Player Matchup

Scylla
Scylla
JonasBrotha869
Scylla
Level 52
God Stats
0W - 4L
1,072 SR
Queue Stats
7W - 16L
1,273 Elo+
Party 2
Skadi
Skadi
SuzunaruTsuko
Skadi
Level 17
God Stats
15W - 18L
1,657 SR
Queue Stats
51W - 88L
1,357 Elo+
Party 3
Rama
Rama
V3R Andres
Rama
Level 42
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 2
Aphrodite
Aphrodite
bolinhoboy
Aphrodite
Level 79
God Stats
9W - 12L
1,484 SR
Queue Stats
165W - 223L
1,383 Elo+
Party 3
Awilix
Awilix
yLuigi Maat
Awilix
Level 86
God Stats
1W - 8L
1,282 SR
Queue Stats
322W - 388L
1,412 Elo+
Party 3
Team Averages
Level 55
1,447 SR
1,344 Elo+

VS

Team Averages
Level 78
1,579 SR
1,404 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BadgerDad777
Nu Wa
Level 108
God Stats
178W - 194L
1,469 SR
Queue Stats
376W - 463L
1,440 Elo+
Party 1
Ares
Ares
KingBuitre
Ares
Level 88
God Stats
6W - 3L
1,604 SR
Queue Stats
697W - 908L
1,295 Elo+
Solo
Skadi
Skadi
SortingPlum518
Skadi
Level 68
God Stats
12W - 13L
1,566 SR
Queue Stats
190W - 253L
1,388 Elo+
Party 1
Set
Set
killerbunn3y
Set
Level 95
God Stats
11W - 5L
1,756 SR
Queue Stats
308W - 412L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,817
477
394
2,435
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,125
516
1,140
3,122
801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 3 / 0
4,281
535
2,261
5,108
1,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Aphrodite
bolinhoboy
Aphrodite
5
0 / 4 / 0
3,494
437
1,251
4,253
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
8
0 / 3 / 0
4,660
583
2,004
6,282
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 0
5,459
682
2,354
3,655
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 3
5,449
681
2,575
1,676
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 2 / 3
4,688
586
728
5,802
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
4 / 1 / 1
5,450
681
5,242
2,615
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
7 / 0 / 1
5,950
744
3,880
4,655
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
0
1
W
3
0
3
4.5
L
0
3
0
0
W
0
2
3
0.75
W
4
1
1
4.5
L
0
2
0
0
L
2
3
0
0.67
L
Aphrodite
bolinhoboy
Aphrodite
0
4
0
0
W
7
0
1
7.5
L
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,050
Damage
14,779
21,200
Taken
18,403
5,257
Mitigated
6,434
3,392
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,354
1,113
0
1,731
3,655
1,021
712
0
3,655
0
27,397
W
2,575
717
0
224
1,676
479
1,789
430
1,198
22,687
0
L
394
68
0
115
2,435
478
0
806
1,629
9,610
0
W
728
31
0
1,367
5,802
2,841
0
776
5,026
8,672
0
W
5,242
1,929
0
0
2,615
566
874
203
2,412
0
23,063
L
1,140
510
0
703
3,122
801
154
97
3,025
0
12,165
L
2,261
1,869
0
502
5,108
1,275
0
741
4,367
0
14,801
L
Aphrodite
bolinhoboy
Aphrodite
1,251
97
765
1,307
4,253
1,120
0
602
3,651
8,041
0
W
3,880
2,216
0
932
4,655
1,527
467
188
4,467
0
23,411
L
Awilix
2,004
1,181
0
0
6,282
1,583
0
1,057
5,225
0
27,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
26,996
142
Minions Killed
218
0
Camps Cleared
0
655,764
Distance Traveled
769,589
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,459
682
64
8
0
155,894
0
W
Nu Wa
5,449
681
48
6
0
137,943
2
L
Scylla
3,817
477
16
2
0
78,144
1
W
Ares
4,688
586
18
2
0
170,246
3
W
Skadi
5,450
681
38
5
0
131,446
1
L
Skadi
4,125
516
28
4
0
122,848
0
L
Rama
4,281
535
29
4
0
122,178
1
L
Aphrodite
3,494
437
9
1
0
167,930
3
W
Set
5,950
744
50
6
0
174,060
0
L
Awilix
4,660
583
60
8
0
164,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role