Player Matchup

King Arthur
King Arthur
HELLFHER
King Arthur
Level 68
God Stats
7W - 16L
1,335 SR
Queue Stats
500W - 551L
1,332 Elo+
Party 3
Scylla
Scylla
Katu_bell4
Scylla
Level 21
God Stats
22W - 55L
1,162 SR
Queue Stats
100W - 172L
1,200 Elo+
Party 3
Thor
Thor
Stormageddon20
Thor
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 79L
1,262 Elo+
Party 2
Athena
Athena
jcm1692
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 73L
1,282 Elo+
Party 2
Cupid
Cupid
wensaladzfli123
Cupid
Level 49
God Stats
26W - 42L
1,378 SR
Queue Stats
155W - 229L
1,393 Elo+
Solo
Team Averages
Level 42
1,375 SR
1,294 Elo+

VS

Team Averages
Level 59
1,479 SR
1,429 Elo+
Sun Wukong
Sun Wukong
CarlitosZ16
Sun Wukong
Level 39
God Stats
2W - 0L
1,409 SR
Queue Stats
5W - 2L
1,463 Elo+
Party 1
Izanami
Izanami
CircularSur3033
Izanami
Level 15
God Stats
3W - 2L
1,512 SR
Queue Stats
4W - 4L
1,284 Elo+
Party 1
Nemesis
Nemesis
ForestKio
Nemesis
Level 115
God Stats
3W - 2L
1,527 SR
Queue Stats
77W - 79L
1,504 Elo+
Party 1
Hades
Hades
Seshohyuga
Hades
Level 88
God Stats
3W - 0L
1,588 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
stephenzhu
Kukulkan
Level 37
God Stats
90W - 138L
1,358 SR
Queue Stats
311W - 425L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HELLFHER
King Arthur
20
2 / 3 / 3
13,260
474
20,081
31,585
28,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Katu_bell4
Scylla
19
1 / 8 / 3
11,575
413
11,269
21,848
8,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 4
11,386
407
3,657
19,447
11,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
jcm1692
Athena
18
1 / 1 / 7
11,693
418
6,096
30,596
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 8 / 3
14,744
527
26,955
28,451
12,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarlitosZ16
Sun Wukong
20
3 / 3 / 5
13,139
469
16,364
18,629
23,126
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 4 / 2
13,305
475
5,956
15,027
5,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
ForestKio
Nemesis
20
9 / 2 / 5
15,744
562
26,375
23,599
12,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
20
10 / 2 / 4
15,571
556
38,240
24,239
15,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
stephenzhu
Kukulkan
17
0 / 10 / 3
11,565
413
10,964
14,967
6,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
21
Kills
26
26
Deaths
21
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CarlitosZ16
Sun Wukong
3
3
5
1.83
W
4
4
2
1.25
W
Nemesis
ForestKio
Nemesis
9
2
5
5.75
L
King Arthur
HELLFHER
King Arthur
2
3
3
1.17
L
Scylla
Katu_bell4
Scylla
1
8
3
0.31
W
Hades
10
2
4
6
L
3
6
4
0.83
L
Athena
jcm1692
Athena
1
1
7
4.5
W
Kukulkan
stephenzhu
Kukulkan
0
10
3
0.15
L
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,058
Damage
97,899
131,927
Taken
96,461
81,163
Mitigated
62,902
48,223
Healing
36,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CarlitosZ16
Sun Wukong
16,364
3,254
0
4,676
18,629
23,126
1,901
2,672
15,957
10,187
68,809
W
5,956
4,073
0
2,179
15,027
5,595
3,724
991
14,036
0
55,288
W
Nemesis
ForestKio
Nemesis
26,375
15,374
1,244
12,239
23,599
12,177
5,701
3,265
20,334
0
135,445
L
King Arthur
HELLFHER
King Arthur
20,081
1,574
0
11,154
31,585
28,180
250
8,927
22,658
0
105,557
L
Scylla
Katu_bell4
Scylla
11,269
1,562
0
6,861
21,848
8,420
271
13,855
7,993
77,013
0
W
Hades
38,240
1,244
1,110
13,906
24,239
15,093
4,962
8,029
16,210
116,844
0
L
3,657
589
0
3,885
19,447
11,423
0
8,832
10,615
271
34,088
L
Athena
jcm1692
Athena
6,096
1,562
1,002
12,229
30,596
20,313
0
11,277
19,319
47,443
0
W
Kukulkan
stephenzhu
Kukulkan
10,964
416
0
747
14,967
6,911
977
2,679
12,288
57,339
0
L
26,955
18,040
207
12,885
28,451
12,827
812
8,073
20,378
0
112,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
69,324
615
Minions Killed
696
0
Camps Cleared
0
2,431,524
Distance Traveled
2,446,622
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,139
469
116
4
0
519,538
1
W
Izanami
13,305
475
116
4
0
483,106
4
W
Nemesis
15,744
562
195
7
0
613,671
1
L
King Arthur
13,260
474
182
7
0
527,433
3
L
Scylla
11,575
413
138
5
0
399,950
0
W
Hades
15,571
556
167
6
0
429,395
0
L
Thor
11,386
407
63
2
0
507,258
6
L
Athena
11,693
418
84
3
0
573,760
3
W
Kukulkan
11,565
413
102
4
0
400,912
0
L
Cupid
14,744
527
148
5
0
423,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role