Player Matchup

Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
C-A-H_
Hun Batz
Level 87
God Stats
2W - 3L
1,464 SR
Queue Stats
41W - 73L
1,422 Elo+
Solo
Neith
Neith
ForsakenGrey
Neith
Level 107
God Stats
0W - 2L
1,234 SR
Queue Stats
48W - 54L
1,468 Elo+
Party 2
Ares
Ares
mjacob21398
Ares
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 89L
1,479 Elo+
Party 2
Fenrir
Fenrir
purplejordans30
Fenrir
Level 87
God Stats
1W - 3L
1,353 SR
Queue Stats
64W - 54L
1,518 Elo+
Party 2
Team Averages
Level 98
1,410 SR
1,478 Elo+

VS

Team Averages
Level 95
1,508 SR
1,465 Elo+
Ares
Ares
AnimeGamer1128
Ares
Level 105
God Stats
7W - 5L
1,399 SR
Queue Stats
593W - 528L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Valinore001
Danzaburou
Level 93
God Stats
1W - 1L
1,295 SR
Queue Stats
122W - 97L
1,473 Elo+
Party 1
King Arthur
King Arthur
WirelessLunch
King Arthur
Level 125
God Stats
3W - 1L
1,617 SR
Queue Stats
59W - 40L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
WoodyW00DWARD
Zhong Kui
Level 127
God Stats
27W - 20L
1,728 SR
Queue Stats
867W - 803L
1,458 Elo+
Party 1
Chang'e
Chang'e
l Swayzer l
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 2 / 7
9,243
840
12,001
9,414
3,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
C-A-H_
Hun Batz
14
3 / 8 / 6
8,424
766
6,671
11,480
5,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 9
8,809
801
8,454
12,728
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 8
7,323
666
5,344
12,337
10,400
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 7
8,706
791
7,179
11,530
7,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 17
11,128
1,012
11,857
15,317
20,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Valinore001
Danzaburou
16
4 / 4 / 13
9,619
874
7,832
13,826
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
WirelessLunch
King Arthur
13
0 / 6 / 15
8,209
746
4,877
10,208
13,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
WoodyW00DWARD
Zhong Kui
18
9 / 2 / 11
10,551
959
20,375
13,074
11,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
l Swayzer l
Chang'e
17
4 / 1 / 15
9,635
876
5,815
8,664
8,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
15
Kills
25
25
Deaths
15
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
2
7
3.75
W
8
2
17
8.25
L
Hun Batz
C-A-H_
Hun Batz
3
8
6
0.75
L
3
4
9
1.88
W
Danzaburou
Valinore001
Danzaburou
4
4
13
2.63
W
King Arthur
WirelessLunch
King Arthur
0
6
15
1.25
W
Zhong Kui
WoodyW00DWARD
Zhong Kui
9
2
11
7.25
W
Chang'e
l Swayzer l
Chang'e
4
1
15
11.5
L
0
6
8
0.67
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
50,756
57,489
Taken
61,089
32,108
Mitigated
61,939
14,826
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,001
3,611
65
2,009
9,414
3,939
0
7,723
1,691
0
29,864
W
11,857
557
1,819
1,553
15,317
20,928
104
1,194
14,123
19,055
0
L
Hun Batz
C-A-H_
Hun Batz
6,671
1,678
1,262
629
11,480
5,396
0
7,423
4,057
0
15,551
L
8,454
3,243
609
4,454
12,728
5,186
0
8,355
4,373
0
21,158
W
Danzaburou
Valinore001
Danzaburou
7,832
2,466
444
2,709
13,826
7,580
1,067
686
13,140
0
29,361
W
King Arthur
WirelessLunch
King Arthur
4,877
243
744
564
10,208
13,330
0
645
9,563
461
10,878
W
Zhong Kui
WoodyW00DWARD
Zhong Kui
20,375
534
772
5,073
13,074
11,671
2,108
1,495
11,579
29,016
0
W
Chang'e
l Swayzer l
Chang'e
5,815
954
5,206
2,092
8,664
8,430
971
1,324
7,340
16,218
0
L
5,344
248
939
720
12,337
10,400
0
8,743
3,594
9,401
0
L
7,179
1,189
1,959
2,180
11,530
7,187
0
6,068
5,462
0
9,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
49,142
96
Minions Killed
106
0
Camps Cleared
0
929,962
Distance Traveled
952,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,243
840
39
4
0
205,774
0
W
Ares
11,128
1,012
8
1
0
193,356
0
L
Hun Batz
8,424
766
17
2
0
176,190
0
L
Neith
8,809
801
24
2
0
158,051
0
W
Danzaburou
9,619
874
39
4
0
194,311
1
W
King Arthur
8,209
746
16
1
0
191,136
0
W
Zhong Kui
10,551
959
18
2
0
180,910
2
W
Chang'e
9,635
876
25
2
0
193,143
1
L
Ares
7,323
666
7
1
0
171,292
1
L
Fenrir
8,706
791
9
1
0
218,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role