Player Matchup

Fenrir
Fenrir
MooreOfIt
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 3
Olorun
Olorun
Qieno
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,414 Elo+
Party 3
Thanatos
Thanatos
Shrektoutnu
Thanatos
Level 5
God Stats
1W - 2L
1,322 SR
Queue Stats
15W - 13L
1,324 Elo+
Solo
Scylla
Scylla
Vipuh
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,363 Elo+
Party 3
Neith
Neith
Zacherbean
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,276 Elo+
Party 3
Team Averages
Level 14
1,464 SR
1,371 Elo+

VS

Team Averages
Level 16
1,504 SR
1,403 Elo+
Athena
Athena
 
Athena
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BUCKRING
Scylla
Level 18
God Stats
5W - 3L
1,471 SR
Queue Stats
285W - 323L
1,431 Elo+
Party 2
Set
Set
Danielsitoo
Set
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 4L
1,181 Elo+
Solo
Izanami
Izanami
KILLERPANDA961
Izanami
Level 28
God Stats
15W - 15L
1,764 SR
Queue Stats
375W - 485L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MooreOfIt
Fenrir
10
4 / 2 / 3
6,271
627
3,463
6,567
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Qieno
Olorun
9
1 / 2 / 1
5,445
545
2,020
4,164
1,439
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Shrektoutnu
Thanatos
8
3 / 5 / 0
5,320
532
4,444
7,408
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Vipuh
Scylla
12
9 / 2 / 2
7,315
732
5,958
4,682
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
7 / 1 / 5
6,343
634
7,770
4,399
1,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
4 / 3 / 2
6,392
639
3,284
9,357
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
 
Bellona
10
2 / 4 / 0
5,913
591
2,780
7,442
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
BUCKRING
Scylla
9
1 / 5 / 2
5,711
571
1,380
5,265
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 9 / 0
4,141
414
1,104
6,447
1,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 4 / 1
5,904
590
4,463
6,695
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
24
Kills
12
12
Deaths
25
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
3
2
1.67
L
Bellona
 
Bellona
2
4
0
0.5
L
Scylla
BUCKRING
Scylla
1
5
2
0.4
L
1
9
0
0.11
L
4
4
1
1.13
W
Fenrir
MooreOfIt
Fenrir
4
2
3
2.75
W
Olorun
Qieno
Olorun
1
2
1
0.75
W
Thanatos
Shrektoutnu
Thanatos
3
5
0
0.6
W
Scylla
Vipuh
Scylla
9
2
2
5
W
Neith
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
13,011
27,220
Taken
35,206
8,305
Mitigated
12,902
8,566
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,284
1,184
99
889
9,357
4,186
0
1,330
7,993
9,205
0
L
Bellona
 
Bellona
2,780
1,399
0
1,472
7,442
3,911
803
1,826
5,422
0
22,645
L
Scylla
BUCKRING
Scylla
1,380
336
0
865
5,265
1,567
195
2,599
2,550
21,406
0
L
1,104
604
0
108
6,447
1,656
88
191
6,256
0
5,404
L
4,463
2,764
0
1,624
6,695
1,582
0
1,639
5,007
0
29,916
W
Fenrir
MooreOfIt
Fenrir
3,463
901
0
1,747
6,567
2,217
0
41
6,526
0
29,790
W
Olorun
Qieno
Olorun
2,020
737
0
576
4,164
1,439
926
0
4,164
20,370
0
W
Thanatos
Shrektoutnu
Thanatos
4,444
1,537
270
4,250
7,408
1,991
364
1,775
5,633
0
22,280
W
Scylla
Vipuh
Scylla
5,958
1,148
0
992
4,682
1,424
618
1,388
3,180
32,889
0
W
Neith
7,770
4,282
0
731
4,399
1,234
234
1,346
3,053
0
23,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
28,061
246
Minions Killed
184
0
Camps Cleared
0
845,837
Distance Traveled
845,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,392
639
15
2
0
188,666
2
L
Bellona
5,913
591
61
6
0
181,741
0
L
Scylla
5,711
571
43
4
0
159,129
0
L
Set
4,141
414
8
1
0
163,780
0
L
Izanami
5,904
590
57
6
0
151,979
0
W
Fenrir
6,271
627
62
6
0
170,925
1
W
Olorun
5,445
545
43
4
0
153,756
0
W
Thanatos
5,320
532
40
4
0
163,258
1
W
Scylla
7,315
732
66
7
0
186,446
0
W
Neith
6,343
634
35
4
0
171,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role