Player Matchup

Merlin
Merlin
LBG JASON
Merlin
Level 18
God Stats
7W - 20L
1,323 SR
Queue Stats
10W - 29L
1,093 Elo+
Party 2
Hades
Hades
NoBuLLeTS2304
Hades
Level 28
God Stats
2W - 5L
1,412 SR
Queue Stats
43W - 62L
1,329 Elo+
Party 2
Skadi
Skadi
ll Shikadai ll
Skadi
Level 97
God Stats
15W - 13L
1,476 SR
Queue Stats
84W - 91L
1,438 Elo+
Party 2
Team Averages
Level 48
1,404 SR
1,287 Elo+

VS

Team Averages
Level 21
1,439 SR
1,170 Elo+
Set
Set
Baby_JUICY_
Set
Level 23
God Stats
2W - 2L
1,401 SR
Queue Stats
3W - 9L
1,122 Elo+
Party 1
Ymir
Ymir
Brodawgs02
Ymir
Level 12
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 5L
1,139 Elo+
Party 1
Olorun
Olorun
poop_on_yer_lawn
Olorun
Level 27
God Stats
2W - 3L
1,530 SR
Queue Stats
28W - 30L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LBG JASON
Merlin
15
5 / 2 / 15
11,205
700
7,873
8,149
3,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 17
12,141
759
12,193
9,242
6,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
15 / 1 / 11
12,953
810
20,973
12,062
5,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 0
9,604
600
7,100
15,495
4,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
9,332
583
6,207
20,258
16,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 9 / 2
9,857
616
4,212
15,104
3,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
28
Kills
5
5
Deaths
28
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
12
0
0.25
L
1
7
2
0.29
W
Merlin
LBG JASON
Merlin
5
2
15
6.25
W
8
2
17
8.25
W
15
1
11
20.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,039
Damage
17,519
29,453
Taken
50,857
15,042
Mitigated
25,413
6,527
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,100
2,290
0
507
15,495
4,970
923
6,650
8,845
0
22,683
L
6,207
624
0
206
20,258
16,512
273
8,290
11,968
15,855
0
W
Merlin
LBG JASON
Merlin
7,873
1,545
0
1,629
8,149
3,193
262
3,165
4,984
41,408
0
W
12,193
1,820
868
2,329
9,242
6,674
322
3,623
5,619
32,823
0
W
20,973
7,336
862
839
12,062
5,175
1,976
3,631
8,431
0
66,498
L
4,212
1,336
1,074
2,201
15,104
3,931
1,499
5,126
9,978
25,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
28,793
165
Minions Killed
102
0
Camps Cleared
0
812,932
Distance Traveled
723,336
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,604
600
37
2
0
227,138
3
L
Ymir
9,332
583
13
1
0
256,809
0
W
Merlin
11,205
700
58
4
0
242,478
2
W
Hades
12,141
759
33
2
0
286,129
0
W
Skadi
12,953
810
74
5
0
284,325
1
L
Olorun
9,857
616
52
3
0
239,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role