Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FluxioticVoid
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LivelyThunder38
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,784 SR
Queue Stats
8W - 9L
1,489 Elo+
Party 3
Izanami
Izanami
flaco147006
Izanami
Level 105
God Stats
4W - 6L
1,465 SR
Queue Stats
162W - 169L
1,477 Elo+
Party 2
Ymir
Ymir
tot29f
Ymir
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 26L
1,489 Elo+
Party 2
Team Averages
Level 70
1,550 SR
1,491 Elo+

VS

Team Averages
Level 88
1,505 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mastahh-Killer
Kukulkan
Level 107
God Stats
25W - 23L
1,511 SR
Queue Stats
194W - 158L
1,510 Elo+
Solo
Sylvanus
Sylvanus
SlamChin
Sylvanus
Level 29
God Stats
4W - 5L
1,528 SR
Queue Stats
111W - 104L
1,504 Elo+
Party 1
Ratatoskr
Ratatoskr
Too_Much_Noodles
Ratatoskr
Level 108
God Stats
1W - 2L
1,242 SR
Queue Stats
160W - 149L
1,486 Elo+
Party 1
Izanami
Izanami
bbysel
Izanami
Level 105
God Stats
44W - 25L
1,744 SR
Queue Stats
107W - 111L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 1
6,173
617
2,358
4,764
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 6 / 0
5,097
510
1,067
5,413
1,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
LivelyThunder38
Morgan Le Fay
10
0 / 3 / 0
5,584
558
3,574
5,324
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
flaco147006
Izanami
9
2 / 4 / 0
5,130
513
2,896
6,704
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
tot29f
Ymir
8
0 / 4 / 3
5,311
531
3,027
8,634
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 3 / 3
5,832
583
4,528
7,013
5,194
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
12
2 / 0 / 1
6,873
687
1,526
2,621
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SlamChin
Sylvanus
12
6 / 1 / 0
7,181
718
4,330
5,555
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
11
1 / 0 / 5
6,114
611
3,156
6,544
1,883
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
bbysel
Izanami
10
3 / 1 / 4
5,851
585
7,931
6,281
1,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
17
17
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
1
2.5
W
Fenrir
 
Fenrir
5
3
3
2.17
L
1
6
0
0.17
L
Morgan Le Fay
LivelyThunder38
Morgan Le Fay
0
3
0
0
W
Kukulkan
2
0
1
2.5
W
Sylvanus
SlamChin
Sylvanus
6
1
0
6
W
Ratatoskr
1
0
5
3.5
W
Izanami
bbysel
Izanami
3
1
4
5
L
Izanami
flaco147006
Izanami
2
4
0
0.5
L
Ymir
tot29f
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,922
Damage
21,471
30,839
Taken
28,014
11,486
Mitigated
13,042
7,327
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,358
592
0
2,464
4,764
1,352
0
967
3,771
0
26,839
W
Fenrir
 
Fenrir
4,528
860
576
1,791
7,013
5,194
155
728
6,285
0
13,035
L
1,067
453
0
420
5,413
1,389
0
3,129
2,284
0
12,478
L
Morgan Le Fay
LivelyThunder38
Morgan Le Fay
3,574
438
0
741
5,324
1,951
0
1,309
3,937
34,315
0
W
Kukulkan
1,526
253
0
972
2,621
839
776
1,467
1,154
36,820
0
W
Sylvanus
SlamChin
Sylvanus
4,330
1,405
0
1,757
5,555
3,254
1,510
0
5,555
29,333
6,600
W
Ratatoskr
3,156
899
0
4,016
6,544
1,883
0
2,536
4,008
0
33,509
W
Izanami
bbysel
Izanami
7,931
5,257
0
2,193
6,281
1,872
637
1,870
4,411
0
36,516
L
Izanami
flaco147006
Izanami
2,896
2,428
0
1,218
6,704
1,544
0
0
6,495
0
30,150
L
Ymir
tot29f
Ymir
3,027
584
393
2,091
8,634
5,250
0
0
8,464
13,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
31,851
254
Minions Killed
353
0
Camps Cleared
0
938,836
Distance Traveled
932,962
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,173
617
63
6
0
183,388
2
W
Fenrir
5,832
583
21
2
0
208,973
8
L
Susano
5,097
510
25
3
0
220,611
0
L
Morgan Le Fay
5,584
558
72
7
0
166,886
1
W
Kukulkan
6,873
687
101
10
0
203,743
3
W
Sylvanus
7,181
718
83
8
0
143,846
0
W
Ratatoskr
6,114
611
82
8
0
218,951
1
W
Izanami
5,851
585
66
7
0
157,449
0
L
Izanami
5,130
513
65
7
0
181,413
1
L
Ymir
5,311
531
29
3
0
186,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role