Player Matchup

Ares
Ares
GL1TCHY212
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 1
Hades
Hades
Kalomanz
Hades
Level 68
God Stats
4W - 6L
1,812 SR
Queue Stats
241W - 278L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MysticZ King
Morgan Le Fay
Level 100
God Stats
7W - 8L
1,523 SR
Queue Stats
56W - 75L
1,453 Elo+
Party 1
Odin
Odin
Panda1ing
Odin
Level 66
God Stats
20W - 12L
1,574 SR
Queue Stats
297W - 306L
1,501 Elo+
Solo
Medusa
Medusa
Tyrones Cthulhu
Medusa
Level 69
God Stats
19W - 23L
1,558 SR
Queue Stats
377W - 386L
1,438 Elo+
Solo
Team Averages
Level 61
1,594 SR
1,471 Elo+

VS

Team Averages
Level 66
1,673 SR
1,616 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AnsemThaWise
Artio
Level 40
God Stats
17W - 20L
1,598 SR
Queue Stats
744W - 750L
1,378 Elo+
Solo
Mercury
Mercury
GoingFastBoi
Mercury
Level 20
God Stats
16W - 2L
1,966 SR
Queue Stats
361W - 71L
1,841 Elo+
Party 2
Neith
Neith
Valorette
Neith
Level 6
God Stats
91W - 19L
1,735 SR
Queue Stats
249W - 56L
1,727 Elo+
Party 2
Sol
Sol
thvndxr
Sol
Level 155
God Stats
7W - 6L
1,568 SR
Queue Stats
541W - 243L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 7
9,354
935
3,146
21,237
9,844
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Kalomanz
Hades
17
8 / 7 / 4
12,500
1,250
14,563
20,992
9,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
MysticZ King
Morgan Le Fay
16
0 / 7 / 10
9,656
966
8,517
14,417
5,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
16
1 / 12 / 9
9,971
997
6,590
29,041
20,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 9 / 7
10,012
1,001
11,766
17,787
9,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
11 / 2 / 22
12,157
1,216
24,191
8,551
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 30
10,342
1,034
6,578
11,399
7,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
GoingFastBoi
Mercury
20
25 / 3 / 9
14,877
1,488
32,677
13,155
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Valorette
Neith
19
6 / 1 / 27
12,001
1,200
15,982
7,512
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
18
3 / 4 / 26
10,903
1,090
18,640
10,437
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
160
12
Kills
46
46
Deaths
12
37
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
2
22
11
W
1
2
30
8
L
1
11
7
0.41
W
Mercury
GoingFastBoi
Mercury
25
3
9
9.83
L
Hades
Kalomanz
Hades
8
7
4
1.43
L
Morgan Le Fay
MysticZ King
Morgan Le Fay
0
7
10
0.71
L
Odin
1
12
9
0.46
L
2
9
7
0.61
W
Neith
Valorette
Neith
6
1
27
19.5
W
Sol
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,582
Damage
98,068
103,474
Taken
51,054
53,832
Mitigated
26,346
8,713
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,191
2,220
0
2,130
8,551
6,315
0
4,660
3,891
34,479
0
W
6,578
214
1,470
1,167
11,399
7,449
0
6,143
5,256
10,451
0
L
3,146
770
0
0
21,237
9,844
0
10,621
10,433
5,547
0
W
Mercury
GoingFastBoi
Mercury
32,677
26,129
0
1,037
13,155
5,711
0
5,489
7,666
0
51,605
L
Hades
Kalomanz
Hades
14,563
828
1,655
4,559
20,992
9,249
0
8,944
11,907
37,428
0
L
Morgan Le Fay
MysticZ King
Morgan Le Fay
8,517
169
146
1,084
14,417
5,218
0
9,244
4,935
22,452
0
L
Odin
6,590
1,853
0
456
29,041
20,255
0
9,171
19,498
0
18,805
L
11,766
4,942
0
813
17,787
9,266
0
10,205
7,292
0
33,230
W
Neith
Valorette
Neith
15,982
7,476
0
1,850
7,512
3,301
0
3,337
4,175
0
44,296
W
Sol
18,640
5,689
0
2,485
10,437
3,570
0
6,597
3,840
37,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
60,280
159
Minions Killed
176
4
Camps Cleared
10
830,240
Distance Traveled
965,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,157
1,216
30
3
3
197,905
0
W
Artio
10,342
1,034
3
0
0
195,448
0
L
Ares
9,354
935
0
0
0
145,920
0
W
Mercury
14,877
1,488
48
5
7
220,680
0
L
Hades
12,500
1,250
61
6
1
176,630
0
L
Morgan Le Fay
9,656
966
25
3
1
127,077
0
L
Odin
9,971
997
22
2
0
192,020
1
L
Medusa
10,012
1,001
51
5
2
188,593
0
W
Neith
12,001
1,200
64
6
0
188,802
0
W
Sol
10,903
1,090
31
3
0
162,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role