Player Matchup

Kuzenbo
Kuzenbo
SplatTimHeDoeslt
Kuzenbo
Level 17
God Stats
4W - 0L
1,680 SR
Queue Stats
15W - 18L
1,348 Elo+
Party 2
Da Ji
Da Ji
Twerkasaurus413
Da Ji
Level 22
God Stats
11W - 5L
1,737 SR
Queue Stats
96W - 107L
1,290 Elo+
Solo
Ra
Ra
guido-rocks
Ra
Level 26
God Stats
5W - 7L
1,449 SR
Queue Stats
39W - 35L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
insaneplayer15_
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 61L
1,371 Elo+
Solo
Neith
Neith
zvaldes25
Neith
Level 4
God Stats
1W - 0L
1,893 SR
Queue Stats
1W - 1L
1,150 Elo+
Solo
Team Averages
Level 19
1,652 SR
1,311 Elo+

VS

Team Averages
Level 12
1,425 SR
1,422 Elo+
Vulcan
Vulcan
Dark_MoutainFPFS
Vulcan
Level 25
God Stats
5W - 9L
1,560 SR
Queue Stats
330W - 374L
1,319 Elo+
Solo
Cthulhu
Cthulhu
EvoReflect
Cthulhu
Level 3
God Stats
2W - 1L
1,261 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
GeriatricThrust
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,500 Elo+
Solo
Ullr
Ullr
sprewth
Ullr
Level 27
God Stats
35W - 58L
1,371 SR
Queue Stats
93W - 118L
1,342 Elo+
Solo
Da Ji
Da Ji
zule2013
Da Ji
Level 5
God Stats
1W - 1L
1,434 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 14
12,705
410
11,392
21,374
27,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
13 / 3 / 3
15,644
505
20,616
27,097
21,949
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 3 / 9
18,739
604
40,517
27,065
12,766
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
insaneplayer15_
Aphrodite
20
11 / 3 / 14
14,556
470
22,516
18,242
8,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
zvaldes25
Neith
7
1 / 2 / 2
9,008
291
1,802
3,524
919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 0
13,278
428
26,130
26,369
10,969
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
EvoReflect
Cthulhu
16
1 / 6 / 3
10,898
352
9,010
25,733
25,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
GeriatricThrust
King Arthur
17
1 / 9 / 5
12,003
387
8,606
37,068
33,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
sprewth
Ullr
18
2 / 6 / 1
12,535
404
14,324
23,853
10,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
zule2013
Da Ji
16
3 / 14 / 1
11,832
382
10,464
22,606
12,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
46
Kills
11
12
Deaths
47
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
12
0
0.33
L
Cthulhu
EvoReflect
Cthulhu
1
6
3
0.42
L
King Arthur
GeriatricThrust
King Arthur
1
9
5
0.39
W
3
1
14
10
W
13
3
3
4.83
W
18
3
9
7.5
W
Aphrodite
insaneplayer15_
Aphrodite
11
3
14
6
L
Ullr
sprewth
Ullr
2
6
1
0.42
L
Da Ji
zule2013
Da Ji
3
14
1
0.25
W
Neith
zvaldes25
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,843
Damage
68,534
97,302
Taken
135,629
72,214
Mitigated
92,545
50,453
Healing
23,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,130
11,441
2,670
7,466
26,369
10,969
486
14,137
12,232
96,841
0
L
Cthulhu
EvoReflect
Cthulhu
9,010
212
0
1,887
25,733
25,306
296
16,193
9,540
61,274
0
L
King Arthur
GeriatricThrust
King Arthur
8,606
2,159
474
8,913
37,068
33,850
831
19,827
17,241
1,268
42,089
W
11,392
3,912
0
0
21,374
27,611
1,101
7,867
13,239
69,297
0
W
20,616
5,120
0
3,642
27,097
21,949
3,568
7,644
19,363
0
103,155
W
40,517
4,834
3,476
13,885
27,065
12,766
967
10,934
15,921
184,027
0
W
Aphrodite
insaneplayer15_
Aphrodite
22,516
3,843
17,054
12,131
18,242
8,969
615
8,749
9,313
84,726
0
L
Ullr
sprewth
Ullr
14,324
7,166
243
745
23,853
10,242
458
13,586
10,267
0
96,242
L
Da Ji
zule2013
Da Ji
10,464
3,511
0
1,579
22,606
12,178
766
10,682
11,924
0
42,814
W
Neith
zvaldes25
Neith
1,802
659
0
265
3,524
919
232
244
3,250
0
11,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,652
Gold Earned
60,546
675
Minions Killed
487
0
Camps Cleared
0
2,474,012
Distance Traveled
2,593,722
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,278
428
123
4
0
555,031
3
L
Cthulhu
10,898
352
85
3
0
539,760
6
L
King Arthur
12,003
387
63
2
0
521,636
1
W
Kuzenbo
12,705
410
72
2
0
554,717
0
W
Da Ji
15,644
505
167
5
0
587,486
2
W
Ra
18,739
604
268
9
0
557,448
2
W
Aphrodite
14,556
470
140
5
0
605,518
0
L
Ullr
12,535
404
148
5
0
483,773
2
L
Da Ji
11,832
382
68
2
0
493,522
2
W
Neith
9,008
291
28
1
0
168,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role