Player Matchup

Ymir
Ymir
Deadly_Jenny0225
Ymir
Level 4
God Stats
1W - 0L
1,798 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
Deadtree89
Hades
Level 29
God Stats
8W - 10L
1,378 SR
Queue Stats
451W - 452L
1,298 Elo+
Solo
Set
Set
Jeffiebright
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,255 Elo+
Solo
Neith
Neith
fusionjason
Neith
Level 8
God Stats
9W - 7L
1,435 SR
Queue Stats
18W - 19L
1,256 Elo+
Solo
Medusa
Medusa
luffyinspandex
Medusa
Level 91
God Stats
9W - 11L
1,537 SR
Queue Stats
192W - 193L
1,430 Elo+
Party 1
Team Averages
Level 31
1,530 SR
1,348 Elo+

VS

Team Averages
Level 11
1,541 SR
1,244 Elo+
Guan Yu
Guan Yu
BeysamarJD
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,092 Elo+
Party 2
Mercury
Mercury
CrImZnTiDe
Mercury
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
170W - 188L
1,305 Elo+
Solo
Neith
Neith
ELBecket07
Neith
Level 8
God Stats
1W - 2L
1,705 SR
Queue Stats
5W - 12L
1,161 Elo+
Party 2
Yemoja
Yemoja
Justaextra1620
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
XxDark_stephan8
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,258
558
1,298
6,426
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
12
7 / 0 / 2
7,589
584
6,096
8,510
4,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 2
7,319
563
1,950
6,870
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 1 / 2
7,545
580
5,678
4,139
1,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 0 / 0
8,379
645
5,036
5,171
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeysamarJD
Guan Yu
6
0 / 8 / 0
4,456
343
754
7,624
3,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
CrImZnTiDe
Mercury
11
1 / 3 / 0
5,944
457
4,482
8,801
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
2 / 1 / 1
5,707
439
4,068
5,370
1,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 5 / 0
4,828
371
873
5,336
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 0
4,592
353
441
5,742
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
19
Kills
4
5
Deaths
21
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BeysamarJD
Guan Yu
0
8
0
0
L
Mercury
CrImZnTiDe
Mercury
1
3
0
0.33
W
0
1
2
1
W
Hades
7
0
2
8
L
Neith
2
1
1
2.5
W
1
3
2
0.67
L
1
5
0
0.2
L
0
4
0
0
W
4
1
2
5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
10,618
31,116
Taken
32,873
14,103
Mitigated
12,348
11,238
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BeysamarJD
Guan Yu
754
284
85
474
7,624
3,503
0
1,655
5,969
0
8,298
L
Mercury
CrImZnTiDe
Mercury
4,482
1,415
0
1,350
8,801
2,751
0
1,955
6,846
0
30,772
W
1,298
456
0
1,542
6,426
3,132
558
547
5,879
11,531
0
W
Hades
6,096
1,293
246
5,077
8,510
4,506
2,876
179
8,331
33,860
0
L
Neith
4,068
1,730
0
1,395
5,370
1,766
0
1,149
4,221
0
25,483
W
1,950
1,016
0
651
6,870
3,206
647
241
6,629
0
33,536
L
873
455
83
1,000
5,336
1,548
396
673
4,522
10,407
0
L
441
45
0
376
5,742
2,780
0
1,962
3,780
5,584
0
W
5,678
2,138
234
1,355
4,139
1,392
1,797
240
3,899
0
32,412
W
5,036
2,259
0
2,133
5,171
1,867
6,460
107
5,064
0
48,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
25,527
328
Minions Killed
128
0
Camps Cleared
0
1,030,591
Distance Traveled
985,073
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,456
343
16
1
0
187,668
0
L
Mercury
5,944
457
58
4
0
245,489
0
W
Ymir
7,258
558
18
1
0
174,133
0
W
Hades
7,589
584
83
6
0
202,381
1
L
Neith
5,707
439
38
3
0
258,615
3
W
Set
7,319
563
60
5
0
252,602
2
L
Yemoja
4,828
371
10
1
0
129,658
1
L
Ares
4,592
353
6
0
0
163,643
0
W
Neith
7,545
580
59
5
0
170,759
1
W
Medusa
8,379
645
108
8
0
230,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role