Player Matchup

Anubis
Anubis
BlueMinotaur1
Anubis
Level 47
God Stats
6W - 7L
1,554 SR
Queue Stats
246W - 228L
1,436 Elo+
Party 1
Horus
Horus
Himenogi
Horus
Level 26
God Stats
29W - 10L
1,570 SR
Queue Stats
38W - 17L
1,568 Elo+
Party 4
Bellona
Bellona
TheTruJakester
Bellona
Level 26
God Stats
18W - 14L
1,650 SR
Queue Stats
312W - 297L
1,422 Elo+
Party 1
Pele
Pele
VCOoo
Pele
Level 27
God Stats
14W - 12L
1,521 SR
Queue Stats
244W - 220L
1,356 Elo+
Party 1
Izanami
Izanami
slayerdark132
Izanami
Level 67
God Stats
18W - 9L
1,513 SR
Queue Stats
47W - 49L
1,438 Elo+
Party 4
Team Averages
Level 39
1,562 SR
1,444 Elo+

VS

Team Averages
Level 64
1,444 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
YourDadWalter
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,413 Elo+
Party 3
Anhur
Anhur
aletheiac
Anhur
Level 126
God Stats
0W - 2L
1,204 SR
Queue Stats
220W - 204L
1,535 Elo+
Party 3
Bellona
Bellona
barbary745
Bellona
Level 29
God Stats
1W - 2L
1,514 SR
Queue Stats
63W - 47L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,031
586
3,223
3,279
1,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Himenogi
Horus
11
2 / 0 / 5
7,095
591
4,572
8,072
3,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 0
6,380
532
4,999
7,980
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
VCOoo
Pele
11
0 / 0 / 2
6,118
510
2,085
5,380
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
13
5 / 0 / 2
7,231
603
5,718
3,967
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 1 / 0
6,525
544
4,944
5,826
4,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
 
Bakasura
10
0 / 2 / 0
5,869
489
2,481
7,832
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,656
388
1,860
5,203
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
aletheiac
Anhur
9
0 / 4 / 0
5,437
453
2,064
8,289
1,506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
barbary745
Bellona
11
1 / 1 / 0
6,124
510
3,569
7,084
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Bakasura
 
Bakasura
0
2
0
0
W
1
0
0
1
W
Horus
Himenogi
Horus
2
0
5
4.5
W
1
1
0
1
W
Pele
VCOoo
Pele
0
0
2
1
L
0
1
0
0
L
Anhur
aletheiac
Anhur
0
4
0
0
L
Bellona
barbary745
Bellona
1
1
0
1
W
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
14,918
28,678
Taken
34,234
12,764
Mitigated
13,670
13,281
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,944
345
0
2,036
5,826
4,143
0
2,119
3,707
39,696
0
L
Bakasura
 
Bakasura
2,481
1,964
0
1,646
7,832
2,006
0
601
7,231
0
33,901
W
3,223
307
0
1,691
3,279
1,651
0
2,121
1,158
46,047
0
W
Horus
Himenogi
Horus
4,572
2,119
899
3,493
8,072
3,411
62
2,651
5,371
0
14,026
W
4,999
1,111
0
3,527
7,980
4,484
465
0
7,870
0
32,916
W
Pele
VCOoo
Pele
2,085
626
0
2,066
5,380
1,755
269
1,570
3,810
0
28,960
L
1,860
293
0
538
5,203
2,315
0
503
4,700
5,972
0
L
Anhur
aletheiac
Anhur
2,064
848
0
2,041
8,289
1,506
0
0
8,289
0
34,577
L
Bellona
barbary745
Bellona
3,569
921
0
3,103
7,084
3,700
0
0
7,084
0
27,699
W
Izanami
5,718
3,477
0
1,605
3,967
1,463
394
462
3,505
0
54,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
28,611
368
Minions Killed
315
0
Camps Cleared
0
1,221,544
Distance Traveled
1,158,602
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,525
544
89
7
0
212,569
4
L
Bakasura
5,869
489
86
7
0
245,627
1
W
Anubis
7,031
586
107
9
0
226,766
0
W
Horus
7,095
591
13
1
0
258,046
5
W
Bellona
6,380
532
78
7
0
240,293
0
W
Pele
6,118
510
68
6
0
276,617
3
L
Sobek
4,656
388
13
1
0
249,465
0
L
Anhur
5,437
453
67
6
0
199,881
5
L
Bellona
6,124
510
60
5
0
251,060
4
W
Izanami
7,231
603
102
9
0
219,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role