Player Matchup

Khepri
Khepri
EliDuran0621
Khepri
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,466 Elo+
Solo
Artemis
Artemis
Robert199754
Artemis
Level 105
God Stats
13W - 10L
1,489 SR
Queue Stats
376W - 460L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
jarocho543
Ah Puch
Level 117
God Stats
33W - 15L
1,646 SR
Queue Stats
402W - 451L
1,504 Elo+
Party 2
Team Averages
Level 106
1,545 SR
1,492 Elo+

VS

Team Averages
Level 79
1,406 SR
1,474 Elo+
Jormungandr
Jormungandr
JPRondon
Jormungandr
Level 82
God Stats
3W - 5L
1,397 SR
Queue Stats
183W - 170L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
acgilho
Erlang Shen
Level 99
God Stats
2W - 2L
1,296 SR
Queue Stats
233W - 279L
1,479 Elo+
Party 1
Chang'e
Chang'e
santysemo
Chang'e
Level 57
God Stats
9W - 8L
1,524 SR
Queue Stats
171W - 150L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 0 / 3
11,036
480
1,681
4,934
2,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Robert199754
Artemis
18
4 / 7 / 9
14,220
618
17,055
17,449
8,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
jarocho543
Ah Puch
20
10 / 5 / 4
16,267
707
25,126
20,180
8,526
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JPRondon
Jormungandr
18
3 / 7 / 7
13,693
595
13,033
30,850
25,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
acgilho
Erlang Shen
20
4 / 3 / 6
14,789
643
14,533
22,033
13,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
santysemo
Chang'e
20
5 / 4 / 5
15,259
663
11,338
20,855
8,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
14
Kills
12
12
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
0
3
1.5
W
Jormungandr
JPRondon
Jormungandr
3
7
7
0.93
L
Artemis
Robert199754
Artemis
4
7
9
1.21
W
Erlang Shen
acgilho
Erlang Shen
4
3
6
2.33
L
Ah Puch
jarocho543
Ah Puch
10
5
4
2.4
W
Chang'e
santysemo
Chang'e
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,862
Damage
38,904
42,563
Taken
73,738
19,486
Mitigated
46,825
11,691
Healing
25,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,681
81
174
630
4,934
2,954
0
2,983
1,631
4,831
0
W
Jormungandr
JPRondon
Jormungandr
13,033
1,385
649
3,981
30,850
25,399
1,103
9,815
21,035
71,892
0
L
Artemis
Robert199754
Artemis
17,055
8,514
710
2,183
17,449
8,006
1,430
9,061
7,882
0
42,250
W
Erlang Shen
acgilho
Erlang Shen
14,533
7,186
0
3,632
22,033
13,280
1,187
7,142
14,891
0
79,206
L
Ah Puch
jarocho543
Ah Puch
25,126
718
1,004
6,990
20,180
8,526
1,139
11,633
7,793
98,083
0
W
Chang'e
santysemo
Chang'e
11,338
334
7,500
9,260
20,855
8,146
1,121
9,850
11,005
67,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
43,741
216
Minions Killed
307
0
Camps Cleared
0
864,667
Distance Traveled
1,206,902
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,036
480
8
0
0
137,997
0
W
Jormungandr
13,693
595
107
5
0
364,576
0
L
Artemis
14,220
618
41
2
0
336,882
5
W
Erlang Shen
14,789
643
96
4
0
426,697
0
L
Ah Puch
16,267
707
167
7
0
389,788
10
W
Chang'e
15,259
663
104
5
0
415,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role