Player Matchup

Rama
Rama
BrreakfastBandit
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,220 Elo+
Party 2
Athena
Athena
Divine_Elemento
Athena
Level 126
God Stats
39W - 31L
1,617 SR
Queue Stats
165W - 148L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
RobWavee
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,389 Elo+
Party 3
Fenrir
Fenrir
Shalisaa
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 142L
1,444 Elo+
Party 3
Baron Samedi
Baron Samedi
UnluckyBiscuit
Baron Samedi
Level 46
God Stats
20W - 20L
1,474 SR
Queue Stats
96W - 86L
1,490 Elo+
Party 2
Team Averages
Level 59
1,518 SR
1,399 Elo+

VS

Team Averages
Level 67
1,323 SR
1,379 Elo+
Anubis
Anubis
ChillyWilliyy
Anubis
Level 59
God Stats
8W - 9L
1,325 SR
Queue Stats
84W - 116L
1,279 Elo+
Party 4
Sol
Sol
FreeAlpha6709
Sol
Level 67
God Stats
10W - 6L
1,586 SR
Queue Stats
214W - 244L
1,453 Elo+
Party 1
Geb
Geb
FreeHe11
Geb
Level 48
God Stats
1W - 0L
1,285 SR
Queue Stats
124W - 115L
1,498 Elo+
Party 1
Odin
Odin
Yoinko
Odin
Level 121
God Stats
6W - 7L
1,291 SR
Queue Stats
147W - 152L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
axmxn_szn
Ratatoskr
Level 40
God Stats
3W - 5L
1,127 SR
Queue Stats
61W - 93L
1,198 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,611
453
8,950
12,831
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 4
7,900
416
6,576
18,995
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
RobWavee
Guan Yu
14
2 / 8 / 1
8,865
467
4,336
13,523
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Shalisaa
Fenrir
14
10 / 10 / 5
9,812
516
14,140
20,500
10,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
UnluckyBiscuit
Baron Samedi
14
5 / 10 / 10
9,590
505
12,232
19,093
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 9
10,407
548
13,053
18,657
9,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 5
10,798
568
14,428
12,161
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 2 / 8
10,419
548
10,936
15,196
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Yoinko
Odin
20
21 / 1 / 7
13,761
724
20,451
12,759
10,182
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
axmxn_szn
Ratatoskr
16
4 / 7 / 7
10,139
534
9,459
15,191
5,323
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
20
Kills
40
40
Deaths
20
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
4
8
9
1.06
L
0
6
4
0.33
W
5
2
5
3.75
W
6
2
8
5
L
Guan Yu
RobWavee
Guan Yu
2
8
1
0.31
L
Fenrir
Shalisaa
Fenrir
10
10
5
1.25
L
Baron Samedi
UnluckyBiscuit
Baron Samedi
5
10
10
1
W
Odin
Yoinko
Odin
21
1
7
24.5
W
Ratatoskr
axmxn_szn
Ratatoskr
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,234
Damage
68,327
84,942
Taken
73,964
44,734
Mitigated
41,866
13,460
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,950
7,005
0
1,628
12,831
4,525
0
7,895
4,936
0
52,019
W
13,053
671
0
8,281
18,657
9,793
818
6,220
11,931
59,912
0
L
6,576
1,386
0
2,432
18,995
11,118
0
12,648
6,347
29,480
0
W
14,428
7,727
0
4,131
12,161
4,100
4,201
3,394
8,667
80,465
0
W
10,936
1,431
74
1,684
15,196
12,468
838
3,413
11,667
35,628
0
L
Guan Yu
RobWavee
Guan Yu
4,336
895
0
1,314
13,523
11,384
0
2,784
10,739
0
33,554
L
Fenrir
Shalisaa
Fenrir
14,140
5,284
0
3,632
20,500
10,374
0
6,191
14,309
0
43,558
L
Baron Samedi
UnluckyBiscuit
Baron Samedi
12,232
965
391
4,063
19,093
7,333
0
8,899
10,194
41,088
0
W
Odin
Yoinko
Odin
20,451
6,563
0
1,440
12,759
10,182
1,296
2,199
10,342
0
94,602
W
Ratatoskr
axmxn_szn
Ratatoskr
9,459
3,637
0
706
15,191
5,323
851
2,814
12,159
0
68,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
55,524
351
Minions Killed
551
0
Camps Cleared
0
1,582,105
Distance Traveled
1,871,919
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,611
453
90
5
0
258,120
2
W
Anubis
10,407
548
99
5
0
307,854
0
L
Athena
7,900
416
60
3
0
373,715
3
W
Sol
10,798
568
130
7
0
353,635
4
W
Geb
10,419
548
40
2
0
390,675
0
L
Guan Yu
8,865
467
68
4
0
368,267
0
L
Fenrir
9,812
516
61
3
0
300,600
0
L
Baron Samedi
9,590
505
72
4
0
281,403
4
W
Odin
13,761
724
167
9
0
404,284
1
W
Ratatoskr
10,139
534
115
6
0
415,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role