Player Matchup

Ao Kuang
Ao Kuang
BaronOfBeards
Ao Kuang
Level 13
God Stats
4W - 3L
1,607 SR
Queue Stats
5W - 12L
1,302 Elo+
Solo
Medusa
Medusa
ShortBusQ
Medusa
Level 43
God Stats
7W - 7L
1,623 SR
Queue Stats
180W - 210L
1,359 Elo+
Party 3
Agni
Agni
kingjerbear1
Agni
Level 15
God Stats
16W - 8L
1,693 SR
Queue Stats
104W - 106L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
notsammywastaken
Gilgamesh
Level 26
God Stats
14W - 7L
1,633 SR
Queue Stats
198W - 233L
1,360 Elo+
Party 3
Cthulhu
Cthulhu
straightup3pic
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3
Team Averages
Level 23
1,611 SR
1,393 Elo+

VS

Team Averages
Level 38
1,454 SR
1,298 Elo+
Tsukuyomi
Tsukuyomi
FNzxo
Tsukuyomi
Level 5
God Stats
1W - 3L
1,215 SR
Queue Stats
5W - 10L
1,014 Elo+
Party 1
Apollo
Apollo
MatheusFerraz
Apollo
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 8L
1,431 Elo+
Party 2
Discordia
Discordia
Okoawsome
Discordia
Level 28
God Stats
20W - 19L
1,446 SR
Queue Stats
33W - 44L
1,345 Elo+
Solo
Neith
Neith
TheEastLorD
Neith
Level 4
God Stats
6W - 2L
1,698 SR
Queue Stats
9W - 6L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
Vedxr
Gilgamesh
Level 10
God Stats
12W - 12L
1,412 SR
Queue Stats
60W - 55L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaronOfBeards
Ao Kuang
18
10 / 6 / 5
11,792
472
13,463
24,609
9,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ShortBusQ
Medusa
19
10 / 7 / 3
12,434
497
11,750
21,039
8,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 2
8,996
360
3,182
10,703
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
17
4 / 9 / 11
10,356
414
13,164
19,705
17,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 12
10,013
401
8,277
19,645
19,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FNzxo
Tsukuyomi
16
1 / 11 / 13
11,415
457
9,232
17,090
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
19 / 0 / 3
18,777
751
24,745
19,878
9,262
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Okoawsome
Discordia
20
6 / 4 / 9
14,487
579
14,636
8,606
3,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 3
13,130
525
6,415
10,250
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Vedxr
Gilgamesh
19
7 / 7 / 8
13,571
543
15,209
20,014
9,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
71
26
Kills
35
36
Deaths
26
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BaronOfBeards
Ao Kuang
10
6
5
2.08
W
Tsukuyomi
FNzxo
Tsukuyomi
1
11
13
0.68
W
19
0
3
20.5
W
Discordia
Okoawsome
Discordia
6
4
9
2.63
L
Medusa
ShortBusQ
Medusa
10
7
3
1.64
W
2
4
3
0.88
W
Gilgamesh
Vedxr
Gilgamesh
7
7
8
1.57
L
1
8
2
0.25
L
Gilgamesh
4
9
11
1.06
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,836
Damage
70,237
95,701
Taken
75,838
58,721
Mitigated
33,273
20,999
Healing
24,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BaronOfBeards
Ao Kuang
13,463
4,353
0
10,108
24,609
9,356
558
3,159
21,450
69,761
0
W
Tsukuyomi
FNzxo
Tsukuyomi
9,232
3,236
0
911
17,090
7,158
1,590
7,249
9,841
0
32,208
W
24,745
16,428
0
14,931
19,878
9,262
2,726
4,411
15,467
0
198,682
W
Discordia
Okoawsome
Discordia
14,636
1,071
510
1,759
8,606
3,324
5,101
4,986
3,620
83,979
0
L
Medusa
ShortBusQ
Medusa
11,750
6,304
0
6,427
21,039
8,100
262
3,318
17,721
0
81,762
W
6,415
2,088
0
3,036
10,250
3,781
5,535
3,522
6,728
0
65,158
W
Gilgamesh
Vedxr
Gilgamesh
15,209
8,188
0
3,183
20,014
9,748
2,345
5,527
14,487
0
64,092
L
3,182
451
0
58
10,703
3,730
0
2,788
7,915
39,727
0
L
Gilgamesh
13,164
3,310
0
1,427
19,705
17,871
556
2,501
17,204
0
42,082
L
8,277
1,002
1,002
1,977
19,645
19,664
70
2,870
16,775
41,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
71,380
475
Minions Killed
692
0
Camps Cleared
0
1,978,118
Distance Traveled
2,201,126
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,792
472
105
4
0
390,960
2
W
Tsukuyomi
11,415
457
51
2
0
425,724
2
W
Apollo
18,777
751
264
11
0
519,799
0
W
Discordia
14,487
579
135
5
0
415,580
4
L
Medusa
12,434
497
140
6
0
404,164
4
W
Neith
13,130
525
124
5
0
415,808
4
W
Gilgamesh
13,571
543
118
5
0
424,215
0
L
Agni
8,996
360
71
3
0
314,962
1
L
Gilgamesh
10,356
414
73
3
0
402,687
0
L
Cthulhu
10,013
401
86
3
0
465,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role