Player Matchup

Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JellyDarknut
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 89L
1,572 Elo+
Party 2
Anubis
Anubis
StoicWarlord
Anubis
Level 81
God Stats
1W - 1L
1,577 SR
Queue Stats
20W - 26L
1,470 Elo+
Solo
Vamana
Vamana
W4LRUS
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 105L
1,581 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,531 Elo+

VS

Team Averages
Level 116
1,547 SR
1,514 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Uoska
Terra
Level 41
God Stats
2W - 2L
1,600 SR
Queue Stats
21W - 22L
1,492 Elo+
Party 1
Anhur
Anhur
Vexatri
Anhur
Level 154
God Stats
7W - 13L
1,588 SR
Queue Stats
121W - 113L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 4 / 0
11,591
644
5,663
9,662
3,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 3 / 4
13,357
742
12,850
12,331
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
3 / 8 / 2
12,510
695
15,489
15,092
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
W4LRUS
Vamana
18
3 / 3 / 4
12,678
704
15,650
24,058
25,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
7 / 3 / 4
13,869
771
16,367
19,793
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
 
Nox
20
4 / 2 / 4
13,479
749
10,524
9,644
5,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Uoska
Terra
17
1 / 2 / 6
11,882
660
2,312
16,474
15,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Vexatri
Anhur
20
6 / 3 / 8
14,376
799
19,863
19,028
10,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
18
18
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Bakasura
 
Bakasura
7
3
4
3
W
Nox
 
Nox
4
2
4
3
L
3
3
4
1.67
L
Anubis
3
8
2
0.5
W
Terra
Uoska
Terra
1
2
6
2
W
Anhur
Vexatri
Anhur
6
3
8
3.33
L
Vamana
W4LRUS
Vamana
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,652
Damage
49,066
61,143
Taken
64,939
41,660
Mitigated
42,795
12,869
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,663
2,663
0
984
9,662
3,897
2,683
2,906
6,756
0
40,458
W
Bakasura
 
Bakasura
16,367
12,360
0
6,481
19,793
10,509
1,791
5,015
14,714
0
53,044
W
Nox
 
Nox
10,524
850
182
1,333
9,644
5,594
881
3,704
5,930
48,139
0
L
12,850
2,550
0
3,058
12,331
5,054
2,822
1,381
10,670
67,426
0
L
Anubis
15,489
259
0
3,326
15,092
7,680
227
1,571
12,916
58,903
0
W
Terra
Uoska
Terra
2,312
160
1,635
2,406
16,474
15,775
0
10,125
6,061
13,904
0
W
Anhur
Vexatri
Anhur
19,863
12,862
0
4,577
19,028
10,917
3,036
9,479
9,159
0
81,999
L
Vamana
W4LRUS
Vamana
15,650
6,367
0
5,501
24,058
25,029
0
7,399
15,172
0
47,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,136
Gold Earned
53,606
345
Minions Killed
342
11
Camps Cleared
16
1,157,869
Distance Traveled
1,417,463
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,591
644
70
4
2
241,096
0
W
Bakasura
13,869
771
92
5
10
375,002
0
W
Nox
13,479
749
82
5
0
336,638
1
L
Sol
13,357
742
122
7
1
293,763
3
L
Anubis
12,510
695
92
5
2
253,644
2
W
Terra
11,882
660
26
1
1
354,446
0
W
Anhur
14,376
799
142
8
5
351,377
3
L
Vamana
12,678
704
61
3
6
369,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role