Player Matchup

Bellona
Bellona
Ryandash
Bellona
Level 54
God Stats
8W - 5L
1,728 SR
Queue Stats
219W - 200L
1,497 Elo+
Party 4
Hachiman
Hachiman
Spinalweaverz
Hachiman
Level 134
God Stats
1W - 4L
1,645 SR
Queue Stats
247W - 208L
1,461 Elo+
Party 4
Janus
Janus
Violety
Janus
Level 111
God Stats
0W - 2L
1,507 SR
Queue Stats
183W - 164L
1,568 Elo+
Party 3
Ganesha
Ganesha
ebeSebe
Ganesha
Level 16
God Stats
16W - 24L
1,508 SR
Queue Stats
37W - 41L
1,575 Elo+
Party 4
Arachne
Arachne
izapapi
Arachne
Level 106
God Stats
5W - 6L
1,560 SR
Queue Stats
196W - 151L
1,639 Elo+
Party 3
Team Averages
Level 84
1,590 SR
1,548 Elo+

VS

Team Averages
Level 89
1,605 SR
1,720 Elo+
Baba Yaga
Baba Yaga
Artbabe
Baba Yaga
Level 142
God Stats
4W - 2L
1,945 SR
Queue Stats
536W - 206L
1,920 Elo+
Party 1
Tyr
Tyr
JustMate0-
Tyr
Level 160
God Stats
5W - 1L
1,818 SR
Queue Stats
221W - 94L
1,898 Elo+
Party 1
Terra
Terra
LlamaStampede
Terra
Level 76
God Stats
12W - 1L
1,481 SR
Queue Stats
57W - 29L
1,546 Elo+
Party 2
Serqet
Serqet
LvEspartan
Serqet
Level 27
God Stats
2W - 1L
1,282 SR
Queue Stats
284W - 67L
1,873 Elo+
Party 1
Rama
Rama
Stimpis
Rama
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ryandash
Bellona
15
0 / 8 / 3
9,241
462
8,539
16,840
12,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Spinalweaverz
Hachiman
13
1 / 7 / 1
8,369
418
4,902
13,447
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Violety
Janus
13
1 / 7 / 2
8,561
428
7,280
13,130
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
ebeSebe
Ganesha
12
0 / 8 / 4
7,882
394
4,933
17,241
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
izapapi
Arachne
15
5 / 6 / 0
9,812
491
9,529
21,196
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Artbabe
Baba Yaga
19
6 / 2 / 13
12,008
600
20,041
12,111
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 2 / 13
11,874
594
16,214
19,242
16,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 0 / 13
10,194
510
4,371
12,036
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
LvEspartan
Serqet
17
9 / 3 / 8
11,132
557
8,184
13,925
11,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
Stimpis
Rama
19
12 / 0 / 7
11,985
599
16,429
10,684
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
7
Kills
36
36
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Artbabe
Baba Yaga
6
2
13
6.25
W
7
2
13
6.75
W
2
0
13
8.5
W
Serqet
LvEspartan
Serqet
9
3
8
4.33
L
Bellona
Ryandash
Bellona
0
8
3
0.19
L
Hachiman
Spinalweaverz
Hachiman
1
7
1
0.21
W
Rama
Stimpis
Rama
12
0
7
15.5
L
Janus
Violety
Janus
1
7
2
0.29
L
Ganesha
ebeSebe
Ganesha
0
8
4
0.25
L
Arachne
izapapi
Arachne
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
65,239
81,854
Taken
67,998
42,284
Mitigated
54,787
15,455
Healing
27,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Artbabe
Baba Yaga
20,041
1,521
737
6,199
12,111
6,028
1,543
3,419
8,573
109,720
0
W
16,214
2,322
0
9,366
19,242
16,069
114
2,160
17,010
0
65,586
W
4,371
936
2,481
4,325
12,036
16,281
502
1,450
10,517
19,173
0
W
Serqet
LvEspartan
Serqet
8,184
1,917
0
3,393
13,925
11,803
54
3,915
9,784
0
51,001
L
Bellona
Ryandash
Bellona
8,539
2,699
0
3,014
16,840
12,802
544
1,732
14,811
0
54,912
L
Hachiman
Spinalweaverz
Hachiman
4,902
2,261
0
1,269
13,447
4,262
456
4,685
8,762
0
40,937
W
Rama
Stimpis
Rama
16,429
11,934
0
913
10,684
4,606
3,732
759
9,901
0
105,943
L
Janus
Violety
Janus
7,280
377
0
2,489
13,130
4,081
0
7,491
5,639
47,499
0
L
Ganesha
ebeSebe
Ganesha
4,933
751
0
3,240
17,241
11,799
0
4,899
11,485
22,996
0
L
Arachne
izapapi
Arachne
9,529
5,212
0
5,443
21,196
9,340
0
5,605
15,177
0
59,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,865
Gold Earned
57,193
440
Minions Killed
631
0
Camps Cleared
0
1,779,035
Distance Traveled
2,002,907
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,008
600
188
9
0
396,808
6
W
Tyr
11,874
594
135
7
0
413,627
3
W
Terra
10,194
510
37
2
0
395,525
1
W
Serqet
11,132
557
100
5
0
420,173
0
L
Bellona
9,241
462
128
6
0
371,926
3
L
Hachiman
8,369
418
94
5
0
344,700
2
W
Rama
11,985
599
171
9
0
376,774
2
L
Janus
8,561
428
91
5
0
346,184
7
L
Ganesha
7,882
394
21
1
0
313,172
5
L
Arachne
9,812
491
106
5
0
403,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role