Player Matchup

Freya
Freya
ChaosControl45
Freya
Level 160
God Stats
0W - 2L
1,210 SR
Queue Stats
249W - 264L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
ElNinyo23
Aphrodite
Level 69
God Stats
9W - 7L
1,398 SR
Queue Stats
360W - 296L
1,548 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Guru710
Ah Muzen Cab
Level 107
God Stats
6W - 5L
1,625 SR
Queue Stats
620W - 519L
1,548 Elo+
Party 3
Chaac
Chaac
KaosGirl45
Chaac
Level 58
God Stats
1W - 3L
1,788 SR
Queue Stats
170W - 177L
1,484 Elo+
Party 2
Ymir
Ymir
OG Anamoly
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,433 Elo+
Party 3
Team Averages
Level 85
1,504 SR
1,504 Elo+

VS

Team Averages
Level 119
1,588 SR
1,456 Elo+
Hel
Hel
Auriferous16
Hel
Level 143
God Stats
3W - 1L
1,504 SR
Queue Stats
166W - 178L
1,447 Elo+
Solo
Fenrir
Fenrir
KillingRex
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
Krampus Junkrat
Ah Puch
Level 143
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 29L
1,481 Elo+
Party 1
Bellona
Bellona
MOCH wolf
Bellona
Level 105
God Stats
2W - 0L
1,734 SR
Queue Stats
13W - 17L
1,442 Elo+
Party 1
Artemis
Artemis
OhmegAZ
Artemis
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
10,080
560
17,097
19,244
8,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
ElNinyo23
Aphrodite
20
7 / 5 / 3
11,836
658
15,469
20,375
13,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Guru710
Ah Muzen Cab
20
6 / 5 / 10
13,012
723
28,189
23,493
14,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
18
4 / 8 / 7
11,502
639
11,176
24,593
22,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 8 / 12
10,419
579
7,772
28,527
33,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 18
14,316
795
17,698
19,270
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
KillingRex
Fenrir
20
3 / 3 / 25
12,739
708
8,201
22,150
29,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
4 / 1 / 23
13,460
748
34,159
9,804
5,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MOCH wolf
Bellona
20
8 / 6 / 20
12,723
707
15,867
24,436
17,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
OhmegAZ
Artemis
20
8 / 4 / 10
12,906
717
28,160
17,894
11,881
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
128
18
Kills
32
32
Deaths
18
42
Assists
96
Player
Kills
Deaths
Assists
KDA
W
9
4
18
4.5
L
1
6
10
1
L
Aphrodite
ElNinyo23
Aphrodite
7
5
3
1.7
L
Ah Muzen Cab
Guru710
Ah Muzen Cab
6
5
10
2.2
L
Chaac
4
8
7
0.94
W
Fenrir
KillingRex
Fenrir
3
3
25
5.17
W
4
1
23
15.5
W
Bellona
MOCH wolf
Bellona
8
6
20
3
L
0
8
12
0.75
W
Artemis
OhmegAZ
Artemis
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,703
Damage
104,085
116,232
Taken
93,554
92,203
Mitigated
85,100
44,164
Healing
47,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,698
1,798
19,591
9,814
19,270
20,644
568
9,322
9,948
32,686
0
L
17,097
4,469
2,638
4,372
19,244
8,548
0
7,449
11,795
33,068
0
L
Aphrodite
ElNinyo23
Aphrodite
15,469
617
13,278
9,602
20,375
13,261
0
11,828
8,547
33,386
0
L
Ah Muzen Cab
Guru710
Ah Muzen Cab
28,189
4,478
2,545
3,607
23,493
14,939
243
10,175
13,318
0
58,749
L
Chaac
11,176
1,404
827
4,285
24,593
22,432
0
11,488
13,105
0
24,522
W
Fenrir
KillingRex
Fenrir
8,201
1,083
2,249
1,620
22,150
29,252
893
11,740
10,410
0
11,722
W
34,159
1,553
2,965
1,806
9,804
5,718
1,678
4,016
5,788
79,818
0
W
Bellona
MOCH wolf
Bellona
15,867
6,443
2,349
3,055
24,436
17,605
635
9,876
14,560
0
28,389
L
7,772
293
1,037
1,973
28,527
33,023
156
10,917
17,610
14,573
0
W
Artemis
OhmegAZ
Artemis
28,160
14,661
1,874
1,761
17,894
11,881
1,039
5,384
12,510
0
49,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
66,144
176
Minions Killed
250
0
Camps Cleared
0
1,515,224
Distance Traveled
1,684,986
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,316
795
44
2
0
320,510
2
L
Freya
10,080
560
24
1
0
293,305
0
L
Aphrodite
11,836
658
49
3
0
356,682
0
L
Ah Muzen Cab
13,012
723
67
4
0
325,494
1
L
Chaac
11,502
639
22
1
0
290,205
0
W
Fenrir
12,739
708
22
1
0
368,727
1
W
Ah Puch
13,460
748
112
6
0
328,174
2
W
Bellona
12,723
707
20
1
0
360,140
1
L
Ymir
10,419
579
14
1
0
249,538
1
W
Artemis
12,906
717
52
3
0
307,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role