Player Matchup

Chronos
Chronos
Darkspace830
Chronos
Level 124
God Stats
8W - 6L
1,722 SR
Queue Stats
372W - 325L
1,565 Elo+
Party 2
Ymir
Ymir
ForeverFlat01
Ymir
Level 62
God Stats
15W - 17L
1,480 SR
Queue Stats
238W - 183L
1,584 Elo+
Party 2
Nike
Nike
ILoveValkyrie
Nike
Level 129
God Stats
114W - 68L
1,689 SR
Queue Stats
511W - 440L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
TheLifeofTimYT
Heimdallr
Level 15
God Stats
10W - 4L
1,753 SR
Queue Stats
17W - 13L
1,529 Elo+
Party 2
Hercules
Hercules
TowerDiveKing
Hercules
Level 159
God Stats
148W - 139L
1,492 SR
Queue Stats
658W - 655L
1,383 Elo+
Solo
Team Averages
Level 98
1,627 SR
1,523 Elo+

VS

Team Averages
Level 58
1,508 SR
1,409 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Eduh_Treeshes_K
Tiamat
Level 39
God Stats
25W - 24L
1,492 SR
Queue Stats
968W - 924L
1,318 Elo+
Party 1
Ymir
Ymir
Endless_Reborn
Ymir
Level 28
God Stats
5W - 8L
1,604 SR
Queue Stats
67W - 97L
1,244 Elo+
Party 1
Sobek
Sobek
Insinon
Sobek
Level 28
God Stats
1W - 2L
1,414 SR
Queue Stats
2W - 4L
1,508 Elo+
Party 1
Arachne
Arachne
KlarinetteGirl
Arachne
Level 47
God Stats
9W - 6L
1,530 SR
Queue Stats
66W - 72L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Darkspace830
Chronos
13
3 / 0 / 4
6,995
636
3,332
6,462
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 5
5,816
529
2,990
6,166
2,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
7 / 0 / 4
7,714
701
5,635
5,747
2,366
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
TheLifeofTimYT
Heimdallr
10
0 / 0 / 1
5,921
538
1,120
2,146
657
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
TowerDiveKing
Hercules
9
3 / 0 / 0
5,881
535
3,114
5,024
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,654
514
2,905
4,668
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,145
468
2,638
4,875
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,967
452
459
4,410
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Insinon
Sobek
7
0 / 4 / 0
4,909
446
1,446
5,878
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,858
442
2,093
6,802
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Chronos
Darkspace830
Chronos
3
0
4
5
L
1
3
0
0.33
L
0
1
1
0.5
W
1
1
5
3.5
W
7
0
4
9
L
Sobek
Insinon
Sobek
0
4
0
0
L
0
3
0
0
W
Heimdallr
TheLifeofTimYT
Heimdallr
0
0
1
0.5
W
Hercules
TowerDiveKing
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
9,541
25,545
Taken
26,633
9,795
Mitigated
10,180
7,912
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,905
245
0
398
4,668
1,339
231
2,145
2,487
34,225
0
W
Chronos
Darkspace830
Chronos
3,332
1,673
0
2,398
6,462
2,246
667
2,036
4,282
49,290
0
L
2,638
638
0
1,596
4,875
1,818
0
833
4,042
21,977
0
L
459
117
0
599
4,410
1,900
0
687
3,723
8,539
0
W
2,990
494
0
1,166
6,166
2,442
108
2,506
3,497
16,957
0
W
5,635
168
0
2,004
5,747
2,366
53
658
5,017
0
43,777
L
Sobek
Insinon
Sobek
1,446
99
0
840
5,878
2,734
0
1,185
4,693
8,259
0
L
2,093
1,319
0
1,629
6,802
2,389
0
1,394
5,366
0
22,799
W
Heimdallr
TheLifeofTimYT
Heimdallr
1,120
457
0
0
2,146
657
0
494
1,572
0
27,284
W
Hercules
TowerDiveKing
Hercules
3,114
901
0
2,344
5,024
2,084
171
1,157
3,729
0
19,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
25,533
349
Minions Killed
196
0
Camps Cleared
0
1,120,209
Distance Traveled
999,816
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,654
514
71
6
0
189,367
3
W
Chronos
6,995
636
115
10
0
201,259
0
L
Tiamat
5,145
468
44
4
0
180,872
0
L
Ymir
4,967
452
19
2
0
194,022
3
W
Ymir
5,816
529
20
2
0
222,161
3
W
Nike
7,714
701
97
9
0
255,972
3
L
Sobek
4,909
446
17
2
0
215,578
3
L
Arachne
4,858
442
45
4
0
219,977
3
W
Heimdallr
5,921
538
73
7
0
201,925
0
W
Hercules
5,881
535
44
4
0
238,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role