Player Matchup

Gilgamesh
Gilgamesh
MichaelKlump60
Gilgamesh
Level 10
God Stats
55W - 21L
1,483 SR
Queue Stats
151W - 101L
1,251 Elo+
Party 1
Neith
Neith
MichaelScarn143
Neith
Level 28
God Stats
44W - 35L
1,590 SR
Queue Stats
287W - 211L
1,442 Elo+
Party 1
Zeus
Zeus
iTs GRANT YEAHH
Zeus
Level 68
God Stats
4W - 2L
1,818 SR
Queue Stats
101W - 81L
1,409 Elo+
Party 1
Team Averages
Level 35
1,630 SR
1,368 Elo+

VS

Team Averages
Level 43
1,490 SR
1,405 Elo+
Fenrir
Fenrir
ConFlictEcho
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,321 Elo+
Party 2
Neith
Neith
Itz Bolbert
Neith
Level 28
God Stats
35W - 37L
1,431 SR
Queue Stats
285W - 333L
1,345 Elo+
Solo
Khepri
Khepri
gufustberry
Khepri
Level 81
God Stats
14W - 10L
1,538 SR
Queue Stats
112W - 105L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MichaelKlump60
Gilgamesh
10
0 / 4 / 6
6,627
663
3,981
6,254
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 4
6,829
683
6,266
5,195
1,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 1
8,080
808
10,148
2,404
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 3 / 0
7,170
717
3,711
7,523
3,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 0 / 3
6,341
634
2,332
3,500
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
0 / 4 / 7
7,145
715
3,460
12,893
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
7
7
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
3
0
2
L
1
0
3
2.5
W
Gilgamesh
MichaelKlump60
Gilgamesh
0
4
6
0.75
W
1
3
4
1
L
Khepri
0
4
7
0.88
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,395
Damage
9,503
13,853
Taken
23,916
5,051
Mitigated
9,760
1,792
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,711
1,437
0
600
7,523
3,268
0
3,464
3,783
0
10,962
L
2,332
830
258
1,226
3,500
1,118
0
1,641
1,693
0
15,183
W
Gilgamesh
MichaelKlump60
Gilgamesh
3,981
1,074
0
177
6,254
2,419
240
573
5,681
0
12,164
W
6,266
4,071
0
703
5,195
1,902
414
2,010
3,185
0
24,819
L
Khepri
3,460
0
354
2,201
12,893
5,374
0
4,179
8,292
16,834
0
W
10,148
654
0
912
2,404
730
225
877
1,527
25,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,536
Gold Earned
20,656
97
Minions Killed
75
0
Camps Cleared
0
521,948
Distance Traveled
500,642
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,170
717
23
2
0
192,201
0
L
Neith
6,341
634
32
3
0
140,394
2
W
Gilgamesh
6,627
663
19
2
0
203,280
1
W
Neith
6,829
683
36
4
0
151,148
3
L
Khepri
7,145
715
20
2
0
168,047
2
W
Zeus
8,080
808
42
4
0
167,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role