Player Matchup

Medusa
Medusa
Cambelnaa
Medusa
Level 82
God Stats
14W - 19L
1,394 SR
Queue Stats
232W - 259L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
DustyBerr89
Sylvanus
Level 155
God Stats
77W - 55L
1,480 SR
Queue Stats
494W - 555L
1,481 Elo+
Party 1
Zeus
Zeus
LebowskisRug
Zeus
Level 69
God Stats
21W - 20L
1,608 SR
Queue Stats
487W - 509L
1,566 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,519 Elo+

VS

Team Averages
Level 89
1,691 SR
1,384 Elo+
Neith
Neith
Allanosky
Neith
Level 7
God Stats
1W - 1L
1,623 SR
Queue Stats
1W - 7L
1,206 Elo+
Solo
Gilgamesh
Gilgamesh
AneChutamero
Gilgamesh
Level 148
God Stats
23W - 12L
1,537 SR
Queue Stats
163W - 183L
1,486 Elo+
Party 2
Cerberus
Cerberus
obred
Cerberus
Level 113
God Stats
1W - 2L
1,914 SR
Queue Stats
74W - 86L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cambelnaa
Medusa
15
8 / 4 / 6
11,200
700
14,396
11,898
4,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DustyBerr89
Sylvanus
15
5 / 1 / 8
10,798
675
9,437
13,680
12,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 9
10,947
684
16,770
9,409
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allanosky
Neith
13
1 / 7 / 3
9,521
595
8,805
12,781
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
AneChutamero
Gilgamesh
12
0 / 8 / 5
10,180
636
6,266
17,390
12,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
obred
Cerberus
15
5 / 3 / 1
11,506
719
13,938
19,331
20,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
6
6
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Allanosky
Neith
1
7
3
0.36
L
Gilgamesh
AneChutamero
Gilgamesh
0
8
5
0.31
W
Medusa
Cambelnaa
Medusa
8
4
6
2.75
W
Sylvanus
DustyBerr89
Sylvanus
5
1
8
9
W
5
1
9
9.5
L
Cerberus
obred
Cerberus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
29,009
34,987
Taken
49,502
23,591
Mitigated
38,197
9,400
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Allanosky
Neith
8,805
3,708
306
2,828
12,781
4,588
717
7,669
4,906
0
40,698
L
Gilgamesh
AneChutamero
Gilgamesh
6,266
1,729
0
232
17,390
12,957
0
8,549
8,655
0
20,771
W
Medusa
Cambelnaa
Medusa
14,396
5,643
0
649
11,898
4,486
762
5,728
6,170
0
47,352
W
Sylvanus
DustyBerr89
Sylvanus
9,437
2,932
2,320
4,164
13,680
12,982
898
4,737
8,943
23,523
0
W
16,770
1,218
0
2,267
9,409
6,123
1,402
3,473
5,936
54,596
0
L
Cerberus
obred
Cerberus
13,938
1,262
831
5,717
19,331
20,652
0
9,179
9,734
37,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
31,207
167
Minions Killed
156
0
Camps Cleared
0
754,418
Distance Traveled
754,072
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,521
595
71
4
0
204,275
0
L
Gilgamesh
10,180
636
21
1
0
268,649
4
W
Medusa
11,200
700
44
3
0
254,688
4
W
Sylvanus
10,798
675
42
3
0
247,108
1
W
Zeus
10,947
684
81
5
0
252,622
3
L
Cerberus
11,506
719
64
4
0
281,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role