Player Matchup

Ra
Ra
Silver IV
 
Ra
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Erix369
Ymir
Silver III
Level 159
God Stats
1W - 3L
1,488 SR
Queue Stats
214W - 340L
1,040 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Sinuh
Danzaburou
Bronze I
Level 83
God Stats
4W - 10L
1,621 SR
Queue Stats
11W - 22L
1,223 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,536 SR
1,254 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,648 SR
1,351 MMR
The Morrigan
The Morrigan
Bronze III
Doginhijab
The Morrigan
Bronze III
Level 40
God Stats
1W - 0L
1,899 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
FemboySub
Sobek
Bronze III
Level 109
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 4L
1,329 MMR
Party 1
Chiron
Chiron
Bronze III
NovaMars98
Chiron
Bronze III
Level 137
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 12L
1,224 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 5 / 2
9,107
607
4,969
9,696
3,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Erix369
Ymir
11
1 / 4 / 1
8,761
584
6,146
17,380
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Sinuh
Danzaburou
14
2 / 3 / 2
9,735
649
8,565
11,639
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatAh PuchPersephoneGilgameshAthena

VS

Bans
BacchusNeithBaron SamediAnhurNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Doginhijab
The Morrigan
17
7 / 1 / 5
11,297
753
14,892
8,714
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
FemboySub
Sobek
14
0 / 2 / 11
10,886
726
4,850
16,141
13,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
NovaMars98
Chiron
15
5 / 1 / 5
10,715
714
13,819
9,293
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
2
0.4
W
The Morrigan
Doginhijab
The Morrigan
7
1
5
9.5
L
Ymir
Erix369
Ymir
1
4
1
0.38
W
Sobek
FemboySub
Sobek
0
2
11
2.75
W
Chiron
NovaMars98
Chiron
5
1
5
7.5
L
Danzaburou
Sinuh
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
33,561
38,715
Taken
34,148
22,035
Mitigated
20,347
10,265
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,969
184
1,923
3,177
9,696
3,693
192
3,416
6,250
35,170
0
W
The Morrigan
Doginhijab
The Morrigan
14,892
2,416
408
3,480
8,714
3,314
1,159
2,819
5,644
63,199
3,951
L
Ymir
Erix369
Ymir
6,146
562
0
1,832
17,380
14,453
0
8,089
9,261
13,111
0
W
Sobek
FemboySub
Sobek
4,850
78
0
5,093
16,141
13,694
239
4,407
11,374
20,605
0
W
Chiron
NovaMars98
Chiron
13,819
4,652
964
3,605
9,293
3,339
1,352
3,229
5,854
0
52,574
L
Danzaburou
Sinuh
Danzaburou
8,565
3,054
0
3,333
11,639
3,889
444
5,350
6,259
0
50,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
32,898
166
Minions Killed
218
0
Camps Cleared
0
793,946
Distance Traveled
869,296
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,107
607
60
4
0
273,911
7
W
The Morrigan
11,297
753
100
7
0
269,327
4
L
Ymir
8,761
584
16
1
0
265,049
5
W
Sobek
10,886
726
22
1
0
300,264
2
W
Chiron
10,715
714
96
6
0
299,705
2
L
Danzaburou
9,735
649
90
6
0
254,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role