Player Matchup

Sun Wukong
Sun Wukong
Darkstripe456
Sun Wukong
Level 58
God Stats
31W - 21L
1,440 SR
Queue Stats
245W - 305L
1,360 Elo+
Party 2
Neith
Neith
Rajzaun
Neith
Level 117
God Stats
26W - 21L
1,397 SR
Queue Stats
476W - 506L
1,341 Elo+
Party 2
Erlang Shen
Erlang Shen
Tayo vs wrld
Erlang Shen
Level 67
God Stats
14W - 23L
1,521 SR
Queue Stats
292W - 398L
1,344 Elo+
Party 2
Cerberus
Cerberus
UREDRUM3880
Cerberus
Level 44
God Stats
43W - 57L
1,488 SR
Queue Stats
154W - 243L
1,330 Elo+
Party 2
Chang'e
Chang'e
lolCrashy
Chang'e
Level 29
God Stats
6W - 5L
1,477 SR
Queue Stats
136W - 178L
1,347 Elo+
Party 2
Team Averages
Level 63
1,465 SR
1,344 Elo+

VS

Team Averages
Level 44
1,500 SR
1,397 Elo+
Cerberus
Cerberus
AxolotlBane
Cerberus
Level 45
God Stats
22W - 17L
1,678 SR
Queue Stats
273W - 317L
1,454 Elo+
Party 1
Da Ji
Da Ji
Blue-Dragon869
Da Ji
Level 40
God Stats
8W - 15L
1,570 SR
Queue Stats
258W - 321L
1,384 Elo+
Party 1
Tiamat
Tiamat
FlapenJacken
Tiamat
Level 58
God Stats
19W - 27L
1,351 SR
Queue Stats
305W - 327L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
YvngKav17
Ao Kuang
Level 48
God Stats
9W - 7L
1,432 SR
Queue Stats
31W - 37L
1,390 Elo+
Solo
Artemis
Artemis
daily_prophet09
Artemis
Level 28
God Stats
32W - 38L
1,469 SR
Queue Stats
167W - 228L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkstripe456
Sun Wukong
14
5 / 1 / 1
8,443
603
8,382
8,378
3,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Rajzaun
Neith
13
4 / 4 / 5
7,979
570
8,891
13,463
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Tayo vs wrld
Erlang Shen
13
7 / 2 / 10
8,259
590
11,650
11,854
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
UREDRUM3880
Cerberus
12
8 / 2 / 11
8,754
625
8,478
14,895
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
lolCrashy
Chang'e
11
5 / 4 / 7
7,377
527
7,454
12,020
4,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxolotlBane
Cerberus
11
2 / 5 / 6
6,261
447
7,331
16,903
7,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 5
6,898
493
7,279
12,976
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
4 / 7 / 3
6,920
494
11,227
10,222
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YvngKav17
Ao Kuang
12
4 / 2 / 1
7,160
511
6,265
11,158
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 7 / 4
6,262
447
5,767
10,267
2,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
29
Kills
13
13
Deaths
29
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AxolotlBane
Cerberus
2
5
6
1
L
2
8
5
0.56
W
Sun Wukong
Darkstripe456
Sun Wukong
5
1
1
5.5
L
Tiamat
4
7
3
0.79
W
Neith
Rajzaun
Neith
4
4
5
1.63
W
Erlang Shen
Tayo vs wrld
Erlang Shen
7
2
10
6
W
Cerberus
UREDRUM3880
Cerberus
8
2
11
6.75
L
Ao Kuang
YvngKav17
Ao Kuang
4
2
1
2.25
L
1
7
4
0.43
W
Chang'e
lolCrashy
Chang'e
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,855
Damage
37,869
60,610
Taken
61,526
28,099
Mitigated
26,440
21,908
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AxolotlBane
Cerberus
7,331
609
253
5,795
16,903
7,545
0
6,224
10,679
26,176
0
L
7,279
2,116
0
2,048
12,976
4,077
0
2,351
10,625
0
38,097
W
Sun Wukong
Darkstripe456
Sun Wukong
8,382
2,011
0
2,080
8,378
3,872
516
3,703
4,675
0
45,170
L
Tiamat
11,227
2,026
0
1,528
10,222
6,380
0
2,870
7,352
36,871
0
W
Neith
Rajzaun
Neith
8,891
4,653
0
6,363
13,463
4,192
1,040
3,790
9,673
0
48,533
W
Erlang Shen
Tayo vs wrld
Erlang Shen
11,650
7,444
0
2,868
11,854
5,055
0
5,924
5,930
0
40,967
W
Cerberus
UREDRUM3880
Cerberus
8,478
649
710
4,575
14,895
10,653
0
5,897
8,998
20,781
0
L
Ao Kuang
YvngKav17
Ao Kuang
6,265
1,633
0
4,683
11,158
6,019
0
844
10,314
30,757
3,213
L
5,767
3,431
181
1,778
10,267
2,419
588
3,643
6,624
0
24,106
W
Chang'e
lolCrashy
Chang'e
7,454
971
960
4,352
12,020
4,327
0
5,252
6,768
30,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
33,501
358
Minions Killed
270
0
Camps Cleared
0
1,294,118
Distance Traveled
1,299,127
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,261
447
51
4
0
266,997
2
L
Da Ji
6,898
493
61
4
0
271,002
0
W
Sun Wukong
8,443
603
94
7
0
282,496
1
L
Tiamat
6,920
494
51
4
0
239,420
0
W
Neith
7,979
570
85
6
0
195,911
2
W
Erlang Shen
8,259
590
74
5
0
283,661
1
W
Cerberus
8,754
625
49
4
0
271,532
1
L
Ao Kuang
7,160
511
60
4
0
270,267
3
L
Artemis
6,262
447
47
3
0
251,441
1
W
Chang'e
7,377
527
56
4
0
260,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role