Player Matchup

Ares
Ares
Keegsnut
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
2,013 Elo+
Party 2
Ymir
Ymir
OlScooterMcGee
Ymir
Level 155
God Stats
4W - 8L
1,748 SR
Queue Stats
258W - 219L
1,716 Elo+
Party 2
Persephone
Persephone
SAVAGE_NINJA_223
Persephone
Level 89
God Stats
6W - 2L
1,631 SR
Queue Stats
178W - 217L
1,260 Elo+
Solo
Thanatos
Thanatos
Sephiroth
Thanatos
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 73L
1,719 Elo+
Party 2
Medusa
Medusa
jakethepotato77
Medusa
Level 148
God Stats
8W - 2L
1,689 SR
Queue Stats
87W - 79L
1,633 Elo+
Party 2
Team Averages
Level 112
1,614 SR
1,668 Elo+

VS

Team Averages
Level 59
1,540 SR
1,473 Elo+
Cthulhu
Cthulhu
B-RAT-
Cthulhu
Level 57
God Stats
118W - 99L
1,636 SR
Queue Stats
146W - 152L
1,519 Elo+
Party 1
Ymir
Ymir
Krepht
Ymir
Level 77
God Stats
0W - 2L
1,563 SR
Queue Stats
87W - 98L
1,384 Elo+
Solo
Cernunnos
Cernunnos
LEE--95
Cernunnos
Level 48
God Stats
15W - 11L
1,599 SR
Queue Stats
177W - 195L
1,464 Elo+
Party 1
Anubis
Anubis
Natezewiz666
Anubis
Level 69
God Stats
22W - 30L
1,482 SR
Queue Stats
220W - 204L
1,482 Elo+
Party 1
Set
Set
Omega_216
Set
Level 46
God Stats
9W - 17L
1,423 SR
Queue Stats
80W - 112L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
5 / 1 / 5
6,912
628
4,621
7,068
3,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 0
6,837
622
6,753
5,967
2,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
SAVAGE_NINJA_223
Persephone
10
0 / 0 / 2
5,929
539
1,223
2,154
525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Sephiroth
Thanatos
13
3 / 0 / 6
7,015
638
5,137
6,528
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 4
7,367
670
6,176
4,911
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B-RAT-
Cthulhu
10
0 / 2 / 0
5,314
483
3,084
8,591
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
Krepht
Ymir
9
2 / 3 / 1
5,772
525
2,360
6,253
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
LEE--95
Cernunnos
9
0 / 6 / 3
5,367
488
2,960
7,831
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
0 / 3 / 0
5,391
490
2,128
4,595
1,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 1
5,391
490
1,881
6,136
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
3
3
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B-RAT-
Cthulhu
0
2
0
0
W
Ares
5
1
5
7.5
L
Ymir
Krepht
Ymir
2
3
1
0.83
L
Cernunnos
LEE--95
Cernunnos
0
6
3
0.25
L
Anubis
0
3
0
0
W
2
0
0
2
L
1
1
1
1.5
W
Persephone
SAVAGE_NINJA_223
Persephone
0
0
2
1
W
Thanatos
Sephiroth
Thanatos
3
0
6
6
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
12,413
26,628
Taken
33,406
9,565
Mitigated
13,938
11,752
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B-RAT-
Cthulhu
3,084
71
0
2,161
8,591
4,265
0
6,106
2,485
28,316
0
W
Ares
4,621
551
0
699
7,068
3,019
0
2,322
4,746
15,881
0
L
Ymir
Krepht
Ymir
2,360
606
0
1,898
6,253
3,818
0
1,383
4,870
13,851
0
L
Cernunnos
LEE--95
Cernunnos
2,960
1,214
0
1,040
7,831
2,140
0
2,354
5,477
0
25,500
L
Anubis
2,128
152
0
1,069
4,595
1,676
0
1,023
3,572
31,425
0
W
6,753
1,542
0
3,112
5,967
2,492
0
2,550
3,027
41,681
0
L
1,881
888
0
2,904
6,136
2,039
0
1,731
4,405
0
24,591
W
Persephone
SAVAGE_NINJA_223
Persephone
1,223
66
0
557
2,154
525
0
232
1,922
27,328
0
W
Thanatos
Sephiroth
Thanatos
5,137
1,778
0
6,542
6,528
1,961
0
1,384
5,114
0
48,536
W
6,176
2,447
0
842
4,911
1,568
352
664
4,247
0
47,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
27,235
364
Minions Killed
253
0
Camps Cleared
0
1,075,725
Distance Traveled
990,307
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,314
483
49
4
0
193,964
4
W
Ares
6,912
628
20
2
0
224,487
2
L
Ymir
5,772
525
19
2
0
186,134
6
L
Cernunnos
5,367
488
55
5
0
170,616
0
L
Anubis
5,391
490
68
6
0
192,737
3
W
Ymir
6,837
622
95
9
0
211,196
7
L
Set
5,391
490
62
6
0
246,856
0
W
Persephone
5,929
539
68
6
0
204,492
2
W
Thanatos
7,015
638
88
8
0
240,413
2
W
Medusa
7,367
670
93
8
0
195,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role