Player Matchup

Arachne
Arachne
AciDviR
Arachne
Level 23
God Stats
6W - 2L
1,782 SR
Queue Stats
33W - 28L
1,609 Elo+
Solo
Mulan
Mulan
Cewlnesifi
Mulan
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 30L
1,516 Elo+
Solo
Medusa
Medusa
brokebrake
Medusa
Level 28
God Stats
7W - 8L
1,219 SR
Queue Stats
43W - 46L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
cheems97
Baron Samedi
Level 29
God Stats
39W - 55L
1,467 SR
Queue Stats
160W - 169L
1,442 Elo+
Solo
Ymir
Ymir
crystano
Ymir
Level 14
God Stats
10W - 7L
1,544 SR
Queue Stats
123W - 145L
1,476 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,490 Elo+

VS

Team Averages
Level 20
1,481 SR
1,442 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Elezaro
Hun Batz
Level 26
God Stats
2W - 3L
1,338 SR
Queue Stats
63W - 90L
1,377 Elo+
Solo
Neith
Neith
Vaenden
Neith
Level 28
God Stats
3W - 1L
1,566 SR
Queue Stats
71W - 62L
1,540 Elo+
Solo
Yemoja
Yemoja
lolligeSache
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nox
Nox
syko36031
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 160L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AciDviR
Arachne
11
5 / 0 / 0
6,430
643
3,505
5,611
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
10
0 / 0 / 1
5,770
577
511
1,286
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
brokebrake
Medusa
7
0 / 1 / 0
4,336
434
1,540
3,980
1,131
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
cheems97
Baron Samedi
10
1 / 1 / 1
5,388
539
2,190
4,829
1,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
0 / 2 / 0
4,686
469
550
4,687
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 1 / 0
5,294
529
817
3,848
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Elezaro
Hun Batz
1
0 / 0 / 0
3,483
348
0
207
33
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Vaenden
Neith
9
4 / 1 / 0
5,714
571
4,563
4,846
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
8
0 / 1 / 3
5,387
539
2,899
4,399
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,845
485
2,004
5,339
1,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
6
Kills
4
4
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Arachne
AciDviR
Arachne
5
0
0
5
W
Mulan
0
0
1
0.5
L
Hun Batz
Elezaro
Hun Batz
0
0
0
0
L
Neith
Vaenden
Neith
4
1
0
4
W
Medusa
brokebrake
Medusa
0
1
0
0
W
Baron Samedi
cheems97
Baron Samedi
1
1
1
1.5
W
Ymir
0
2
0
0
L
Yemoja
0
1
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,296
Damage
10,283
20,393
Taken
18,639
7,077
Mitigated
6,920
7,006
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
817
232
0
250
3,848
1,220
0
773
3,075
33,897
0
W
Arachne
AciDviR
Arachne
3,505
1,970
0
3,840
5,611
1,817
0
1,160
4,451
0
30,841
W
Mulan
511
158
0
682
1,286
491
1,381
0
1,286
0
23,177
L
Hun Batz
Elezaro
Hun Batz
0
0
0
105
207
33
0
0
207
0
625
L
Neith
Vaenden
Neith
4,563
2,345
0
1,951
4,846
1,327
683
453
4,393
0
27,687
W
Medusa
brokebrake
Medusa
1,540
434
0
0
3,980
1,131
120
1,824
2,156
0
14,007
W
Baron Samedi
cheems97
Baron Samedi
2,190
66
0
1,129
4,829
1,857
684
2,014
2,815
25,206
0
W
Ymir
550
62
0
1,355
4,687
1,781
0
722
3,965
12,582
0
L
Yemoja
2,899
880
569
1,773
4,399
2,714
194
97
4,302
18,752
0
L
2,004
52
0
1,314
5,339
1,626
199
1,417
3,922
21,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
24,723
231
Minions Killed
212
0
Camps Cleared
0
893,903
Distance Traveled
652,318
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,294
529
63
6
0
147,997
2
W
Arachne
6,430
643
74
7
0
197,946
3
W
Mulan
5,770
577
59
6
0
159,504
0
L
Hun Batz
3,483
348
1
0
0
14,270
0
L
Neith
5,714
571
63
6
0
155,639
0
W
Medusa
4,336
434
27
3
0
189,577
0
W
Baron Samedi
5,388
539
58
6
0
173,608
4
W
Ymir
4,686
469
13
1
0
173,268
0
L
Yemoja
5,387
539
34
3
0
156,102
1
L
Nox
4,845
485
51
5
0
178,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role