Player Matchup

Izanami
Izanami
Amelia Tanks
Izanami
Level 104
God Stats
28W - 30L
1,463 SR
Queue Stats
50W - 61L
1,369 Elo+
Party 1
Anubis
Anubis
BananaComittee
Anubis
Level 8
God Stats
14W - 3L
1,761 SR
Queue Stats
85W - 48L
1,450 Elo+
Party 1
Fenrir
Fenrir
Dannys Tank906
Fenrir
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
126W - 80L
1,450 Elo+
Party 1
Nemesis
Nemesis
Dirpymoonmoon
Nemesis
Level 124
God Stats
12W - 10L
1,514 SR
Queue Stats
100W - 100L
1,494 Elo+
Party 1
Mulan
Mulan
ct1224
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,124 Elo+
Solo
Team Averages
Level 50
1,548 SR
1,377 Elo+

VS

Team Averages
Level 19
1,493 SR
1,372 Elo+
Danzaburou
Danzaburou
AndresIsNuts
Danzaburou
Level 27
God Stats
7W - 10L
1,482 SR
Queue Stats
75W - 77L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
BigIron0nMyHip
Ao Kuang
Level 27
God Stats
3W - 1L
1,683 SR
Queue Stats
71W - 54L
1,508 Elo+
Solo
Poseidon
Poseidon
Jheremy13
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,269 Elo+
Party 3
Olorun
Olorun
SoldadoBlack23
Olorun
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 22L
1,269 Elo+
Party 3
Jormungandr
Jormungandr
bunnyisnuts
Jormungandr
Level 28
God Stats
14W - 24L
1,299 SR
Queue Stats
97W - 121L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amelia Tanks
Izanami
20
3 / 9 / 13
14,497
558
13,038
19,404
7,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 1 / 9
18,195
700
42,214
21,464
15,210
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 13
15,263
587
16,819
20,418
17,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
20
10 / 5 / 6
14,347
552
15,125
22,617
11,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
ct1224
Mulan
16
1 / 7 / 7
11,457
441
2,498
15,141
11,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndresIsNuts
Danzaburou
18
6 / 9 / 12
12,801
492
15,544
26,386
9,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
20
12 / 7 / 2
13,457
518
13,601
26,837
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Jheremy13
Poseidon
13
1 / 11 / 3
9,230
355
4,562
15,073
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 14 / 2
8,494
327
5,237
19,699
5,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
bunnyisnuts
Jormungandr
16
7 / 6 / 11
11,810
454
13,216
28,008
33,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
47
Kills
26
26
Deaths
47
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amelia Tanks
Izanami
3
9
13
1.06
L
Danzaburou
AndresIsNuts
Danzaburou
6
9
12
1.33
W
23
1
9
27.5
L
Ao Kuang
12
7
2
1.86
W
10
4
13
4.13
W
Nemesis
10
5
6
2.6
L
Poseidon
Jheremy13
Poseidon
1
11
3
0.23
L
0
14
2
0.07
L
Jormungandr
bunnyisnuts
Jormungandr
7
6
11
2.08
W
Mulan
ct1224
Mulan
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,694
Damage
52,160
99,044
Taken
116,003
63,012
Mitigated
61,814
35,533
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amelia Tanks
Izanami
13,038
9,223
0
5,645
19,404
7,715
4,313
7,330
11,784
0
119,373
L
Danzaburou
AndresIsNuts
Danzaburou
15,544
6,484
0
4,100
26,386
9,737
566
4,744
21,642
0
86,520
W
42,214
507
1,779
15,955
21,464
15,210
1,936
8,623
10,977
149,466
0
L
Ao Kuang
13,601
5,299
0
8,886
26,837
9,479
0
9,582
17,255
70,323
0
W
16,819
3,883
0
7,277
20,418
17,168
1,462
8,275
11,984
405
82,701
W
Nemesis
15,125
9,795
0
2,193
22,617
11,098
0
8,190
14,085
0
134,976
L
Poseidon
Jheremy13
Poseidon
4,562
302
0
190
15,073
3,565
0
6,292
8,781
34,351
0
L
5,237
2,893
280
3,776
19,699
5,254
0
8,180
11,519
33,473
0
L
Jormungandr
bunnyisnuts
Jormungandr
13,216
2,883
1,691
2,383
28,008
33,779
384
13,791
14,217
52,154
0
W
Mulan
ct1224
Mulan
2,498
1,054
0
2,684
15,141
11,821
4,117
4,872
9,871
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,759
Gold Earned
55,792
746
Minions Killed
418
0
Camps Cleared
0
2,389,875
Distance Traveled
1,922,472
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,497
558
192
7
0
424,999
8
L
Danzaburou
12,801
492
100
4
0
385,456
1
W
Anubis
18,195
700
232
9
0
481,866
2
L
Ao Kuang
13,457
518
123
5
0
460,091
7
W
Fenrir
15,263
587
117
5
0
477,248
1
W
Nemesis
14,347
552
154
6
0
531,404
3
L
Poseidon
9,230
355
57
2
0
295,571
0
L
Olorun
8,494
327
51
2
0
351,960
1
L
Jormungandr
11,810
454
87
3
0
429,394
1
W
Mulan
11,457
441
51
2
0
474,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role