Player Matchup

Scylla
Scylla
ColonelKajo
Scylla
Level 27
God Stats
17W - 25L
1,568 SR
Queue Stats
144W - 184L
1,348 Elo+
Party 1
Cupid
Cupid
Comppact
Cupid
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,442 Elo+
Party 1
Bakasura
Bakasura
Iron-Phang
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
SevenPaths777
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 1
Geb
Geb
lonewolfkeir
Geb
Level 21
God Stats
1W - 4L
1,271 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 1
Team Averages
Level 39
1,468 SR
1,341 Elo+

VS

Team Averages
Level 55
1,528 SR
1,404 Elo+
Bakasura
Bakasura
DERSIKfirst09
Bakasura
Level 31
God Stats
13W - 11L
1,438 SR
Queue Stats
37W - 28L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
PinkMoonChild420
Tsukuyomi
Level 104
God Stats
7W - 1L
1,897 SR
Queue Stats
443W - 412L
1,453 Elo+
Party 2
Ymir
Ymir
SNEEZY_CAT_
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
gamey_789
Danzaburou
Level 59
God Stats
9W - 13L
1,487 SR
Queue Stats
288W - 353L
1,381 Elo+
Party 2
Scylla
Scylla
zombieovicide
Scylla
Level 74
God Stats
8W - 6L
1,320 SR
Queue Stats
215W - 235L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 6 / 1
8,725
436
2,670
8,657
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Comppact
Cupid
13
1 / 4 / 5
7,904
395
5,687
10,421
3,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Iron-Phang
Bakasura
13
1 / 9 / 4
7,959
398
5,149
15,841
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SevenPaths777
Sun Wukong
15
2 / 2 / 3
9,031
452
7,629
12,382
10,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 4 / 4
9,461
473
8,237
14,378
10,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DERSIKfirst09
Bakasura
19
2 / 2 / 4
11,971
599
8,520
16,987
8,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
20
10 / 1 / 6
13,292
665
11,377
15,419
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 10
10,483
524
4,272
14,843
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
gamey_789
Danzaburou
15
2 / 3 / 7
10,150
508
8,167
8,934
3,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 2 / 5
12,823
641
15,981
8,429
3,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
8
Kills
25
25
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
6
1
0.25
L
Cupid
Comppact
Cupid
1
4
5
0.88
W
Bakasura
DERSIKfirst09
Bakasura
2
2
4
2
L
Bakasura
Iron-Phang
Bakasura
1
9
4
0.33
W
Tsukuyomi
10
1
6
13
W
1
0
10
6
L
Sun Wukong
SevenPaths777
Sun Wukong
2
2
3
1.75
W
Danzaburou
gamey_789
Danzaburou
2
3
7
1.83
L
3
4
4
1.25
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
48,317
61,679
Taken
64,612
33,255
Mitigated
39,321
9,441
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,670
144
136
257
8,657
2,924
514
3,695
4,670
37,060
0
L
Cupid
Comppact
Cupid
5,687
3,123
180
3,201
10,421
3,260
0
4,840
5,245
0
44,578
W
Bakasura
DERSIKfirst09
Bakasura
8,520
6,123
0
10,014
16,987
8,160
3,627
1,422
15,084
0
65,291
L
Bakasura
Iron-Phang
Bakasura
5,149
3,130
0
1,480
15,841
5,653
0
4,233
11,117
0
35,603
W
Tsukuyomi
11,377
3,236
0
5,462
15,419
6,834
1,042
1,713
13,588
0
120,849
W
4,272
1,044
585
2,244
14,843
16,810
306
2,881
11,540
23,874
0
L
Sun Wukong
SevenPaths777
Sun Wukong
7,629
2,478
0
1,095
12,382
10,437
0
1,719
9,591
0
49,204
W
Danzaburou
gamey_789
Danzaburou
8,167
3,578
0
1,461
8,934
3,633
2,214
3,122
5,673
0
54,196
L
8,237
1,000
0
3,092
14,378
10,981
0
5,042
8,960
30,887
0
W
15,981
1,703
0
961
8,429
3,884
1,958
1,627
6,561
88,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
58,719
370
Minions Killed
619
0
Camps Cleared
0
1,774,105
Distance Traveled
1,863,196
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,725
436
83
4
0
357,575
0
L
Cupid
7,904
395
87
4
0
329,397
2
W
Bakasura
11,971
599
156
8
0
349,174
5
L
Bakasura
7,959
398
65
3
0
375,530
3
W
Tsukuyomi
13,292
665
170
9
0
440,481
7
W
Ymir
10,483
524
27
1
0
389,656
4
L
Sun Wukong
9,031
452
93
5
0
354,320
0
W
Danzaburou
10,150
508
98
5
0
327,049
2
L
Geb
9,461
473
42
2
0
357,283
0
W
Scylla
12,823
641
168
8
0
356,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role