Player Matchup

Neith
Neith
CONBROCHILLMAN
Neith
Level 16
God Stats
65W - 54L
1,605 SR
Queue Stats
65W - 55L
1,572 Elo+
Solo
Tiamat
Tiamat
Crovens
Tiamat
Level 18
God Stats
24W - 19L
1,632 SR
Queue Stats
247W - 239L
1,466 Elo+
Solo
Pele
Pele
DeathsLady
Pele
Level 4
God Stats
2W - 2L
1,432 SR
Queue Stats
3W - 4L
1,192 Elo+
Solo
Chaac
Chaac
Eggz4Dinner
Chaac
Level 21
God Stats
8W - 5L
1,625 SR
Queue Stats
127W - 119L
1,555 Elo+
Solo
Set
Set
k1D-GUCH1
Set
Level 28
God Stats
2W - 1L
1,826 SR
Queue Stats
122W - 131L
1,484 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,454 Elo+

VS

Team Averages
Level 21
1,453 SR
1,478 Elo+
Bacchus
Bacchus
DweetLovesDavid
Bacchus
Level 22
God Stats
44W - 29L
1,592 SR
Queue Stats
747W - 628L
1,487 Elo+
Party 2
Artemis
Artemis
Enrique138617
Artemis
Level 26
God Stats
25W - 18L
1,307 SR
Queue Stats
872W - 795L
1,541 Elo+
Party 2
Zeus
Zeus
IIMrHazardousII
Zeus
Level 25
God Stats
54W - 35L
1,538 SR
Queue Stats
91W - 79L
1,475 Elo+
Party 1
Scylla
Scylla
W0LFST0RM
Scylla
Level 13
God Stats
14W - 15L
1,497 SR
Queue Stats
23W - 23L
1,452 Elo+
Solo
Izanami
Izanami
xMissHazardous
Izanami
Level 19
God Stats
31W - 23L
1,330 SR
Queue Stats
90W - 76L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
11,355
1,032
12,537
14,138
5,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Crovens
Tiamat
17
1 / 4 / 6
10,355
941
12,647
11,746
9,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 18 / 3
9,170
834
7,957
24,402
14,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 9 / 4
11,743
1,068
15,641
23,920
12,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 3 / 6
9,898
900
5,577
16,219
6,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

37

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
10,910
992
10,586
12,833
18,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
18
10 / 2 / 14
11,705
1,064
15,003
11,787
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 2 / 17
12,751
1,159
31,773
12,441
4,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
W0LFST0RM
Scylla
17
4 / 3 / 21
11,127
1,012
8,775
8,003
2,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 20
11,153
1,014
17,757
11,395
4,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
10
Kills
36
36
Deaths
10
23
Assists
88
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
L
Tiamat
Crovens
Tiamat
1
4
6
1
L
0
18
3
0.08
W
5
2
16
6.5
L
4
9
4
0.67
W
Artemis
10
2
14
8.5
W
12
2
17
10.25
W
Scylla
W0LFST0RM
Scylla
4
3
21
4.83
L
1
3
6
1.33
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,359
Damage
83,894
90,425
Taken
56,459
48,331
Mitigated
33,676
9,321
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,537
6,012
219
1,983
14,138
5,765
0
9,626
4,512
0
28,381
L
Tiamat
Crovens
Tiamat
12,647
334
0
1,962
11,746
9,118
0
6,878
4,868
38,945
0
L
7,957
691
0
631
24,402
14,498
0
13,735
10,667
0
17,767
W
10,586
57
0
0
12,833
18,678
0
3,564
9,269
18,200
0
L
15,641
3,971
0
4,526
23,920
12,233
0
10,399
13,521
328
34,792
W
Artemis
15,003
9,122
0
3,592
11,787
4,402
0
2,248
9,539
0
31,401
W
31,773
871
1,091
2,730
12,441
4,015
0
4,036
8,405
52,056
0
W
Scylla
W0LFST0RM
Scylla
8,775
1,797
0
0
8,003
2,271
0
1,261
6,742
36,520
0
L
5,577
2,079
0
0
16,219
6,717
0
10,496
5,723
0
15,592
W
17,757
12,968
1,085
852
11,395
4,310
0
1,866
9,529
0
28,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
57,646
186
Minions Killed
194
5
Camps Cleared
3
944,659
Distance Traveled
914,389
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,355
1,032
34
3
2
176,737
0
L
Tiamat
10,355
941
45
4
1
192,569
0
L
Pele
9,170
834
32
3
1
157,293
0
W
Bacchus
10,910
992
15
1
0
207,140
0
L
Chaac
11,743
1,068
56
5
0
191,893
1
W
Artemis
11,705
1,064
33
3
1
159,828
0
W
Zeus
12,751
1,159
47
4
0
177,658
0
W
Scylla
11,127
1,012
74
7
1
172,985
0
L
Set
9,898
900
19
2
1
226,167
0
W
Izanami
11,153
1,014
25
2
1
196,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role