Player Matchup

Osiris
Osiris
Airizarry19
Osiris
Level 26
God Stats
4W - 8L
1,112 SR
Queue Stats
32W - 43L
1,281 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Prefactz
Tsukuyomi
Level 38
God Stats
7W - 10L
1,475 SR
Queue Stats
152W - 170L
1,416 Elo+
Solo
Freya
Freya
Sloth Bikini
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,160 Elo+
Party 2
Cupid
Cupid
Sloth Cilantro
Cupid
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 45L
1,137 Elo+
Party 2
Izanami
Izanami
Uyze
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,109 Elo+
Party 2
Team Averages
Level 35
1,417 SR
1,221 Elo+

VS

Team Averages
Level 71
1,564 SR
1,453 Elo+
Chiron
Chiron
ShieldHero27
Chiron
Level 124
God Stats
6W - 0L
1,873 SR
Queue Stats
150W - 148L
1,443 Elo+
Party 1
Ratatoskr
Ratatoskr
Tofu4U_
Ratatoskr
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 48L
1,421 Elo+
Party 1
Cerberus
Cerberus
WolfLordTony
Cerberus
Level 89
God Stats
17W - 9L
1,573 SR
Queue Stats
149W - 146L
1,457 Elo+
Party 1
Thor
Thor
downandout43351
Thor
Level 42
God Stats
6W - 8L
1,376 SR
Queue Stats
70W - 73L
1,484 Elo+
Solo
Olorun
Olorun
monkeylordtyler
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
5 / 3 / 1
10,440
497
8,825
14,024
9,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Prefactz
Tsukuyomi
20
7 / 4 / 3
12,089
576
19,072
15,349
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 3
9,336
445
6,261
16,046
6,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 6 / 2
7,874
375
3,420
10,416
2,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Uyze
Izanami
16
1 / 6 / 1
9,746
464
5,742
9,695
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
10 / 2 / 5
11,228
535
13,952
10,549
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Tofu4U_
Ratatoskr
17
3 / 6 / 2
10,481
499
11,668
16,427
7,668
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
WolfLordTony
Cerberus
18
4 / 1 / 9
11,504
548
7,891
15,488
14,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 2 / 5
11,134
530
7,930
15,622
9,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 2
10,353
493
4,996
16,659
11,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
15
Kills
23
23
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
3
1
1.83
L
Tsukuyomi
Prefactz
Tsukuyomi
7
4
3
2.13
W
Chiron
10
2
5
6.25
L
2
4
3
0.88
L
0
6
2
0.17
W
Ratatoskr
Tofu4U_
Ratatoskr
3
6
2
0.67
L
Izanami
Uyze
Izanami
1
6
1
0.25
W
Cerberus
WolfLordTony
Cerberus
4
1
9
8.5
W
4
2
5
3.25
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
46,437
65,530
Taken
74,745
28,187
Mitigated
48,961
15,836
Healing
25,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,825
5,425
0
3,878
14,024
9,687
526
0
14,024
0
38,130
L
Tsukuyomi
Prefactz
Tsukuyomi
19,072
5,696
0
2,515
15,349
6,717
0
2,981
12,368
0
107,432
W
Chiron
13,952
6,478
1,198
4,644
10,549
4,918
2,410
628
9,897
0
78,068
L
6,261
2,536
0
6,541
16,046
6,341
622
4,635
11,301
44,383
0
L
3,420
1,266
687
2,215
10,416
2,679
75
2,711
7,705
0
34,826
W
Ratatoskr
Tofu4U_
Ratatoskr
11,668
4,984
0
4,784
16,427
7,668
1,558
0
16,427
0
59,719
L
Izanami
Uyze
Izanami
5,742
3,821
0
0
9,695
2,763
1,003
2,450
7,245
0
58,317
W
Cerberus
WolfLordTony
Cerberus
7,891
781
0
5,037
15,488
14,858
554
896
14,592
54,647
0
W
7,930
1,933
0
4,402
15,622
9,855
0
1,676
13,946
0
72,650
W
4,996
1,347
422
4,792
16,659
11,662
840
3,037
13,622
63,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
54,700
503
Minions Killed
564
0
Camps Cleared
0
1,972,560
Distance Traveled
1,924,680
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,440
497
65
3
0
385,161
0
L
Tsukuyomi
12,089
576
192
9
0
432,814
0
W
Chiron
11,228
535
121
6
0
405,300
1
L
Freya
9,336
445
68
3
0
381,191
10
L
Cupid
7,874
375
46
2
0
382,393
10
W
Ratatoskr
10,481
499
107
5
0
355,413
0
L
Izanami
9,746
464
132
6
0
391,001
4
W
Cerberus
11,504
548
103
5
0
433,477
1
W
Thor
11,134
530
123
6
0
422,201
3
W
Olorun
10,353
493
110
5
0
308,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role