Player Matchup

Hachiman
Hachiman
AllStatic-
Hachiman
Level 53
God Stats
6W - 5L
1,589 SR
Queue Stats
38W - 43L
1,364 Elo+
Party 1
Chaac
Chaac
IceFrozen14
Chaac
Level 49
God Stats
0W - 2L
1,429 SR
Queue Stats
44W - 49L
1,455 Elo+
Party 2
Discordia
Discordia
SL4LRyy
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,469 Elo+
Party 1
Sobek
Sobek
uwu Aurum
Sobek
Level 63
God Stats
2W - 6L
1,433 SR
Queue Stats
121W - 107L
1,521 Elo+
Party 2
Pele
Pele
xxJUST K1LLINxx
Pele
Level 41
God Stats
8W - 9L
1,518 SR
Queue Stats
50W - 53L
1,462 Elo+
Party 2
Team Averages
Level 45
1,494 SR
1,454 Elo+

VS

Team Averages
Level 94
1,417 SR
1,548 Elo+
Ymir
Ymir
BigChungus3
Ymir
Level 137
God Stats
2W - 5L
1,396 SR
Queue Stats
146W - 147L
1,584 Elo+
Party 3
The Morrigan
The Morrigan
F34RCLaW
The Morrigan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,529 Elo+
Party 3
Set
Set
Wait OnMyWay
Set
Level 46
God Stats
1W - 2L
1,298 SR
Queue Stats
57W - 44L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxBigChungus21xX
Cu Chulainn
Level 18
God Stats
5W - 3L
1,464 SR
Queue Stats
46W - 45L
1,403 Elo+
Party 3
Horus
Horus
idhfbuvcyjekldb
Horus
Level 150
God Stats
2W - 1L
1,428 SR
Queue Stats
125W - 122L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AllStatic-
Hachiman
17
1 / 7 / 3
10,127
422
6,721
14,402
5,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 2
10,383
433
7,547
17,268
17,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SL4LRyy
Discordia
18
3 / 8 / 3
11,753
490
19,259
13,058
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
uwu Aurum
Sobek
16
4 / 5 / 1
12,168
507
9,013
24,865
25,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 6 / 2
10,299
429
9,038
23,130
17,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 11
12,663
528
18,999
18,249
11,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
F34RCLaW
The Morrigan
20
7 / 4 / 4
12,480
520
10,007
11,384
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 4
13,271
553
14,058
20,043
14,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
XxBigChungus21xX
Cu Chulainn
18
1 / 3 / 2
10,818
451
8,091
19,022
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 0 / 15
13,406
559
17,228
17,908
9,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
14
Kills
29
30
Deaths
15
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AllStatic-
Hachiman
1
7
3
0.36
W
9
3
11
4.83
W
The Morrigan
F34RCLaW
The Morrigan
7
4
4
2.25
L
1
4
2
0.5
L
Discordia
SL4LRyy
Discordia
3
8
3
0.56
W
7
5
4
1.8
W
Cu Chulainn
XxBigChungus21xX
Cu Chulainn
1
3
2
0.67
W
5
0
15
12.5
L
Sobek
uwu Aurum
Sobek
4
5
1
0.9
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,578
Damage
68,383
92,723
Taken
86,606
70,223
Mitigated
54,853
19,178
Healing
30,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AllStatic-
Hachiman
6,721
2,892
111
3,868
14,402
5,025
0
4,639
9,683
0
53,727
W
18,999
3,561
0
3,849
18,249
11,307
362
7,986
10,263
76,789
1,652
W
The Morrigan
F34RCLaW
The Morrigan
10,007
2,504
183
3,552
11,384
5,351
489
6,447
4,921
76,624
3,595
L
7,547
1,012
0
2,781
17,268
17,211
277
3,603
12,865
0
57,803
L
Discordia
SL4LRyy
Discordia
19,259
728
0
1,430
13,058
4,650
514
5,095
7,933
91,299
0
W
14,058
5,837
0
9,013
20,043
14,107
1,943
4,767
15,276
0
123,658
W
Cu Chulainn
XxBigChungus21xX
Cu Chulainn
8,091
1,474
0
6,850
19,022
14,244
1,046
2,220
16,802
0
59,353
W
17,228
9,732
2,847
4,462
17,908
9,844
571
6,432
11,056
0
63,862
L
Sobek
uwu Aurum
Sobek
9,013
881
0
3,980
24,865
25,766
0
6,997
17,868
32,585
0
L
9,038
3,544
64
6,944
23,130
17,571
51
6,136
16,636
0
52,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,730
Gold Earned
62,638
480
Minions Killed
606
0
Camps Cleared
0
2,102,585
Distance Traveled
2,210,717
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,127
422
103
4
0
399,278
0
W
Ymir
12,663
528
122
5
0
425,359
0
W
The Morrigan
12,480
520
143
6
0
397,318
1
L
Chaac
10,383
433
109
5
0
417,439
1
L
Discordia
11,753
490
143
6
0
387,729
3
W
Set
13,271
553
170
7
0
467,642
6
W
Cu Chulainn
10,818
451
98
4
0
419,251
0
W
Horus
13,406
559
73
3
0
501,147
0
L
Sobek
12,168
507
32
1
0
452,054
7
L
Pele
10,299
429
93
4
0
446,085
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role