Player Matchup

Cthulhu
Cthulhu
Aidan030
Cthulhu
Level 49
God Stats
4W - 6L
1,393 SR
Queue Stats
22W - 31L
1,331 Elo+
Solo
Danzaburou
Danzaburou
OpCodplayer20
Danzaburou
Level 87
God Stats
22W - 20L
1,648 SR
Queue Stats
208W - 189L
1,491 Elo+
Party 1
Tiamat
Tiamat
Trilogy_LZD
Tiamat
Level 29
God Stats
19W - 19L
1,476 SR
Queue Stats
99W - 89L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
XxAdIdAs_RoSe1
Baron Samedi
Level 61
God Stats
3W - 5L
1,646 SR
Queue Stats
167W - 161L
1,485 Elo+
Party 1
Horus
Horus
wimpy25
Horus
Level 148
God Stats
6W - 1L
1,809 SR
Queue Stats
127W - 129L
1,533 Elo+
Party 1
Team Averages
Level 75
1,594 SR
1,465 Elo+

VS

Team Averages
Level 77
1,578 SR
1,474 Elo+
Cthulhu
Cthulhu
DarkTreesX_X
Cthulhu
Level 44
God Stats
9W - 8L
1,667 SR
Queue Stats
25W - 22L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustinLeBabouin
Morgan Le Fay
Level 69
God Stats
1W - 4L
1,442 SR
Queue Stats
189W - 184L
1,489 Elo+
Party 2
Artemis
Artemis
MatTheGoat05
Artemis
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 220L
1,481 Elo+
Party 2
Chaac
Chaac
borwinconsin
Chaac
Level 85
God Stats
137W - 95L
1,594 SR
Queue Stats
261W - 258L
1,492 Elo+
Party 2
Bacchus
Bacchus
gamerking21396
Bacchus
Level 103
God Stats
49W - 31L
1,688 SR
Queue Stats
576W - 521L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aidan030
Cthulhu
11
2 / 5 / 0
7,284
428
6,454
12,440
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
OpCodplayer20
Danzaburou
12
0 / 9 / 1
7,438
438
5,442
15,747
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 10 / 1
7,452
438
6,476
12,350
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
XxAdIdAs_RoSe1
Baron Samedi
14
0 / 6 / 2
8,283
487
5,769
10,545
7,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
wimpy25
Horus
12
0 / 7 / 0
7,223
425
3,334
15,009
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkTreesX_X
Cthulhu
14
2 / 0 / 9
8,740
514
5,931
7,128
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
JustinLeBabouin
Morgan Le Fay
14
5 / 1 / 5
8,583
505
9,232
7,124
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MatTheGoat05
Artemis
16
7 / 1 / 10
10,018
589
14,063
9,674
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
18 / 1 / 4
10,892
641
16,003
15,367
12,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 6
9,832
578
7,569
10,524
8,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
3
Kills
37
37
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aidan030
Cthulhu
2
5
0
0.4
W
Cthulhu
DarkTreesX_X
Cthulhu
2
0
9
6.5
W
Morgan Le Fay
JustinLeBabouin
Morgan Le Fay
5
1
5
7.5
W
Artemis
MatTheGoat05
Artemis
7
1
10
12
L
Danzaburou
OpCodplayer20
Danzaburou
0
9
1
0.06
L
Tiamat
1
10
1
0.15
L
Baron Samedi
XxAdIdAs_RoSe1
Baron Samedi
0
6
2
0.17
W
18
1
4
20
W
5
0
6
8
L
Horus
wimpy25
Horus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
52,798
66,091
Taken
49,817
33,344
Mitigated
31,871
17,447
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aidan030
Cthulhu
6,454
259
0
3,344
12,440
8,753
0
6,456
5,984
23,491
0
W
Cthulhu
DarkTreesX_X
Cthulhu
5,931
364
339
1,919
7,128
3,806
460
2,743
3,859
30,002
0
W
Morgan Le Fay
JustinLeBabouin
Morgan Le Fay
9,232
3,183
0
2,731
7,124
2,671
1,409
1,927
5,107
48,445
0
W
Artemis
MatTheGoat05
Artemis
14,063
8,122
0
4,023
9,674
4,236
287
2,861
6,579
0
76,178
L
Danzaburou
OpCodplayer20
Danzaburou
5,442
2,498
0
4,282
15,747
5,354
889
8,484
7,263
0
46,491
L
Tiamat
6,476
883
0
1,826
12,350
6,289
0
630
11,720
30,119
0
L
Baron Samedi
XxAdIdAs_RoSe1
Baron Samedi
5,769
690
0
3,024
10,545
7,186
0
5,179
5,366
41,976
0
W
16,003
2,981
0
6,315
15,367
12,316
56
4,936
9,855
0
69,396
W
7,569
900
0
4,446
10,524
8,842
176
4,172
5,718
47,082
0
L
Horus
wimpy25
Horus
3,334
1,846
325
4,646
15,009
5,762
0
1,983
13,026
0
41,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
48,065
357
Minions Killed
493
0
Camps Cleared
0
1,415,971
Distance Traveled
1,663,265
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,284
428
30
2
0
320,850
0
W
Cthulhu
8,740
514
66
4
0
353,155
0
W
Morgan Le Fay
8,583
505
92
5
0
317,931
1
W
Artemis
10,018
589
125
7
0
307,917
1
L
Danzaburou
7,438
438
91
5
0
284,618
0
L
Tiamat
7,452
438
59
3
0
266,868
1
L
Baron Samedi
8,283
487
92
5
0
266,236
6
W
Chaac
10,892
641
113
7
0
344,079
0
W
Bacchus
9,832
578
97
6
0
340,183
0
L
Horus
7,223
425
85
5
0
277,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role