Player Matchup

Anubis
Anubis
FlySoLoudW
Anubis
Level 22
God Stats
26W - 13L
1,870 SR
Queue Stats
134W - 117L
1,647 Elo+
Party 1
Scylla
Scylla
JuanySins
Scylla
Level 28
God Stats
3W - 3L
1,620 SR
Queue Stats
82W - 60L
1,683 Elo+
Solo
Xing Tian
Xing Tian
Loudpacs
Xing Tian
Level 7
God Stats
2W - 4L
1,477 SR
Queue Stats
82W - 63L
1,465 Elo+
Party 2
Anhur
Anhur
Rolling4n
Anhur
Level 15
God Stats
31W - 31L
1,753 SR
Queue Stats
47W - 48L
1,655 Elo+
Party 1
Nemesis
Nemesis
Traiforos
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,571 Elo+
Party 2
Team Averages
Level 15
1,644 SR
1,604 Elo+

VS

Team Averages
Level 28
1,446 SR
1,714 Elo+
Chronos
Chronos
Elmeti54
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,696 Elo+
Party 4
Arachne
Arachne
MOONCHONDIS
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,814 Elo+
Party 3
Thor
Thor
MissDimetrescu
Thor
Level 16
God Stats
1W - 1L
1,327 SR
Queue Stats
77W - 37L
1,862 Elo+
Party 4
Cerberus
Cerberus
Nyames
Cerberus
Level 86
God Stats
1W - 0L
1,401 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 3
Anubis
Anubis
masterchief323
Anubis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,788 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlySoLoudW
Anubis
19
1 / 5 / 2
11,412
543
7,772
12,914
5,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
JuanySins
Scylla
18
9 / 4 / 7
11,344
540
16,768
12,293
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Loudpacs
Xing Tian
13
1 / 5 / 8
8,616
410
3,661
15,201
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Rolling4n
Anhur
14
1 / 7 / 0
8,788
418
3,177
13,266
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Traiforos
Nemesis
15
8 / 6 / 6
10,222
487
14,113
17,466
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elmeti54
Chronos
20
10 / 1 / 4
13,104
624
15,661
11,079
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
MOONCHONDIS
Arachne
17
0 / 6 / 9
10,695
509
5,270
13,635
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
12 / 0 / 3
14,661
698
14,349
13,953
5,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Nyames
Cerberus
14
0 / 5 / 5
9,029
430
5,484
18,325
10,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 8 / 4
11,093
528
9,780
14,246
6,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
20
Kills
26
27
Deaths
20
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
Elmeti54
Chronos
10
1
4
12
L
Anubis
FlySoLoudW
Anubis
1
5
2
0.4
L
Scylla
JuanySins
Scylla
9
4
7
3.13
L
Xing Tian
Loudpacs
Xing Tian
1
5
8
1
W
Arachne
MOONCHONDIS
Arachne
0
6
9
0.75
W
12
0
3
13.5
W
Cerberus
Nyames
Cerberus
0
5
5
0.5
L
Anhur
Rolling4n
Anhur
1
7
0
0.14
L
Nemesis
Traiforos
Nemesis
8
6
6
1.83
W
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,491
Damage
50,544
71,140
Taken
71,238
29,228
Mitigated
32,260
15,589
Healing
22,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Elmeti54
Chronos
15,661
3,568
0
5,991
11,079
4,002
2,351
1,277
9,802
92,813
0
L
Anubis
FlySoLoudW
Anubis
7,772
372
0
5,799
12,914
5,805
174
3,934
8,980
95,725
0
L
Scylla
JuanySins
Scylla
16,768
2,814
231
4,605
12,293
3,441
0
4,845
7,448
79,030
0
L
Xing Tian
Loudpacs
Xing Tian
3,661
414
0
1,351
15,201
10,197
0
8,994
6,207
16,127
0
W
Arachne
MOONCHONDIS
Arachne
5,270
3,959
0
3,873
13,635
6,022
0
3,147
10,488
0
78,006
W
14,349
3,269
0
5,292
13,953
5,417
0
7,237
6,716
0
115,855
W
Cerberus
Nyames
Cerberus
5,484
39
168
2,346
18,325
10,375
197
7,624
10,701
48,630
0
L
Anhur
Rolling4n
Anhur
3,177
1,297
0
2,143
13,266
3,252
256
6,807
6,459
0
44,910
L
Nemesis
Traiforos
Nemesis
14,113
7,466
0
1,460
17,466
6,533
0
6,345
11,121
0
65,892
W
9,780
238
0
4,563
14,246
6,444
308
8,916
5,330
59,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
58,582
530
Minions Killed
715
0
Camps Cleared
0
1,886,619
Distance Traveled
2,030,222
39
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,104
624
158
8
0
427,170
11
L
Anubis
11,412
543
196
9
0
368,190
7
L
Scylla
11,344
540
140
7
0
374,559
12
L
Xing Tian
8,616
410
11
1
0
372,666
2
W
Arachne
10,695
509
127
6
0
456,645
4
W
Thor
14,661
698
218
10
0
408,855
2
W
Cerberus
9,029
430
86
4
0
376,821
0
L
Anhur
8,788
418
91
4
0
363,505
8
L
Nemesis
10,222
487
92
4
0
407,699
10
W
Anubis
11,093
528
126
6
0
360,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role