Player Matchup

Cthulhu
Cthulhu
DarkTreesX_X
Cthulhu
Level 44
God Stats
9W - 8L
1,720 SR
Queue Stats
25W - 22L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
JustinLeBabouin
Baron Samedi
Level 69
God Stats
8W - 6L
1,734 SR
Queue Stats
189W - 184L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Raddo117
Ah Muzen Cab
Level 46
God Stats
34W - 37L
1,707 SR
Queue Stats
235W - 321L
1,274 Elo+
Solo
Fenrir
Fenrir
borwinconsin
Fenrir
Level 86
God Stats
5W - 4L
1,768 SR
Queue Stats
261W - 258L
1,512 Elo+
Party 2
Hercules
Hercules
gamerking21396
Hercules
Level 103
God Stats
12W - 18L
1,662 SR
Queue Stats
576W - 521L
1,486 Elo+
Party 2
Team Averages
Level 70
1,718 SR
1,452 Elo+

VS

Team Averages
Level 34
1,334 SR
1,378 Elo+
Ares
Ares
BlackGhonly551
Ares
Level 19
God Stats
13W - 10L
1,127 SR
Queue Stats
456W - 424L
1,317 Elo+
Party 1
Fenrir
Fenrir
Lord_Faisa_676
Fenrir
Level 25
God Stats
37W - 30L
1,229 SR
Queue Stats
499W - 487L
1,419 Elo+
Party 1
Mulan
Mulan
MercifulYeti480
Mulan
Level 28
God Stats
6W - 4L
1,485 SR
Queue Stats
181W - 193L
1,333 Elo+
Party 3
Persephone
Persephone
Stocxis10
Persephone
Level 60
God Stats
3W - 2L
1,320 SR
Queue Stats
85W - 74L
1,419 Elo+
Party 1
Izanami
Izanami
akaAlexr
Izanami
Level 38
God Stats
6W - 4L
1,510 SR
Queue Stats
86W - 96L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkTreesX_X
Cthulhu
10
3 / 0 / 4
6,800
523
6,575
6,194
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JustinLeBabouin
Baron Samedi
13
3 / 1 / 2
7,590
584
3,816
4,416
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Raddo117
Ah Muzen Cab
11
2 / 3 / 4
6,237
480
7,592
8,704
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
11
7 / 4 / 5
7,218
555
5,114
9,186
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
14
5 / 1 / 3
8,509
655
5,204
7,519
4,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,413
493
2,046
9,514
6,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 5 / 3
6,064
466
4,953
10,579
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,818
524
2,522
6,780
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Stocxis10
Persephone
11
2 / 4 / 2
6,479
498
3,354
6,126
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
akaAlexr
Izanami
11
2 / 3 / 2
6,086
468
4,223
7,947
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
9
9
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Cthulhu
DarkTreesX_X
Cthulhu
3
0
4
5
L
Baron Samedi
JustinLeBabouin
Baron Samedi
3
1
2
4
W
2
5
3
0.7
W
1
5
0
0.2
L
Ah Muzen Cab
Raddo117
Ah Muzen Cab
2
3
4
1.33
W
Persephone
Stocxis10
Persephone
2
4
2
0.75
W
Izanami
akaAlexr
Izanami
2
3
2
1
L
Fenrir
7
4
5
2.38
L
Hercules
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
17,098
36,019
Taken
40,946
15,676
Mitigated
17,762
12,745
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,046
177
0
0
9,514
6,725
0
3,350
6,124
11,362
0
L
Cthulhu
DarkTreesX_X
Cthulhu
6,575
115
281
2,057
6,194
3,369
114
986
5,208
26,177
0
L
Baron Samedi
JustinLeBabouin
Baron Samedi
3,816
160
20
2,225
4,416
1,724
254
1,130
3,286
45,025
0
W
4,953
1,714
0
1,069
10,579
4,375
0
2,014
8,484
0
23,761
W
2,522
376
0
725
6,780
2,286
0
0
6,780
0
19,811
L
Ah Muzen Cab
Raddo117
Ah Muzen Cab
7,592
2,943
0
3,659
8,704
2,657
980
1,752
6,952
0
35,681
W
Persephone
Stocxis10
Persephone
3,354
438
0
768
6,126
1,666
0
2,419
3,407
29,464
0
W
Izanami
akaAlexr
Izanami
4,223
2,754
0
2,310
7,947
2,710
0
2,189
5,758
0
35,090
L
Fenrir
5,114
1,328
0
1,858
9,186
3,483
0
1,532
7,654
0
25,031
L
Hercules
5,204
1,723
0
2,645
7,519
4,443
512
0
7,519
0
45,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
31,860
344
Minions Killed
245
0
Camps Cleared
0
1,157,698
Distance Traveled
1,137,009
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,413
493
13
1
0
219,220
4
L
Cthulhu
6,800
523
37
3
0
252,472
0
L
Baron Samedi
7,590
584
101
8
0
237,956
0
W
Fenrir
6,064
466
40
3
0
246,875
0
W
Mulan
6,818
524
47
4
0
209,236
0
L
Ah Muzen Cab
6,237
480
62
5
0
199,705
0
W
Persephone
6,479
498
54
4
0
246,833
2
W
Izanami
6,086
468
91
7
0
214,845
2
L
Fenrir
7,218
555
47
4
0
250,427
0
L
Hercules
8,509
655
97
7
0
217,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role