Player Matchup

Aphrodite
Aphrodite
AlwaysOffended
Aphrodite
Level 10
God Stats
2W - 1L
1,883 SR
Queue Stats
13W - 9L
1,652 Elo+
Party 1
Tyr
Tyr
MRLODAX9030
Tyr
Level 23
God Stats
24W - 30L
1,629 SR
Queue Stats
171W - 177L
1,603 Elo+
Solo
Sol
Sol
SerqetsASquirter
Sol
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,652 Elo+
Party 1
Ratatoskr
Ratatoskr
SussyImpostor
Ratatoskr
Level 26
God Stats
13W - 9L
1,500 SR
Queue Stats
155W - 108L
1,709 Elo+
Solo
Kukulkan
Kukulkan
Verarticus
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,631 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,649 Elo+

VS

Team Averages
Level 20
1,636 SR
1,595 Elo+
Cthulhu
Cthulhu
Br1ghtL1ghts
Cthulhu
Level 29
God Stats
10W - 3L
1,569 SR
Queue Stats
44W - 70L
1,535 Elo+
Solo
Izanami
Izanami
Hushira
Izanami
Level 25
God Stats
20W - 10L
1,668 SR
Queue Stats
49W - 38L
1,569 Elo+
Solo
Da Ji
Da Ji
Kidtiamat
Da Ji
Level 16
God Stats
19W - 9L
1,659 SR
Queue Stats
141W - 101L
1,703 Elo+
Solo
Ymir
Ymir
devronia
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
x420x69xXDx
Chronos
Level 26
God Stats
8W - 4L
1,782 SR
Queue Stats
138W - 102L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlwaysOffended
Aphrodite
18
2 / 5 / 7
12,016
546
5,615
15,911
14,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

6
0 / 3 / 0
7,012
319
1,151
3,172
943
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
7 / 6 / 1
12,942
588
14,769
21,748
8,780
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
SussyImpostor
Ratatoskr
20
9 / 2 / 3
13,700
623
15,747
18,333
8,255
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Verarticus
Kukulkan
17
2 / 8 / 7
10,670
485
14,805
18,347
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Br1ghtL1ghts
Cthulhu
19
5 / 4 / 6
13,318
605
14,944
21,623
21,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Hushira
Izanami
18
2 / 7 / 5
12,429
565
5,965
17,024
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Kidtiamat
Da Ji
18
3 / 8 / 5
12,350
561
11,040
19,893
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
4
0 / 1 / 0
7,274
331
60
626
152
Chronos
x420x69xXDx
Chronos
20
13 / 0 / 1
15,604
709
20,311
16,715
7,001
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
20
Kills
23
24
Deaths
20
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlwaysOffended
Aphrodite
2
5
7
1.1
W
Cthulhu
Br1ghtL1ghts
Cthulhu
5
4
6
2
W
Izanami
Hushira
Izanami
2
7
5
0.64
W
Da Ji
Kidtiamat
Da Ji
3
8
5
0.69
L
0
3
0
0
L
7
6
1
1.25
L
Ratatoskr
SussyImpostor
Ratatoskr
9
2
3
5.25
L
Kukulkan
Verarticus
Kukulkan
2
8
7
0.69
W
Ymir
0
1
0
0
W
Chronos
x420x69xXDx
Chronos
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,087
Damage
52,320
77,511
Taken
75,881
40,879
Mitigated
42,875
29,798
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlwaysOffended
Aphrodite
5,615
1,052
5,484
7,766
15,911
14,279
583
6,810
8,801
48,763
0
W
Cthulhu
Br1ghtL1ghts
Cthulhu
14,944
416
718
4,928
21,623
21,737
1,154
14,054
7,481
60,432
0
W
Izanami
Hushira
Izanami
5,965
3,637
0
2,920
17,024
5,394
2,267
9,734
7,034
0
75,189
W
Da Ji
Kidtiamat
Da Ji
11,040
2,674
0
5,790
19,893
8,591
0
6,039
13,782
0
78,306
L
1,151
134
0
386
3,172
943
0
1,042
2,100
0
9,039
L
14,769
6,661
0
10,495
21,748
8,780
3,464
9,215
12,443
110,919
0
L
Ratatoskr
SussyImpostor
Ratatoskr
15,747
6,291
0
1,169
18,333
8,255
985
7,585
10,628
0
109,822
L
Kukulkan
Verarticus
Kukulkan
14,805
2,768
492
4,006
18,347
8,622
166
10,545
7,502
67,524
0
W
Ymir
60
60
0
0
626
152
0
143
483
96
0
W
Chronos
x420x69xXDx
Chronos
20,311
8,716
0
8,863
16,715
7,001
11,436
6,940
9,736
143,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,340
Gold Earned
60,975
600
Minions Killed
572
0
Camps Cleared
0
1,703,459
Distance Traveled
1,647,681
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,016
546
84
4
0
411,334
11
W
Cthulhu
13,318
605
111
5
0
389,529
0
W
Izanami
12,429
565
130
6
0
350,468
8
W
Da Ji
12,350
561
123
6
0
403,377
5
L
Tyr
7,012
319
26
1
0
88,988
1
L
Sol
12,942
588
178
8
0
363,334
1
L
Ratatoskr
13,700
623
199
9
0
476,577
5
L
Kukulkan
10,670
485
113
5
0
363,226
0
W
Ymir
7,274
331
0
0
0
33,589
0
W
Chronos
15,604
709
208
9
0
470,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role