Player Matchup

Pele
Pele
FemboyEden
Pele
Level 26
God Stats
12W - 14L
1,454 SR
Queue Stats
110W - 114L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GuntMyFries
Kuzenbo
Level 17
God Stats
2W - 2L
1,591 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 1
Olorun
Olorun
Sidsent
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,516 Elo+
Party 1
Yemoja
Yemoja
TeaMarket
Yemoja
Level 18
God Stats
12W - 10L
1,520 SR
Queue Stats
60W - 54L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
cwcville
Jing Wei
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 55L
1,475 Elo+
Party 1
Team Averages
Level 40
1,513 SR
1,512 Elo+

VS

Team Averages
Level 26
1,526 SR
1,464 Elo+
Jormungandr
Jormungandr
BronzeDamage
Jormungandr
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 8L
1,500 Elo+
Party 2
Hel
Hel
Draxzilla
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,368 Elo+
Solo
Tiamat
Tiamat
LordChikn
Tiamat
Level 14
God Stats
1W - 3L
1,396 SR
Queue Stats
13W - 8L
1,413 Elo+
Party 2
Skadi
Skadi
MajicarpClone
Skadi
Level 66
God Stats
2W - 0L
1,522 SR
Queue Stats
304W - 232L
1,549 Elo+
Party 2
Vulcan
Vulcan
alek123
Vulcan
Level 29
God Stats
1W - 0L
1,712 SR
Queue Stats
11W - 14L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
11,007
1,001
13,322
18,944
7,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
GuntMyFries
Kuzenbo
16
0 / 3 / 6
9,933
903
13,927
20,291
25,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Sidsent
Olorun
16
0 / 6 / 4
9,791
890
8,527
16,952
6,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
TeaMarket
Yemoja
15
2 / 3 / 1
10,357
942
2,224
12,920
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
cwcville
Jing Wei
15
1 / 7 / 3
9,638
876
5,823
14,719
5,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

137

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BronzeDamage
Jormungandr
17
6 / 2 / 15
11,429
1,039
27,450
14,677
6,658
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 3 / 14
10,381
944
7,180
8,350
5,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
LordChikn
Tiamat
18
7 / 2 / 14
11,706
1,064
16,505
7,628
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
6 / 0 / 18
11,728
1,066
11,958
9,208
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
alek123
Vulcan
17
4 / 0 / 12
11,154
1,014
17,065
6,341
2,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
7
Kills
25
25
Deaths
7
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BronzeDamage
Jormungandr
6
2
15
6.75
W
2
3
14
3
L
4
6
2
0.83
L
Kuzenbo
GuntMyFries
Kuzenbo
0
3
6
1
W
Tiamat
LordChikn
Tiamat
7
2
14
7
W
6
0
18
15
L
Olorun
Sidsent
Olorun
0
6
4
0.33
L
Yemoja
TeaMarket
Yemoja
2
3
1
0.83
W
Vulcan
alek123
Vulcan
4
0
12
10
L
Jing Wei
cwcville
Jing Wei
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,823
Damage
80,158
83,826
Taken
46,204
57,543
Mitigated
24,399
15,821
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BronzeDamage
Jormungandr
27,450
4,246
0
1,639
14,677
6,658
0
8,685
5,992
49,803
0
W
7,180
1,974
2,960
2,153
8,350
5,040
0
4,456
3,894
17,744
0
L
13,322
1,227
0
190
18,944
7,787
0
15,275
3,631
0
42,664
L
Kuzenbo
GuntMyFries
Kuzenbo
13,927
4,432
0
0
20,291
25,234
0
15,208
5,051
24,465
0
W
Tiamat
LordChikn
Tiamat
16,505
1,259
0
1,721
7,628
6,269
0
4,126
3,502
33,277
0
W
11,958
6,516
0
925
9,208
3,825
0
4,979
4,229
0
31,472
L
Olorun
Sidsent
Olorun
8,527
4,764
1,135
2,560
16,952
6,903
0
14,229
2,685
41,096
0
L
Yemoja
TeaMarket
Yemoja
2,224
1,001
9,714
2,222
12,920
12,012
0
11,661
1,245
6,400
0
W
Vulcan
alek123
Vulcan
17,065
4,990
153
1,532
6,341
2,607
0
2,432
3,909
39,346
0
L
Jing Wei
cwcville
Jing Wei
5,823
4,789
0
0
14,719
5,607
0
11,655
3,014
0
26,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,726
Gold Earned
56,398
224
Minions Killed
237
4
Camps Cleared
8
990,376
Distance Traveled
1,063,138
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,429
1,039
47
4
0
216,790
0
W
Hel
10,381
944
21
2
1
197,113
1
L
Pele
11,007
1,001
74
7
0
217,316
0
L
Kuzenbo
9,933
903
21
2
2
218,690
1
W
Tiamat
11,706
1,064
54
5
0
195,532
0
W
Skadi
11,728
1,066
56
5
5
224,299
0
L
Olorun
9,791
890
72
7
1
173,553
0
L
Yemoja
10,357
942
11
1
1
174,170
0
W
Vulcan
11,154
1,014
59
5
2
229,404
3
L
Jing Wei
9,638
876
46
4
0
206,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role