Player Matchup

Kumbhakarna
Kumbhakarna
Bigbutt141
Kumbhakarna
Level 141
God Stats
0W - 4L
1,123 SR
Queue Stats
168W - 199L
1,562 Elo+
Party 2
Medusa
Medusa
Syrcorax
Medusa
Level 118
God Stats
4W - 8L
1,329 SR
Queue Stats
58W - 86L
1,499 Elo+
Party 2
Ymir
Ymir
TommyChang07
Ymir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 2
Team Averages
Level 117
1,317 SR
1,448 Elo+

VS

Team Averages
Level 118
1,691 SR
1,710 Elo+
Bacchus
Bacchus
SCM x Takeover
Bacchus
Level 117
God Stats
10W - 1L
1,823 SR
Queue Stats
187W - 96L
1,745 Elo+
Solo
Baron Samedi
Baron Samedi
SicK GhOs7 LMA
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,745 Elo+
Party 1
Danzaburou
Danzaburou
Sick47
Danzaburou
Level 129
God Stats
32W - 26L
1,750 SR
Queue Stats
77W - 60L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigbutt141
Kumbhakarna
12
1 / 8 / 4
8,236
634
5,044
17,352
7,679
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Syrcorax
Medusa
13
5 / 4 / 2
9,583
737
10,146
13,423
4,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 8 / 5
7,774
598
3,546
13,831
7,450
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 9
10,322
794
8,045
10,317
10,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SicK GhOs7 LMA
Baron Samedi
13
2 / 4 / 18
9,663
743
11,265
10,929
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sick47
Danzaburou
16
9 / 1 / 9
11,331
872
16,556
9,282
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
20
20
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bigbutt141
Kumbhakarna
1
8
4
0.38
W
9
2
9
6.75
W
Baron Samedi
SicK GhOs7 LMA
Baron Samedi
2
4
18
2.75
W
Danzaburou
Sick47
Danzaburou
9
1
9
13.5
L
Medusa
Syrcorax
Medusa
5
4
2
1.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
35,866
44,606
Taken
30,528
19,919
Mitigated
19,784
4,325
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bigbutt141
Kumbhakarna
5,044
37
398
1,876
17,352
7,679
0
6,414
10,524
21,749
0
W
8,045
956
0
2,018
10,317
10,697
486
2,073
8,148
19,395
0
W
Baron Samedi
SicK GhOs7 LMA
Baron Samedi
11,265
923
808
3,930
10,929
4,845
619
3,978
6,691
34,891
0
W
Danzaburou
Sick47
Danzaburou
16,556
7,018
0
3,509
9,282
4,242
1,488
2,051
7,099
0
51,974
L
Medusa
Syrcorax
Medusa
10,146
4,411
0
425
13,423
4,790
210
6,866
6,367
0
39,197
L
3,546
707
460
1,166
13,831
7,450
31
5,226
8,405
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
31,316
120
Minions Killed
152
0
Camps Cleared
0
591,924
Distance Traveled
636,418
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,236
634
41
3
0
181,574
1
W
Bacchus
10,322
794
18
1
0
236,830
0
W
Baron Samedi
9,663
743
51
4
0
191,981
2
W
Danzaburou
11,331
872
83
6
0
207,607
1
L
Medusa
9,583
737
59
5
0
222,134
4
L
Ymir
7,774
598
20
2
0
188,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role