Player Matchup

Danzaburou
Danzaburou
HeffeSoLucky
Danzaburou
Level 32
God Stats
4W - 2L
1,414 SR
Queue Stats
66W - 67L
1,346 Elo+
Party 2
Bakasura
Bakasura
HekticSoLucky
Bakasura
Level 81
God Stats
6W - 4L
1,555 SR
Queue Stats
284W - 310L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
IndigoSoze
Nu Wa
Level 159
God Stats
22W - 34L
1,529 SR
Queue Stats
305W - 285L
1,452 Elo+
Solo
Vamana
Vamana
ItzLightGaming
Vamana
Level 102
God Stats
1W - 0L
1,476 SR
Queue Stats
6W - 4L
1,426 Elo+
Party 2
Ymir
Ymir
PayneSoLucky
Ymir
Level 25
God Stats
1W - 0L
1,642 SR
Queue Stats
17W - 16L
1,365 Elo+
Party 2
Team Averages
Level 80
1,523 SR
1,389 Elo+

VS

Team Averages
Level 39
1,507 SR
1,425 Elo+
Scylla
Scylla
DatCookieDoe123
Scylla
Level 45
God Stats
27W - 34L
1,483 SR
Queue Stats
242W - 232L
1,425 Elo+
Party 1
Set
Set
Diamondking379
Set
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
161W - 173L
1,384 Elo+
Party 1
Neith
Neith
HuntaShinigami
Neith
Level 49
God Stats
15W - 16L
1,532 SR
Queue Stats
240W - 230L
1,419 Elo+
Party 3
Athena
Athena
Josh_Bruins79
Athena
Level 28
God Stats
9W - 14L
1,522 SR
Queue Stats
318W - 302L
1,396 Elo+
Party 3
Chaac
Chaac
stef8391
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeffeSoLucky
Danzaburou
11
0 / 4 / 4
6,384
456
8,952
9,095
2,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
HekticSoLucky
Bakasura
14
8 / 0 / 1
8,322
594
6,386
8,908
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
1 / 3 / 5
8,176
584
6,471
8,090
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 5
8,041
574
9,090
12,369
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
7,348
525
4,620
7,335
3,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
7,836
560
5,245
6,819
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 6 / 0
6,681
477
4,756
11,036
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
6,472
462
7,445
6,853
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 3
6,338
453
2,134
11,869
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
stef8391
Chaac
10
0 / 5 / 1
6,045
432
9,349
13,032
8,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
4
6
0
0.67
W
Danzaburou
HeffeSoLucky
Danzaburou
0
4
4
0.5
W
Bakasura
HekticSoLucky
Bakasura
8
0
1
8.5
L
2
2
2
1.5
W
Nu Wa
1
3
5
1.17
W
3
1
5
5.5
L
0
2
3
0.75
W
3
0
1
3.5
L
Chaac
stef8391
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,519
Damage
28,929
45,797
Taken
49,609
17,845
Mitigated
22,720
17,069
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
472
0
2,733
6,819
1,568
0
3,281
3,340
60,350
0
L
4,756
2,726
0
2,468
11,036
4,206
0
1,327
9,554
0
29,340
W
Danzaburou
HeffeSoLucky
Danzaburou
8,952
5,274
636
2,908
9,095
2,794
819
916
8,179
0
39,086
W
Bakasura
HekticSoLucky
Bakasura
6,386
5,171
0
2,220
8,908
3,453
512
509
8,371
0
45,740
L
7,445
1,807
659
3,198
6,853
2,060
0
1,580
5,225
0
48,186
W
Nu Wa
6,471
1,264
0
1,971
8,090
2,607
115
4,404
3,382
55,886
0
W
9,090
4,916
0
8,278
12,369
5,337
399
0
12,369
0
43,981
L
2,134
328
171
4,458
11,869
6,021
0
3,844
7,937
10,459
0
W
4,620
493
321
735
7,335
3,654
155
1,218
6,117
21,490
0
L
Chaac
stef8391
Chaac
9,349
2,019
0
5,124
13,032
8,865
0
545
12,057
0
33,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
33,372
409
Minions Killed
329
0
Camps Cleared
0
1,335,581
Distance Traveled
1,259,127
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,836
560
127
9
0
260,856
2
L
Set
6,681
477
56
4
0
274,198
0
W
Danzaburou
6,384
456
62
4
0
219,522
0
W
Bakasura
8,322
594
106
8
0
308,785
2
L
Neith
6,472
462
74
5
0
210,621
3
W
Nu Wa
8,176
584
113
8
0
242,715
4
W
Vamana
8,041
574
81
6
0
281,530
2
L
Athena
6,338
453
15
1
0
250,677
1
W
Ymir
7,348
525
47
3
0
283,029
0
L
Chaac
6,045
432
57
4
0
262,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role