Player Matchup

Pele
Pele
FemboyEden
Pele
Level 26
God Stats
12W - 14L
1,445 SR
Queue Stats
110W - 114L
1,494 Elo+
Party 1
Bellona
Bellona
MedKit2003
Bellona
Level 29
God Stats
2W - 5L
1,209 SR
Queue Stats
55W - 46L
1,479 Elo+
Solo
Fafnir
Fafnir
Sidsent
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,506 Elo+
Party 1
Neith
Neith
TeaMarket
Neith
Level 18
God Stats
14W - 8L
1,688 SR
Queue Stats
60W - 54L
1,528 Elo+
Party 1
Chang'e
Chang'e
cwcville
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,472 Elo+
Party 1
Team Averages
Level 43
1,468 SR
1,496 Elo+

VS

Team Averages
Level 31
1,556 SR
1,465 Elo+
Kukulkan
Kukulkan
Alernano
Kukulkan
Level 89
God Stats
3W - 1L
1,738 SR
Queue Stats
78W - 85L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
JovenBruh
Amaterasu
Level 20
God Stats
2W - 3L
1,602 SR
Queue Stats
17W - 20L
1,425 Elo+
Party 2
Sol
Sol
Precii
Sol
Level 15
God Stats
2W - 1L
1,637 SR
Queue Stats
11W - 7L
1,593 Elo+
Party 2
Nemesis
Nemesis
blackdinorex
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
jhouna
Aphrodite
Level 24
God Stats
0W - 1L
1,301 SR
Queue Stats
38W - 42L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 21
16,055
1,147
33,419
21,946
9,146
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
MedKit2003
Bellona
20
17 / 5 / 16
17,183
1,227
32,370
24,711
20,323
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
Sidsent
Fafnir
20
4 / 3 / 30
14,956
1,068
18,728
21,997
24,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
TeaMarket
Neith
20
6 / 8 / 16
14,182
1,013
22,802
25,788
10,932
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
cwcville
Chang'e
20
1 / 6 / 20
13,140
939
11,101
21,738
9,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alernano
Kukulkan
20
8 / 5 / 15
16,299
1,164
44,489
20,614
8,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
JovenBruh
Amaterasu
20
7 / 6 / 13
14,570
1,041
19,588
32,602
24,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Precii
Sol
20
7 / 6 / 18
15,483
1,106
24,760
21,128
7,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
blackdinorex
Nemesis
20
4 / 13 / 13
13,349
954
10,834
25,685
11,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
jhouna
Aphrodite
20
1 / 9 / 14
13,005
929
11,217
24,112
24,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
100
39
Kills
27
27
Deaths
39
103
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alernano
Kukulkan
8
5
15
3.1
W
11
5
21
4.3
L
Amaterasu
JovenBruh
Amaterasu
7
6
13
2.25
W
Bellona
MedKit2003
Bellona
17
5
16
5
L
Sol
Precii
Sol
7
6
18
2.67
W
Fafnir
Sidsent
Fafnir
4
3
30
6.33
W
Neith
TeaMarket
Neith
6
8
16
1.75
L
Nemesis
blackdinorex
Nemesis
4
13
13
0.81
W
Chang'e
cwcville
Chang'e
1
6
20
1.83
L
Aphrodite
jhouna
Aphrodite
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,420
Damage
110,888
116,180
Taken
124,141
74,626
Mitigated
76,842
25,828
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alernano
Kukulkan
44,489
760
0
0
20,614
8,885
0
4,366
15,994
97,646
0
W
33,419
7,081
0
1,753
21,946
9,146
0
13,263
8,683
0
67,427
L
Amaterasu
JovenBruh
Amaterasu
19,588
7,718
0
2,718
32,602
24,311
0
7,903
24,134
320
26,109
W
Bellona
MedKit2003
Bellona
32,370
7,620
0
2,566
24,711
20,323
0
15,400
9,311
0
42,961
L
Sol
Precii
Sol
24,760
8,217
0
4,918
21,128
7,450
0
4,219
16,633
49,066
0
W
Fafnir
Sidsent
Fafnir
18,728
2,784
1,649
5,031
21,997
24,829
0
16,118
5,879
25,660
0
W
Neith
TeaMarket
Neith
22,802
14,303
0
6,082
25,788
10,932
0
21,289
4,499
0
52,631
L
Nemesis
blackdinorex
Nemesis
10,834
2,883
0
1,382
25,685
11,406
0
7,573
17,686
0
29,594
W
Chang'e
cwcville
Chang'e
11,101
2,427
5,217
3,530
21,738
9,396
0
14,716
7,022
37,106
0
L
Aphrodite
jhouna
Aphrodite
11,217
1,501
5,419
4,853
24,112
24,790
0
5,768
18,138
22,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,516
Gold Earned
72,706
255
Minions Killed
264
8
Camps Cleared
7
1,304,012
Distance Traveled
1,381,779
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,299
1,164
137
10
0
253,541
0
W
Pele
16,055
1,147
74
5
3
283,000
0
L
Amaterasu
14,570
1,041
11
1
3
284,754
1
W
Bellona
17,183
1,227
28
2
1
285,111
2
L
Sol
15,483
1,106
47
3
0
275,435
1
W
Fafnir
14,956
1,068
17
1
1
279,459
0
W
Neith
14,182
1,013
70
5
2
219,054
0
L
Nemesis
13,349
954
43
3
2
300,918
0
W
Chang'e
13,140
939
66
5
1
237,388
0
L
Aphrodite
13,005
929
26
2
2
267,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role