Player Matchup

Aphrodite
Aphrodite
CyanEide1
Aphrodite
Level 42
God Stats
1W - 1L
1,727 SR
Queue Stats
38W - 38L
1,490 Elo+
Party 1
Olorun
Olorun
MrT__77
Olorun
Level 100
God Stats
1W - 5L
1,436 SR
Queue Stats
390W - 369L
1,587 Elo+
Party 1
Raijin
Raijin
shadowstalker110
Raijin
Level 75
God Stats
2W - 2L
1,673 SR
Queue Stats
213W - 193L
1,553 Elo+
Party 1
Team Averages
Level 72
1,612 SR
1,543 Elo+

VS

Team Averages
Level 90
1,638 SR
1,485 Elo+
Horus
Horus
Craab Himself
Horus
Level 135
God Stats
1W - 1L
1,720 SR
Queue Stats
85W - 89L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Eeveeluv4ever
Aphrodite
Level 67
God Stats
2W - 2L
1,516 SR
Queue Stats
82W - 83L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Just Frosty1
Morgan Le Fay
Level 69
God Stats
13W - 6L
1,678 SR
Queue Stats
21W - 16L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CyanEide1
Aphrodite
14
3 / 1 / 6
9,610
686
7,898
13,125
6,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
MrT__77
Olorun
12
2 / 6 / 5
8,867
633
12,102
14,935
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 7 / 5
10,164
726
9,421
14,974
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
11,176
798
12,354
15,352
12,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Eeveeluv4ever
Aphrodite
13
2 / 6 / 9
9,914
708
8,882
16,055
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Just Frosty1
Morgan Le Fay
14
5 / 3 / 9
10,687
763
16,440
9,722
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
14
14
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Aphrodite
CyanEide1
Aphrodite
3
1
6
6
W
Aphrodite
Eeveeluv4ever
Aphrodite
2
6
9
1.08
W
Morgan Le Fay
Just Frosty1
Morgan Le Fay
5
3
9
3.17
L
Olorun
MrT__77
Olorun
2
6
5
0.75
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
37,676
43,034
Taken
41,129
16,830
Mitigated
33,786
18,215
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,354
5,728
1,055
2,788
15,352
12,785
429
8,472
6,618
0
25,981
L
Aphrodite
CyanEide1
Aphrodite
7,898
1,257
6,510
7,823
13,125
6,185
309
7,912
5,213
29,662
0
W
Aphrodite
Eeveeluv4ever
Aphrodite
8,882
924
3,984
5,627
16,055
16,714
223
11,343
4,134
27,708
0
W
Morgan Le Fay
Just Frosty1
Morgan Le Fay
16,440
601
929
928
9,722
4,287
665
7,538
1,870
46,134
0
L
Olorun
MrT__77
Olorun
12,102
6,185
117
2,614
14,935
5,691
1,008
9,252
5,683
36,392
3,316
L
9,421
976
0
1,151
14,974
4,954
143
8,158
6,816
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
31,777
158
Minions Killed
133
0
Camps Cleared
0
696,733
Distance Traveled
685,074
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,176
798
25
2
0
256,590
0
L
Aphrodite
9,610
686
47
3
0
267,667
4
W
Aphrodite
9,914
708
38
3
0
221,376
0
W
Morgan Le Fay
10,687
763
70
5
0
207,108
0
L
Olorun
8,867
633
51
4
0
231,212
1
L
Raijin
10,164
726
60
4
0
197,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role