Player Matchup

Jing Wei
Jing Wei
BrandTM
Jing Wei
Level 26
God Stats
25W - 33L
1,414 SR
Queue Stats
59W - 78L
1,298 Elo+
Party 3
Nemesis
Nemesis
HopOnMe
Nemesis
Level 13
God Stats
11W - 7L
1,646 SR
Queue Stats
129W - 114L
1,360 Elo+
Party 1
Ymir
Ymir
JuiceOnUrFace
Ymir
Level 11
God Stats
7W - 4L
1,296 SR
Queue Stats
107W - 98L
1,384 Elo+
Party 1
Raijin
Raijin
nickinator64
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,368 Elo+
Party 3
Xbalanque
Xbalanque
tabaarnak
Xbalanque
Level 23
God Stats
12W - 8L
1,513 SR
Queue Stats
188W - 178L
1,432 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,369 Elo+

VS

Team Averages
Level 43
1,601 SR
1,570 Elo+
Ymir
Ymir
CrimsonMarZ
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,627 Elo+
Party 2
Hercules
Hercules
EcruPluto
Hercules
Level 16
God Stats
4W - 2L
1,878 SR
Queue Stats
6W - 3L
1,659 Elo+
Party 2
Sol
Sol
Hylian_Hero7708
Sol
Level 103
God Stats
4W - 3L
1,437 SR
Queue Stats
8W - 7L
1,488 Elo+
Party 2
Artemis
Artemis
Hòótz
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,620 Elo+
Party 2
Chernobog
Chernobog
Mamalukos
Chernobog
Level 28
God Stats
10W - 4L
1,691 SR
Queue Stats
89W - 95L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrandTM
Jing Wei
12
3 / 5 / 2
7,706
514
5,762
12,179
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
HopOnMe
Nemesis
12
3 / 6 / 4
8,091
539
5,076
9,104
4,039
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 8 / 0
5,773
385
2,463
11,623
7,411
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Raijin
11
0 / 5 / 1
6,739
449
2,924
7,978
2,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
tabaarnak
Xbalanque
14
4 / 2 / 2
9,093
606
7,006
9,428
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
9,157
610
7,483
9,819
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
EcruPluto
Hercules
12
4 / 3 / 7
7,874
525
5,087
7,972
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 2
8,256
550
4,801
6,781
1,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Hòótz
Artemis
14
6 / 2 / 0
8,642
576
8,991
8,180
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
Mamalukos
Chernobog
17
7 / 2 / 5
9,946
663
7,339
7,751
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
26
26
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BrandTM
Jing Wei
3
5
2
0.8
W
5
3
10
3.33
W
Hercules
EcruPluto
Hercules
4
3
7
2.5
L
Nemesis
HopOnMe
Nemesis
3
6
4
0.83
W
4
0
2
5
W
Artemis
Hòótz
Artemis
6
2
0
3
L
0
8
0
0
W
Chernobog
Mamalukos
Chernobog
7
2
5
4.75
L
Raijin
0
5
1
0.1
L
Xbalanque
tabaarnak
Xbalanque
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,231
Damage
33,701
50,312
Taken
40,503
20,367
Mitigated
20,956
7,308
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BrandTM
Jing Wei
5,762
2,344
0
3,602
12,179
3,585
126
3,784
8,395
0
35,068
W
7,483
2,342
0
1,316
9,819
7,331
437
1,805
7,928
24,889
0
W
Hercules
EcruPluto
Hercules
5,087
2,100
378
1,205
7,972
5,823
807
1,664
6,184
0
20,329
L
Nemesis
HopOnMe
Nemesis
5,076
2,471
0
81
9,104
4,039
552
1,595
7,509
0
35,292
W
4,801
995
245
3,467
6,781
1,793
4,408
981
5,456
34,004
0
W
Artemis
Hòótz
Artemis
8,991
5,725
0
3,063
8,180
2,829
3,323
315
7,865
0
51,910
L
2,463
319
0
0
11,623
7,411
120
2,602
9,021
23,215
0
W
Chernobog
Mamalukos
Chernobog
7,339
4,280
0
3,240
7,751
3,180
0
354
7,329
0
68,344
L
Raijin
2,924
247
0
890
7,978
2,553
1,322
3,351
4,627
23,345
0
L
Xbalanque
tabaarnak
Xbalanque
7,006
3,906
0
2,735
9,428
2,779
1,728
952
8,476
0
45,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
43,875
319
Minions Killed
353
0
Camps Cleared
0
1,201,804
Distance Traveled
1,333,663
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,706
514
68
5
0
263,638
2
W
Ymir
9,157
610
30
2
0
295,009
0
W
Hercules
7,874
525
45
3
0
259,899
0
L
Nemesis
8,091
539
69
5
0
275,336
4
W
Sol
8,256
550
58
4
0
241,558
0
W
Artemis
8,642
576
86
6
0
245,518
0
L
Ymir
5,773
385
35
2
0
198,897
0
W
Chernobog
9,946
663
134
9
0
291,679
2
L
Raijin
6,739
449
47
3
0
232,735
3
L
Xbalanque
9,093
606
100
7
0
231,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role