Player Matchup

Thanatos
Thanatos
PLAYER ZERO9933
Thanatos
Level 26
God Stats
14W - 24L
1,393 SR
Queue Stats
70W - 115L
1,265 Elo+
Party 2
Skadi
Skadi
ScarletLady0
Skadi
Level 18
God Stats
13W - 9L
1,504 SR
Queue Stats
66W - 81L
1,244 Elo+
Party 1
Fenrir
Fenrir
cherry_X_X_
Fenrir
Level 24
God Stats
13W - 20L
1,390 SR
Queue Stats
403W - 431L
1,318 Elo+
Party 1
Rama
Rama
Ðęíțý
Rama
Level 35
God Stats
24W - 37L
1,360 SR
Queue Stats
120W - 194L
1,223 Elo+
Party 2
Tiamat
Tiamat
ριαyεr1
Tiamat
Level 28
God Stats
10W - 10L
1,440 SR
Queue Stats
87W - 137L
1,229 Elo+
Party 2
Team Averages
Level 26
1,418 SR
1,256 Elo+

VS

Team Averages
Level 20
1,401 SR
1,331 Elo+
Kali
Kali
DJKidd09
Kali
Level 20
God Stats
0W - 1L
1,286 SR
Queue Stats
11W - 9L
1,324 Elo+
Solo
Thor
Thor
MasamuneSD
Thor
Level 15
God Stats
10W - 21L
1,389 SR
Queue Stats
11W - 21L
1,313 Elo+
Solo
Mulan
Mulan
blando112
Mulan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,313 Elo+
Party 3
Chiron
Chiron
i_rumen
Chiron
Level 49
God Stats
5W - 7L
1,329 SR
Queue Stats
528W - 565L
1,313 Elo+
Party 3
Kukulkan
Kukulkan
jaggapus
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 6 / 2
14,188
591
12,503
16,667
7,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 6
13,125
547
13,598
15,649
6,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
18
3 / 5 / 6
11,806
492
5,669
14,192
6,718
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 6 / 3
12,065
503
7,383
13,597
4,869
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
18
3 / 4 / 6
12,048
502
7,388
14,219
8,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
1 / 3 / 4
10,478
437
5,152
15,557
7,520
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 7 / 1
10,770
449
5,047
17,323
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
blando112
Mulan
18
4 / 9 / 5
11,590
483
11,293
17,864
17,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
i_rumen
Chiron
20
12 / 7 / 3
13,270
553
24,129
19,428
7,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
jaggapus
Kukulkan
4
0 / 1 / 0
6,483
270
76
603
124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
27
Kills
20
24
Deaths
27
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
1
3
4
1
L
3
7
1
0.5
W
Thanatos
8
6
2
1.5
W
8
3
6
3.67
L
Mulan
blando112
Mulan
4
9
5
0.72
W
Fenrir
3
5
6
1.2
L
Chiron
i_rumen
Chiron
12
7
3
1.93
L
Kukulkan
jaggapus
Kukulkan
0
1
0
0
W
5
6
3
1.08
W
Tiamat
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,541
Damage
45,697
74,324
Taken
70,775
34,914
Mitigated
39,402
23,083
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,152
2,435
0
4,067
15,557
7,520
450
2,616
12,805
0
69,359
L
5,047
573
0
120
17,323
6,865
100
1,018
16,223
0
89,522
W
Thanatos
12,503
5,315
0
10,845
16,667
7,763
1,927
76
16,591
0
90,806
W
13,598
8,245
0
3,617
15,649
6,760
3,635
96
15,553
0
59,480
L
Mulan
blando112
Mulan
11,293
2,178
0
799
17,864
17,567
600
0
17,864
96
53,560
W
Fenrir
5,669
851
0
1,337
14,192
6,718
2,886
0
14,192
0
48,940
L
Chiron
i_rumen
Chiron
24,129
7,825
80
5,018
19,428
7,326
1,674
3,248
15,828
0
77,750
L
Kukulkan
jaggapus
Kukulkan
76
76
0
0
603
124
0
0
603
1,351
0
W
7,383
6,471
243
2,756
13,597
4,869
2,749
0
13,597
0
69,919
W
Tiamat
7,388
721
430
3,855
14,219
8,804
870
0
14,219
59,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,232
Gold Earned
52,591
507
Minions Killed
476
0
Camps Cleared
0
2,158,248
Distance Traveled
1,544,330
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,478
437
114
5
0
360,632
1
L
Thor
10,770
449
136
6
0
387,852
0
W
Thanatos
14,188
591
136
6
0
442,509
3
W
Skadi
13,125
547
91
4
0
429,602
0
L
Mulan
11,590
483
100
4
0
368,451
0
W
Fenrir
11,806
492
73
3
0
406,188
1
L
Chiron
13,270
553
121
5
0
400,246
0
L
Kukulkan
6,483
270
5
0
0
27,149
0
W
Rama
12,065
503
109
5
0
428,052
1
W
Tiamat
12,048
502
98
4
0
451,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role