0
18
14
W
Morgan Le Fay
FlyHighForMe
Morgan Le Fay
13
2
13
9.75
W
Yemoja
Let It OFF
Yemoja
2
2
18
5.5
L
Hachiman
Maybe Banksy
Hachiman
1
5
3
0.5
W
Ganesha
0
2
27
6.75
L
The Morrigan
TheLORDMANIX
The Morrigan
1
7
3
0.36
W
10
2
11
7.75
L
Chang'e
kvbemporium
Chang'e
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,312
Damage
39,005
60,305
Taken
58,413
45,864
Mitigated
28,429
41,853
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arachneon
Sun Wukong
6,744
645
1,113
1,714
13,256
5,839
0
6,655
6,451
0
14,061
L
Cthulhu
DeathMetal C
Cthulhu
8,773
248
1,656
2,053
13,819
11,930
0
5,773
7,878
20,469
0
W
11,240
396
1,420
7,106
15,840
14,199
521
5,745
10,095
0
21,990
W
Morgan Le Fay
FlyHighForMe
Morgan Le Fay
14,210
1,590
2,007
2,849
12,441
6,002
1,392
5,273
7,168
26,111
0
W
Yemoja
Let It OFF
Yemoja
3,255
1,299
18,241
3,222
8,033
7,072
1,325
2,760
5,273
8,215
0
L
Hachiman
Maybe Banksy
Hachiman
8,708
3,786
0
987
10,480
3,208
50
4,851
5,479
0
13,663
W
Ganesha
10,289
249
2,325
2,449
13,510
13,930
524
4,840
8,670
21,298
0
L
The Morrigan
TheLORDMANIX
The Morrigan
9,376
1,783
898
1,028
7,973
2,900
85
4,057
3,860
13,552
2,019
W
14,318
5,840
205
2,029
10,481
4,661
2,258
3,271
7,210
0
35,032
L
Chang'e
kvbemporium
Chang'e
5,404
577
3,010
2,428
12,885
4,552
0
6,418
6,134
11,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,443
Gold Earned
37,190
98
Minions Killed
75
0
Camps Cleared
0
852,471
Distance Traveled
764,846
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,599
760
16
2
0
157,321
4
L
Cthulhu
7,641
764
30
3
0
164,665
0
W
Chaac
9,115
912
17
2
0
189,448
0
W
Morgan Le Fay
10,166
1,017
28
3
0
169,718
0
W
Yemoja
8,463
846
13
1
0
159,214
0
L
Hachiman
6,832
683
8
1
0
151,472
1
W
Ganesha
9,078
908
0
0
0
174,396
4
L
The Morrigan
7,543
754
14
1
0
144,688
2
W
Artemis
9,621
962
40
4
0
159,695
2
L
Chang'e
7,575
758
7
1
0
146,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role