Player Matchup

He Bo
He Bo
Spartan767jr
He Bo
Level 24
God Stats
2W - 0L
1,673 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 1
Bacchus
Bacchus
b00h00
Bacchus
Level 68
God Stats
11W - 5L
1,612 SR
Queue Stats
19W - 7L
1,681 Elo+
Party 1
Anhur
Anhur
impsta
Anhur
Level 120
God Stats
4W - 0L
1,857 SR
Queue Stats
26W - 7L
1,752 Elo+
Party 1
Team Averages
Level 71
1,714 SR
1,602 Elo+

VS

Team Averages
Level 41
1,398 SR
1,363 Elo+
Jing Wei
Jing Wei
BOOTYBOY5
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 159L
1,460 Elo+
Party 2
Loki
Loki
Fnatic_aura
Loki
Level 28
God Stats
0W - 3L
1,070 SR
Queue Stats
10W - 25L
1,217 Elo+
Solo
Ares
Ares
sparkman132
Ares
Level 27
God Stats
28W - 22L
1,624 SR
Queue Stats
67W - 86L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 9
8,674
578
5,603
9,040
2,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
b00h00
Bacchus
13
0 / 1 / 12
9,358
624
6,572
12,702
13,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
impsta
Anhur
16
14 / 3 / 0
12,016
801
23,578
11,662
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BOOTYBOY5
Jing Wei
15
5 / 3 / 4
10,662
711
10,832
11,066
4,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 7 / 3
9,143
610
1,839
8,438
2,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 5
11,169
745
12,889
21,174
23,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
10
10
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BOOTYBOY5
Jing Wei
5
3
4
2.33
L
1
7
3
0.36
W
0
6
9
0.75
W
Bacchus
b00h00
Bacchus
0
1
12
6
W
Anhur
impsta
Anhur
14
3
0
4.67
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
25,560
33,404
Taken
40,678
19,389
Mitigated
31,053
4,379
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BOOTYBOY5
Jing Wei
10,832
4,314
0
0
11,066
4,719
132
2,603
8,463
0
40,386
L
1,839
126
246
258
8,438
2,378
0
2,647
5,791
0
9,211
W
5,603
877
0
666
9,040
2,280
0
3,888
5,152
12,454
0
W
Bacchus
b00h00
Bacchus
6,572
969
0
522
12,702
13,235
0
5,272
7,234
17,988
0
W
Anhur
impsta
Anhur
23,578
15,585
0
3,191
11,662
3,874
2,428
3,533
8,129
0
65,882
L
12,889
972
0
790
21,174
23,956
0
6,925
14,249
26,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
30,974
115
Minions Killed
94
0
Camps Cleared
0
784,731
Distance Traveled
676,105
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,662
711
65
4
0
255,049
0
L
Loki
9,143
610
16
1
0
144,055
1
W
He Bo
8,674
578
5
0
0
241,034
0
W
Bacchus
9,358
624
21
1
0
312,794
6
W
Anhur
12,016
801
89
6
0
230,903
0
L
Ares
11,169
745
13
1
0
277,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role